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QTCoreVideo202
(HTML)
(DMG)
(ZIP)
Demonstrates how to render a QuickTime Movie using OpenGL PBO and the Core Video pixel buffer pipeline.
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2009-04-07
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QTCoreVideo301
(HTML)
(DMG)
(ZIP)
Demonstrates adding of effects & filters to QuickTime Movies in realtime using GLSL shaders and the Core Video texture pipeline.
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2009-04-07
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CALayerEssentials
(HTML)
(DMG)
(ZIP)
Demonstrates the basics of setting up various Core Animation layers
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2008-09-30
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OpenGLScreenSnapshot
(HTML)
(DMG)
(ZIP)
Demonstrates how to get the screen pixels using OpenGL and save them to an image file.
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2008-08-14
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CoreImageGLTextureFBO
(HTML)
(DMG)
(ZIP)
Making OpenGL textures with Core Image
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2008-07-30
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GLSL Basics Cocoa
(HTML)
(DMG)
(ZIP)
GLSL fundamentals using NSOpenGLView
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2008-07-30
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QTCoreVideo102
(HTML)
(DMG)
(ZIP)
An application demonstrating the use of QTKit, CoreVdeo, and OpenGL.
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2008-06-06
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QTCoreVideo103
(HTML)
(DMG)
(ZIP)
Demonstrates how to render a QuickTime Movie using OpenGL texture range and the Core Video pixel buffer pipeline.
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2008-06-06
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QTCoreVideo201
(HTML)
(DMG)
(ZIP)
Demonstrates how to render a QuickTime Movie using OpenGL FBO and the Core Video texture pipeline.
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2008-06-06
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LiveVideoMixer
(HTML)
(DMG)
(ZIP)
LiveVideoMixer demonstrates customized video rendering with QuickTime 7 and CoreVideo and OpenGL.
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2008-04-24
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QTCoreVideo101
(HTML)
(DMG)
(ZIP)
Demonstrates (with very little code) how to render a QuickTime Movie using CoreVideo and OpenGL.
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2008-04-24
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GLUT
(HTML)
(DMG)
(ZIP)
The OpenGL Utility Toolkit (GLUT) for Mac OS X version 3.4.0 (supporting the GLUT 3.7 API)
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2008-02-08
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OpenGL Filter Basics Cocoa
(HTML)
(DMG)
(ZIP)
How to use Objective-C and MVC design patterns in installing and utilizing filters in an OpenGL rendering pipeline
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2008-02-06
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BoingX
(HTML)
(DMG)
(ZIP)
Shows off using Quartz Extreme to provide borderless OpenGL content on the desktop.
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2007-11-06
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GLSL Showpiece Lite
(HTML)
(DMG)
(ZIP)
Using GLSL from a Cocoa application
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2007-11-05
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Cocoa OpenGL
(HTML)
(DMG)
(ZIP)
Demonstrates using Cocoa with OpenGL, including window setup and event handling.
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2007-10-22
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OpenGLCaptureToMovie
(HTML)
(DMG)
(ZIP)
How to capture the screen on Mac OS X using OpenGL and save to a QuickTime movie.
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2007-08-30
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VideoHardwareInfo
(HTML)
(DMG)
(ZIP)
Query VRAM, Quartz Extreme support, OpenGL extensions and renderer, GLSL version and support.
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2007-05-14
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PBORenderToVertexArray
(HTML)
(DMG)
(ZIP)
This sample demonstrates render-to-vertex-array using FBO, PBO, and VBO.
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2006-10-02
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CITransitionSelectorSample2
(HTML)
(DMG)
(ZIP)
Showing all available Core Image transitions in a scrollable NSOpenGLView
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2006-09-18
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FBOBunnies
(HTML)
(DMG)
(ZIP)
Demonstrates how to use framebuffer objects (FBO)
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2006-09-18
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QCFundamentals
(HTML)
(DMG)
(ZIP)
Demonstrates Coordinate, Interpolation, and Iterative systems in Quartz Composer with an amusing animation
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2006-08-07
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QCGalaxy
(HTML)
(DMG)
(ZIP)
Demonstrates use of Particle Systems and Core Image Filters in Quartz Composer
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2006-08-07
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GLSLShowpiece
(HTML)
(DMG)
(ZIP)
GLSLShowpiece demonstrates several Vertex and Fragment shaders
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2006-07-17
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LiveVideoMixer2
(HTML)
(DMG)
(ZIP)
An updated LiveVideoMixer with DV out over FireWire
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2006-05-05
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WebKitCIPlugIn
(HTML)
(DMG)
(ZIP)
This sample WebKit plugin for Safari demonstrate how to use CoreImage in a HTML page.
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2005-11-28
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CIAnnotation
(HTML)
(DMG)
(ZIP)
Image annotation application using Core Image Filters. Demonstrates creation and usage of Image Units.
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2005-08-01
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Quartz Composer QCTV
(HTML)
(DMG)
(ZIP)
Shows how to build a fake TV system using Quartz Composer as the foundation motion graphics.
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2005-07-06
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Quartz Composer Live DV
(HTML)
(DMG)
(ZIP)
Shows how to export a Quartz Composer composition as a real-time DV stream on the FireWire port.
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2005-06-01
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Quartz Composer Matrix
(HTML)
(DMG)
(ZIP)
Shows how to use Quartz Composer to display a QuickTime movie as a series of frames in a 3D world.
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2005-06-01
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Quartz Composer Offline Rendering
(HTML)
(DMG)
(ZIP)
Shows how to render a Quartz Composer composition as a series of images using an OpenGL pBuffer.
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2005-06-01
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Quartz Composer Texture
(HTML)
(DMG)
(ZIP)
Shows how to use a Quartz Composer composition as an OpenGL texture.
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2005-06-01
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TexturePerformanceDemo
(HTML)
(DMG)
(ZIP)
OpenGL texture optimization demo for WWDC Session 214
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2005-06-01
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VertexPerformanceDemo
(HTML)
(DMG)
(ZIP)
Vertex optimization demo for WWDC Session 214
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2005-06-01
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NSGLImage
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates how to texture in OpenGL with an NSImage and/or NSBitmapImageRep
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2004-12-01
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GLCarbon1ContextPbuffer
(HTML)
(DMG)
(ZIP)
Demostrates using OpenGL pixel buffers with a single shared context.
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2004-03-26
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GLCarbonSharedPbuffer
(HTML)
(DMG)
(ZIP)
Demostrates sharing a single OpenGL pixel buffer with multiple other contexts.
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2004-03-26
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GLUTBasics
(HTML)
(DMG)
(ZIP)
Simple GLUT example which can be used as starter code.
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2004-03-26
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GLUTSurfaceTexture
(HTML)
(DMG)
(ZIP)
Example of using the new glutSurfaceTexture.
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2004-03-26
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NSOpenGL Fullscreen
(HTML)
(DMG)
(ZIP)
Demonstrates how to create and switch between windowed and fullscreen OpenGL contexts using NSOpenGL.
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2004-02-11
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OpenGL Screensaver
(HTML)
(DMG)
(ZIP)
Demonstrates how to integrate OpenGL drawing into a standard Cocoa screen saver on Mac OS X.
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2003-12-10
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Draw Pixels
(HTML)
(DMG)
(ZIP)
An example of the correct use of DrawPixels.
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2003-07-16
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TextureRange
(HTML)
(DMG)
(ZIP)
Shows the fundamental techniques required to fast texture upload performance.
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2003-07-16
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AGLSurfaceTexture
(HTML)
(DMG)
(ZIP)
Example of render to texture/texture from surface using aglSurfaceTexture.
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2003-07-07
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Carbon GLSnapshot
(HTML)
(DMG)
(ZIP)
Demonstrates the use of OpenGL with Quicktime to capture OpenGL content.
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2003-07-07
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NURBSSurfaceVertexProg
(HTML)
(DMG)
(ZIP)
Uses a vertex program to compute the vertex position for a NURB surface.
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2003-07-07
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SurfaceVertexProgram
(HTML)
(DMG)
(ZIP)
Vertex program that demonstrates the use of a UV mesh to draw an implicit surface.
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2003-07-07
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VBL
(HTML)
(DMG)
(ZIP)
A simple example of how to create an OpenGLView in AppKit.
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2003-07-07
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Vertex Optimization
(HTML)
(DMG)
(ZIP)
Shows examples of optimized vertex throughput.
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2003-07-07
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CubePuzzle
(HTML)
(DMG)
(ZIP)
Models a Rubik's Cube using Cocoa and OpenGL
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2003-04-21
|
GLChildWindowDemo
(HTML)
(DMG)
(ZIP)
Shows using Cocoa's child windows and Quartz Extreme to provide 2D/3D overlays above 3D content.
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2003-04-21
|
OpenGLCompositorLab
(HTML)
(DMG)
(ZIP)
Demonstrates using OpenGL to composite multiple sources in hardware. Requires NVIDIA GeForce 4 Ti hardware.
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2003-04-21
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GLUTStereo
(HTML)
(DMG)
(ZIP)
Shows how to use stereo with GLUT under Mac OS X v10.2.3 or later.
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2003-02-20
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aglClipBufferRect
(HTML)
(DMG)
(ZIP)
Shows the use of clip regions and buffer rects in AGL.
|
2003-01-14
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VertexPerformanceTest
(HTML)
(DMG)
(ZIP)
A tool that measures triangle throughput and allows comparison of different methods.
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2003-01-14
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