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Version: 1.0 Posted: 2004-02-11 Build Requirements: N/A Runtime Requirements: Mac OS X Mac OS X 10.3 or later Download Sample (NSOpenGL_Fullscreen.zip, 395.4K) |
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DescriptionThis sample is from the WWDC 2003 presentations. It demonstrates how to create and switch between windowed and fullscreen OpenGL contexts using NSOpenGL. Requirements: Mac OS X 10.3 or later Keywords: OpenGL NSOpenGL NSOpenGLView Cocoa Fullscreen Document Revision History
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