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Real world profiling with the OpenGL Profiler
(HTML)
TN2178: This document describes how to use OpenGL Profiler, a very powerful tool for your OpenGL development.
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Graphics & Imaging |
2008-09-16
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Thermal considerations for Mac Pro FB-DIMMs
(HTML)
TN2156: Design considerations and specifications for the AMB and Heat spreader for the Mac Pro
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Hardware & Drivers |
2006-11-10
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Enabling multi-threaded execution of the OpenGL framework
(HTML)
TN2085: OpenGL on Intel-based Macintosh systems can use multi-threading to increase the performance of CPU-bound OpenGL-based applications.
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Graphics & Imaging |
2006-11-07
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Coalesced Updates
(HTML)
TN2133: How to achieve the maxium frame rate in your Mac OS X application
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Graphics & Imaging |
2006-01-20
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OpenGL Release Highlights - Mac OS X 10.3 Panther
(HTML)
TN2131: Contains a list of bugs along with a short description on a release-by-release basis
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Graphics & Imaging |
2005-02-04
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Using the 3DMixer Audio Unit
(HTML)
TN2112: Discusses how to use Core Audio's 3DMixer version 2.0
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Audio |
2004-06-14
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Ensuring Backwards Binary Compatibility - Weak Linking and Availability Macros on Mac OS X
(HTML)
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TN2064: Ensuring that Mach-O applications built using today's Mac OS X runs on previous versions of the OS.
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Carbon, Cocoa |
2003-02-18
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Mac OS X 10.2
(HTML)
TN2053: Describes software development-related changes provided in system software update Mac OS X 10.2.
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Tools |
2002-09-04
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Mac OS X: v10.1.1 - v10.1.3
(HTML)
TN2043: Describes changes provided by system software updates 10.1.1 through 10.1.3.
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Tools |
2002-03-06
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GDB for MacsBug Veterans
(HTML)
TN2030: Translate your experience with MacsBug into a working knowledge of the GNU source-level debugger (GDB).
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Carbon, Darwin, Tools |
2001-10-18
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Optimization Strategies for Mac OS X
(HTML)
TN1174: Achieving the best possible performance in your applications.
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Carbon, Hardware & Drivers |
1999-09-01
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