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Leopard Technical Notes: QuickTime
QuickTime provides relatively high-level graphics support through a number of technologies. QuickTime can import, export, compress, and decompress most major image and video formats quickly and efficiently. Developers can use QuickTime Virtual Reality (QTVR) to turn photos and computer renderings into interactive 3D worlds. Transport and delivery mechanisms support opening and storing visual media on discs, in memory, and over the Internet, and support sending video to devices other than displays. QuickTime also supports visual rendering to outputs such as DV, Quartz, and OpenGL.

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Efficiently using Quartz Composer compositions with QuickTime (HTML)
TN2145: Describes how to best use Quartz Composer compositions in a QuickTime environment.
2005-07-05
Final Cut Pro - The 'r4fl' Pixel Format (HTML)
TN2201: Describes the 'r4fl' pixel format used by Final Cut Pro to support greater than 8-bit rendering.
2008-08-06
Importing animated GIFs (HTML) (日本語 HTML)
TN2018: Describes how to tell if a GIF file or dataref contains more than one frame.
2001-04-17
Managing QTCompressionOptions - An overview of the QTCompressionOptionsWindow sample (HTML)
TN2219: Introductory overview of the QTCompressionOptionsWindow sample demonstrating one way to manage QTCompressionOptions objects.
2008-03-11
Thread-safe programming in QuickTime (HTML)
TN2125: Discusses how to use QuickTime from background threads for applications and component developers.
2007-09-14