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Leopard Technology Series for Developers: Graphics & Media Overview
(HTML)
Describes Leopard's graphics and media capabilities.
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Articles |
2007-12-11
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OpenGL Tools for Serious Graphics Development
(HTML)
Learn how Apple's best-of-breed OpenGL tools help developers locate, analyze, and debug graphics bottlenecks.
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Articles |
2004-02-02
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OpenGL Shader Builder User Guide
(HTML)
(PDF)
Explains how to use OpenGL Shader Builder to develop and test GPU programs.
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Guides |
2008-06-23
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OpenGL Driver Monitor User Guide
(HTML)
(PDF)
Explains how to view the properties supported by the OpenGL drivers available on the system.
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Guides |
2008-02-08
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OpenGL Profiler User Guide
(HTML)
(PDF)
Explains how to assess the efficiency of an OpenGL application.
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Guides |
2008-02-08
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Quartz Composer User Guide
(HTML)
(PDF)
Explains how to use the Quartz Composer development tool to create motion graphics compositions.
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Guides |
2007-07-17
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Drawing Performance Guidelines
(HTML)
(PDF)
Guidelines for improving the speed of drawing code.
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Guides |
2006-04-04
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QCFundamentals
(HTML)
(DMG)
(ZIP)
Demonstrates Coordinate, Interpolation, and Iterative systems in Quartz Composer with an amusing animation
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Sample Code |
2006-08-07
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QCGalaxy
(HTML)
(DMG)
(ZIP)
Demonstrates use of Particle Systems and Core Image Filters in Quartz Composer
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Sample Code |
2006-08-07
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Quartz Composer WWDC 2005 Composition
(HTML)
(DMG)
(ZIP)
Shows how to build a parameterized motion graphics composition with Quartz Composer.
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Sample Code |
2005-06-01
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What is the Timebase submenu available in the contextual menu of some patches in Quartz Composer?
(HTML)
QA1427: Describes the timebase system used by patches in Quartz Composer.
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Technical Q&As |
2005-06-15
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