The classes NSMenu
and NSMenuItem
are the basis for all types of menus. An instance of NSMenu
manages a collection of menu items and draws them one beneath another. An instance of NSMenuItem
represents a menu item; it encapsulates all the information its NSMenu
object needs to draw and manage it, but does no drawing or event-handling itself. Generally, you use Interface Builder to create and modify any type of menu. However, NSMenu
and NSMenuItem
provide you with methods to change your application's menus dynamically.
Menu Basics
Application Menus
Pop-Up Buttons and Pull-Down Lists
Contextual Menus
Cocoa gives you a core set of classes that handle menus no matter where they appear. Menus commonly appear in various parts of the user interface:
The application’s menu bar. This is at the top of the screen.
A pop-up menu. This can appear anywhere in a window.
The status bar. This begins at the right side of the menu bar (to the left of Menu Extras and the menu bar clock) and grows to the left as items are added to it.
Contextual menus. These appear when the user right-clicks or left-Control-clicks an item.
The Dock menu. A menu for each dock icon appears when the user right-clicks or left-Control-clicks the icon, or when the user left-presses the mouse pointer on the icon.
The classes NSMenu
and NSMenuItem
are the basis for all types of menus. An instance of NSMenu
manages a collection of menu items and draws them one beneath another. An instance of NSMenuItem
represents a menu item; it encapsulates all the information its NSMenu
object needs to draw and manage it, but does no drawing or event-handling itself.
Menu views are capable of having one attached menu view at any given time. An attached menu view displays the contents of a submenu and is typically positioned next to the menu item with which it is associated.
NSMenuItem
lets you set the titles, actions, targets, tags, images, enabled states, and similar attributes of individual menu items, as well as to obtain the current values of these attributes. Whenever an attribute for a menu item changes, it notifies its associated NSMenu
with the itemChanged:
method.
You typically use Interface Builder to create and modify any type of menu, so often there is no need to write any code. However, NSMenu
and NSMenuItem
provide you with methods to change your application's menus dynamically, in particular to allow you to enable and disable existing menu items (see “Enabling Menu Items”).
All of an application’s menus in the menu bar are owned by one NSMenu
instance that’s created by the application when it starts up. You can retrieve this main menu with the NSApplication
method mainMenu
.
Application menus drop down from the menu bar when the user clicks in a menu’s title, and submenus appear to the right or left of their menus, depending on the available screen space.
Pop-up buttons are implemented by the NSPopUpButton
class. You can choose from a pop-up list or a pull-down list, with the setPullsDown:
method:
A pop-up list lets the user choose one option among several and generally displays the option that was last selected.
You should use a pop-up list to select items from a medium-sized set of options, approximately 5 to 12 items. Generally, smaller lists are better handled with a group of radio buttons; and larger lists, with a scrolling list. However, if space is at a premium a pop-up list may be appropriate for other list sizes. For example, a pop-up list displaying various zoom factors can easily fit next to a scroll bar at the bottom of a window.
A pull-down list is generally used for selecting commands in a specific context.
An NSPopUpButton
object contains an NSPopUpButtonCell
object. The button contains the button’s data, and the cell controls the button’s appearance. Generally, you’ll invoke methods on the NSPopUpButton
object, although most of the work is handled by the NSPopUpButtonCell
instance. Most of NSPopUpButton
‘s methods are convenience methods which simply invoke the same method on the cell.
To implement its menu, the button cell contains an NSMenu
object, which in turn contains several NSMenuItem
objects, one for each item in the menu. Avoid invoking methods on the NSMenu
object directly, but instead invoke methods on the NSPopUpButton
instance, which may need to do some housekeeping before invoking the appropriate methods on the menu. However, you can retrieve the menu with the NSPopUpButton
method menu
. The NSPopUpButton
methods you use most often are the methods that tell you which item is selected.
Generally, you create an NSPopUpButton
with Interface Builder. You can define the NSPopUpButton
object’s target and action, as well as the targets and actions of each item in the button’s list, programmatically or through Interface Builder. For more details about how to use Interface Builder, see Interface Builder User Guide.
You can attach a contextual menu to any NSView object. When the user Control-clicks on that view, the menu appears. To assign a menu to a view, use setMenu:
, which NSView inherits from NSResponder.
Your subclass can define a menu that’s used for all instances by implementing the defaultMenu
class method. To change the menu displayed based on the mouse event, override the menuForEvent:
instance method. This allows the view clicked to display different menus based on the location of the mouse and of the view’s state, or to change or enable individual menu items based on the commands available for the view or for that region of the view.
© 2001, 2007 Apple Inc. All Rights Reserved. (Last updated: 2007-06-26)