Graphics Acceleration Display Modes
Table 3-7 shows the display modes for QuickDraw 3D acceleration. (QuickDraw 2D acceleration is supported in all modes.)
Table 3-7
Supported graphics acceleration display modes
Display
resolution
|
Pixel
depth
|
Vertical scan rates (Hz)
|
QuickDraw 3D
acceleration
|
512 by 384
|
8
|
60
|
No
|
512 by 384
|
16, 32
|
60
|
Yes
|
640 by 480
|
8
|
60, 67, 72, 75, 85
|
No
|
640 by 480
|
16, 32
|
60, 67, 72, 75, 85
|
Yes
|
640 by 870
|
16
|
75
|
No
|
800 by 600
|
8
|
56, 60, 72, 75, 85
|
No
|
800 by 600
|
16, 32
|
56, 60, 72, 75, 85
|
Yes
|
832 by 624
|
8
|
75
|
No
|
832 by 624
|
16, 32
|
75
|
Yes
|
1024 by 768
|
8
|
60, 70, 75, 85
|
No
|
1024 by 768
|
16, 32
|
60, 70, 75, 85
|
Yes
|
1152 by 870
|
8
|
75
|
No
|
1152 by 870
|
16, 32
|
75
|
Yes
|
1280 by 960
|
8
|
75
|
No
|
1280 by 960
|
16, 32
|
75
|
Yes
|
1280 by 1024
|
8
|
60, 75, 85
|
No
|
1280 by 1024
|
16, 32
|
60, 75, 85
|
Yes
|
1600 by 1200
|
8
|
60, 65, 70, 75, 85
|
No
|
1600 by 1200
|
16
|
60, 65, 70, 75, 85
|
Yes
|
1600 by 1200
|
32
|
60, 65, 70, 75, 85
|
Depends on application's
window size
|
1920 by 1080
|
8
|
60, 72
|
No
|
1920 by 1080
|
16
|
60, 72
|
Yes
|
1920 by 1080
|
32
|
60, 72
|
Depends on application's
window size
|
\xA9 1998 Apple Computer, Inc. (Last Updated 14 Jan 99)