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Inside Macintosh: Apple Game Sprockets Guide /
Chapter 3 - InputSprocket / InputSprocket Reference
InputSprocket Functions


Configuring the Application

This section describes the functions that InputSprocket uses during autoconfiguration and to help the game provide a user interface for user-directed reconfiguration. This section also describes functions you can use to create virtual elements, to determine the characteristics of the input device controls in the system, and to help in choosing the optimum configuration for your game.


Subtopics
ISpInit
ISpConfigure
ISpStop
ISpSuspend
ISpResume
ISpGetVersion
ISpElement_NewVirtual
ISpElement_NewVirtualFromNeeds
ISpElement_DisposeVirtual
ISpDevices_Extract
ISpDevices_ExtractByClass
ISpDevices_ExtractByIdentifier
ISpDevices_Activate
ISpDevices_Deactivate
ISpDevice_IsActive
ISpDevice_GetDefinition
ISpDevice_GetElementList
ISpElement_GetDevice
ISpElement_GetGroup
ISpElement_GetInfo
ISpElement_GetConfigurationInfo

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© Apple Computer, Inc.
2 JUL 1996