- Inside Macintosh: Apple Game Sprockets Guide /
- Chapter 4 - NetSprocket / NetSprocket Reference
- NetSprocket Functions
Hosting and Joining a Game
You can use the NetSprocket functions in this section to create and manage your game. This includes both hosting and joining games on a network using various protocols and instantiating custom network message handlers as required by your game.
Subtopics
- NSpGame_Host
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- NSpGame_Join
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- NSpGame_EnableAdvertising
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- NSpGame_Delete
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- NSpJoinRequestHandlerProcPtr
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- NSpInstallJoinRequestHandler
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© Apple Computer, Inc.
2 JUL 1996