NSpPlayer_ReleaseEnumeration
You can use theNSpPlayer_ReleaseEnumerationfunction to release the player enumeration structure.
void NSpPlayer_ReleaseEnumeration ( NSpGameReference inGame, NSpPlayerEnumerationPtr inPlayers);
inGame- An opaque reference to your game object.
inPlayers- The player enumeration structure obtained from
NSpPlayer_GetEnumeration.DESCRIPTION
For eachNSpPlayer_GetEnumerationcall, you should execute a correspondingNSpPlayer_ReleaseEnumerationcall to release the memory held by the player enumeration structure.