NSpPlayer_ReleaseEnumeration
You can use theNSpPlayer_ReleaseEnumeration
function to release the player enumeration structure.
void NSpPlayer_ReleaseEnumeration ( NSpGameReference inGame, NSpPlayerEnumerationPtr inPlayers);
inGame
- An opaque reference to your game object.
inPlayers
- The player enumeration structure obtained from
NSpPlayer_GetEnumeration.
DESCRIPTION
For eachNSpPlayer_GetEnumeration
call, you should execute a correspondingNSpPlayer_ReleaseEnumeration
call to release the memory held by the player enumeration structure.