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QuickTime applications can run on Mac OS X and Microsoft Windows. QuickTime content plays on Mac and Windows computers and on many handheld devices. Content can be served by progressive download from any web server or as real-time streams from streaming servers on all major operating systems. QuickTime supports dozens of file and compression formats for images, video, and audio.

A guided introduction and learning path for developers new to QuickTime.   Essential information for developers using QuickTime.   API references organized by framework.
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Graphics Exporters - Creating 16-bit-per-channel image files (HTML)
QA1354: Discusses how to use QuickTime Graphics Exporters to create 16-bit-per-channel image files.
Graphics & Imaging, Import & Export Technical Q&As 2004-06-03
Sequence Grabber - How often should I call SGIdle? (HTML)
QA1349: This Q&A discusses how often SGIdle should be called when capturing using the Sequence Grabber.
Movie Creation Technical Q&As 2004-04-06
Sequence Grabber - Using the SGDataProc for Sound (HTML)
QA1348: This Q&A discusses how you can use a Sound SGChannel with the Sequence Grabber DataProc
Movie Creation Technical Q&As 2004-04-06
QuickTime movies require a valid graphics port (HTML)
QA1345: The QuickTime Movie Toolbox requires a valid graphics port for all movies.
Movie Basics Technical Q&As 2004-03-19
ElectricImageComponent.win (HTML) (DMG) (ZIP)
Demonstrates how to build five QuickTime Components.
Import & Export, QuickTime Component Creation Sample Code 2004-01-23
DV Codec settings and performance (HTML) (日本語 HTML)
QA1149: Discusses the difference between compression quality, decompression quality, and performance with the DV codec.
Compression & Decompression, Movie Basics Technical Q&As 2004-01-20
What's New in QuickTime 6.5 (HTML) (PDF)
Changes to the capabilities, mode of operation, and API of QuickTime at version 6.5.
General Guides 2003-12-22
ColorMatching (HTML) (DMG) (ZIP)
Performs simple color matching of images using ColorSync or the QuickTime 6.4 Graphics Importers.
Cocoa, Graphics & Imaging Sample Code 2003-12-18
MovieGWorlds (HTML) (DMG) (ZIP)
Demonstrates movie drawing-complete functions, movie compositing and using SetTrackGWorld to draw into a specific graphics world.
Carbon, Movie Basics Sample Code 2003-12-18
QuickTime Effects - How to set up parameter description values when using kParameterTypeDataImage (HTML) (日本語 HTML)
QA1326: Setting up an effect parameter description when using kParameterTypeDataImage as the parameter data type.
Video Effects & Transitions Technical Q&As 2003-12-09
MungSaver (HTML) (DMG) (ZIP)
Demonstrates a simple Screen Saver module for Panther, using the Sequence Grabber DataProc mung technique.
Carbon, Cocoa Sample Code 2003-11-18
OldDelegateOnlyComponent (HTML) (DMG) (ZIP)
Deprecated - Please see DelegateOnlyComponent for the current version of this sample.
QuickTime Component Creation Sample Code 2003-10-27
QTMLPrintingSample (HTML) (DMG) (ZIP)
Uses the QuickTime APIs to draw into a standard Win32 printing device context.
Movie Basics, QuickTime for Windows Sample Code 2003-10-27
qtshell (HTML) (DMG) (ZIP)
Simple QuickTime and QuickTime VR viewer framework.
Movie Basics Sample Code 2003-10-27
qtshell.win (HTML) (DMG) (ZIP)
Simple QuickTime and QuickTime VR viewer framework.
Movie Basics Sample Code 2003-10-27
soundsnippets (HTML) (DMG) (ZIP)
SoundSnippets.c defines functions that perform some common sound-related operations.
Audio Sample Code 2003-10-27
soundsnippets.win (HTML) (DMG) (ZIP)
SoundSnippets.c defines functions that perform some common sound-related operations.
Audio Sample Code 2003-10-27
Sequence Grabber - Ensuring the SG TimeBase is being driven by the Sound Clock. (HTML)
QA1314: Ensuring the Sequence Grabber TimeBase is being driven by the Sound Clock when recording audio and video.
Movie Creation Technical Q&As 2003-10-24
QuickTime 6.4 & AvailabilityMacros.h on Mac OS X 10.2.x (HTML)
QA1316: Fixing compilation issues when upgrading to QuickTime 6.4 on Mac OS X 10.2.x systems.
Carbon, Cocoa Technical Q&As 2003-10-21
paramErr returned from ConvertMovieToFile when exporting to .wav (HTML)
QA1313: Avoid a paramErr returned from ConvertMovieToFile by setting up a Sound Description when exporting to a .wav file.
Import & Export Technical Q&As 2003-10-06
Sequence Grabber - Setting the sound channel play through state (HTML)
QA1303: Setting the Sound play though state when previewing and recording a sound channel with the Sequence Grabber.
Movie Creation Technical Q&As 2003-09-23
QTEffectsDialog - Cocoa (HTML) (DMG) (ZIP)
Shows how to display the standard QuickTime effects parameters dialog in a Cocoa application.
Cocoa, Video Effects & Transitions Sample Code 2003-09-04
Sequence Grabber - How do I save user settings as CFPreferences? (HTML)
QA1286: Saving UserData settings returned from the Sequence Grabber as CFPreferences.
Movie Creation Technical Q&As 2003-09-04
What's New in QuickTime 6.4 For Mac OS X (HTML) (PDF)
Deleted erroneous reference to constants that are not in released header files.
General Guides 2003-09-01
Using a QuickTime time base callback to detect when a movie has stopped (HTML) (日本語 HTML)
QA1282: Using a QuickTime time base callback (NewCallBack) to detect when a movie has stopped.
Movie Basics Technical Q&As 2003-08-12
Filtering QuickTime media types in Navigation Services (HTML) (日本語 HTML)
QA1274: Describes how to filter QuickTime media types in a Navigation Services filter procedure.
Movie Basics Technical Q&As 2003-07-23
Sequence Grabber Source, Video, and Channel Bounds (HTML) (日本語 HTML)
QA1250: Explains the QuickTime Sequence Grabber's relationship between the Source, Video, and Channel Bounds when capturing video.
Movie Creation Technical Q&As 2003-07-16
Image Decompressor Data-loading Procs (HTML) (日本語 HTML)
QTMCC19: Explains how to use an image decompressor's data-loading proc.
Compression & Decompression, QuickTime Component Creation Technical Q&As 2003-07-10
Carbon GLSnapshot (HTML) (DMG) (ZIP)
Demonstrates the use of OpenGL with Quicktime to capture OpenGL content.
Carbon, Games, Graphics & Imaging Sample Code 2003-07-07
Full Screen changes in QuickTime 6.1 and 6.3 (HTML) (日本語 HTML)
TN2068: Changes made to the QuickTime Full Screen API with the release of QuickTime6.1 and QuickTime6.3
Design Guidelines, Video Effects & Transitions Technical Notes 2003-06-19
TWAIN Data Sources for Mac OS X (HTML) (日本語 HTML)
TN2088: Describes how to implement a TWAIN Data Source (DS) for Mac OS X
Import & Export Technical Notes 2003-06-19
QuickTime 6.3 + 3GPP (HTML) (PDF)
Summarizes features, changes, and new capabilities of QuickTime 6.3 plus 3GPP.
General Guides 2003-06-01
How do I count the frames in an MPEG movie? (HTML) (日本語 HTML)
QTMTB54: Talks about using the QuickTime Movie Toolbox function GetMovieNextInterestingTime with MPEG media tracks.
Movie Basics Technical Q&As 2003-05-02
OpenGLCompositorLab (HTML) (DMG) (ZIP)
Demonstrates using OpenGL to composite multiple sources in hardware. Requires NVIDIA GeForce 4 Ti hardware.
Cocoa, Graphics & Imaging Sample Code 2003-04-21
Is ColorSync thread safe? (HTML) (日本語 HTML)
QA1261: Discusses ColorSync thread-safety issues.
Graphics & Imaging Technical Q&As 2003-04-17
Disabling QuickTime Error Dialogs When Opening or Tasking a Movie (HTML) (日本語 HTML)
QA1164: How to disable QuickTime error dialogs which may be presented when opening or tasking a movie.
Movie Basics Technical Q&As 2003-03-20
QuickTime Error -2127 qtNetworkAlreadyAllocatedErr Explained (HTML) (日本語 HTML)
QA1244: QuickTime qtNetworkAlreadyAllocatedErr error code (-2127) occurs when the user's Connection Speed preference setting is too slow.
Transport & Delivery Technical Q&As 2003-03-20
QTMusicToo (HTML) (DMG) (ZIP)
Deprecated - Shows all of the QuickTime Music features introduced with QuickTime 2.0.
Audio Sample Code 2003-03-19
MeterTest (HTML) (DMG) (ZIP)
Sampling of sound input using SPBGetDeviceInfo(). Metering is then turned on and sampling is repeated.
Audio Sample Code 2003-03-14
Sound PreMixer effect (HTML) (DMG) (ZIP)
Deprecated - A sound manager pre-mixer effect component.
Audio, QuickTime Component Creation Sample Code 2003-03-14
Using cmpWantsRegisterMessage not recommended on Mac OS X (HTML) (日本語 HTML)
QA1192: Describes why using the cmpWantsRegisterMessage flag is not recommended on Mac OS X.
QuickTime Component Creation Technical Q&As 2003-03-11
How can I verify that a Movie can actually draw into a non-RGB GWorld? (HTML) (日本語 HTML)
QA1243: Techniques to verify that a Movie can actually draw into a non-RGB GWorld.
Compression & Decompression, Movie Basics Technical Q&As 2003-03-05
Viewing multi-page PDF files (HTML) (日本語 HTML)
QA1247: How to draw each page of a multi-page PDF document using the QuickTime movie importers.
Import & Export Technical Q&As 2003-03-05
addflashactions (HTML) (DMG) (ZIP)
Adds a few wired actions to a movie that has a flash track.
Media Types & Media Handlers, Wired Movies and Sprites Sample Code 2003-02-25
addflashactions.win (HTML) (DMG) (ZIP)
Adds a few wired actions to a movie that has a flash track.
Media Types & Media Handlers, Wired Movies and Sprites Sample Code 2003-02-25
addhtactions (HTML) (DMG) (ZIP)
Adds two go-to-URL actions to parts of the text track.
Wired Movies and Sprites Sample Code 2003-02-25
addhtactions.win (HTML) (DMG) (ZIP)
Adds two go-to-URL actions to parts of the text track.
Wired Movies and Sprites Sample Code 2003-02-25
DesktopSprites (HTML) (DMG) (ZIP)
Shows how to use the QuickTime Sprite Toolbox APIs to create and animate sprites in a window.
Wired Movies and Sprites Sample Code 2003-02-25
DesktopSprites.win (HTML) (DMG) (ZIP)
Shows how to use the QuickTime Sprite Toolbox APIs to create and animate sprites in a window.
QuickTime for Windows, Wired Movies and Sprites Sample Code 2003-02-25
Dimmer2Effect (HTML) (DMG) (ZIP)
Shows how to build a custom 2 source effect component for QuickTime.
Video Effects & Transitions Sample Code 2003-02-25
Dimmer2Effect.win (HTML) (DMG) (ZIP)
Shows how to build a custom 2 source effect component for QuickTime.
Video Effects & Transitions Sample Code 2003-02-25
FastDitherUsingQT (HTML) (DMG) (ZIP)
Demonstrates how you can use QuickTime to get faster dithering.
Carbon, Compression & Decompression Sample Code 2003-02-25
GreyscaleEffectSample (HTML) (DMG) (ZIP)
Shows how to build a custom single source effect component for QuickTime.
Video Effects & Transitions Sample Code 2003-02-25
makeeffectslideshow (HTML) (DMG) (ZIP)
Creates a slide show movie using effects to switch from one video track to the next.
Video Effects & Transitions Sample Code 2003-02-25
makeeffectslideshow.win (HTML) (DMG) (ZIP)
Creates a slide show movie using effects to switch from one video track to the next.
Video Effects & Transitions Sample Code 2003-02-25
qtactiontargets (HTML) (DMG) (ZIP)
Shows how to work with wired action targets.
Wired Movies and Sprites Sample Code 2003-02-25
qtactiontargets.win (HTML) (DMG) (ZIP)
Shows how to work with wired action targets.
Wired Movies and Sprites Sample Code 2003-02-25
qtaddeffectseg (HTML) (DMG) (ZIP)
Illustrates how to use add video effects to segments of movies.
Video Effects & Transitions Sample Code 2003-02-25
qtaddeffectseg.win (HTML) (DMG) (ZIP)
Illustrates how to use add video effects to segments of movies.
QuickTime for Windows, Video Effects & Transitions Sample Code 2003-02-25
QTEffects Explode (HTML) (DMG) (ZIP)
Demonstrates how to create a QuickTime movie with a video effect as a transition .
Video Effects & Transitions Sample Code 2003-02-25
QTEffects Explode.win (HTML) (DMG) (ZIP)
Demonstrates how to create a QuickTime movie with a video effect as a transition.
Movie Creation, QuickTime for Windows, Video Effects & Transitions Sample Code 2003-02-25
qtshoweffect (HTML) (DMG) (ZIP)
Illustrates how to apply a filter or transition to pictures using QuickTime Effects APIs.
Video Effects & Transitions Sample Code 2003-02-25
qtshoweffect.win (HTML) (DMG) (ZIP)
Illustrates how to apply a filter or transition to pictures using QuickTime Effects APIs.
Video Effects & Transitions Sample Code 2003-02-25
qtsprites (HTML) (DMG) (ZIP)
Shows how to create a sprite track that contains three sprites: a space ship, an icon, and a world.
Wired Movies and Sprites Sample Code 2003-02-25
qtsprites.win (HTML) (DMG) (ZIP)
Shows how to create a sprite track that contains three sprites: a space ship, an icon, and a world.
Wired Movies and Sprites Sample Code 2003-02-25
qtspritesplus (HTML) (DMG) (ZIP)
Shows how to use video overrides and tween tracks with sprite movies.
Movie Basics, Movie Creation, Wired Movies and Sprites Sample Code 2003-02-25
qtspritesplus.win (HTML) (DMG) (ZIP)
Shows how to use video overrides and tween tracks with sprite movies.
Movie Basics, Movie Creation, QuickTime for Windows, Wired Movies and Sprites Sample Code 2003-02-25
qtwiredactions (HTML) (DMG) (ZIP)
Shows how to attach wired actions to text tracks and make sprites bounce and collide.
Wired Movies and Sprites Sample Code 2003-02-25
qtwiredactions.win (HTML) (DMG) (ZIP)
Shows how to attach wired actions to text tracks and make sprites bounce and collide.
Wired Movies and Sprites Sample Code 2003-02-25
qtwiredsprites (HTML) (DMG) (ZIP)
Creates a wired sprite movie with one sprite track that contains two penguins and four buttons.
Wired Movies and Sprites Sample Code 2003-02-25
qtwiredsprites.win (HTML) (DMG) (ZIP)
Creates a wired sprite movie with one sprite track that contains two penguins and four buttons.
Wired Movies and Sprites Sample Code 2003-02-25
qtwiredspritesjr (HTML) (DMG) (ZIP)
Shows how to build a set of sprite "buttons" to control the playback of a linear QuickTime movie.
Wired Movies and Sprites Sample Code 2003-02-25
qtwiredspritesjr.win (HTML) (DMG) (ZIP)
Shows how to build a set of sprite "buttons" to control the playback of a linear QuickTime movie.
Wired Movies and Sprites Sample Code 2003-02-25
samplemakeeffectmovie (HTML) (DMG) (ZIP)
Shows how to take video from movies and add effects creating a new movie.
Video Effects & Transitions Sample Code 2003-02-25
samplemakeeffectmovie.win (HTML) (DMG) (ZIP)
Shows how to take video from movies and add effects creating a new movie.
Video Effects & Transitions Sample Code 2003-02-25
watchme (HTML) (DMG) (ZIP)
Uses the WatchMe.mov movie from the QuickTime SDK to convert relative URLs to absolute URLs.
Wired Movies and Sprites Sample Code 2003-02-25
watchme.win (HTML) (DMG) (ZIP)
Uses the WatchMe.mov movie from the QuickTime SDK to convert relative URLs to absolute URLs.
Wired Movies and Sprites Sample Code 2003-02-25
WiredSprites (HTML) (DMG) (ZIP)
Demonstrates creating a wired sprite movie containing one sprite track.
Wired Movies and Sprites Sample Code 2003-02-25
WiredSprites.win (HTML) (DMG) (ZIP)
Creates a QuickTime movie containing wired sprites.
Java, QuickTime for Windows, Wired Movies and Sprites Sample Code 2003-02-25
WiredSpritesJava (HTML) (DMG) (ZIP)
Creates a QuickTime movie containing wired sprites.
Java, Wired Movies and Sprites Sample Code 2003-02-25
Movie Export Components - Supporting a MovieProgressProc (HTML) (日本語 HTML)
QA1230: Explains the steps needed to support a movie progress proc in a movie export component.
QuickTime Component Creation Technical Q&As 2003-01-31
qtdataref (HTML) (DMG) (ZIP)
Shows how to work with data references and data handlers.
Movie Basics Sample Code 2003-01-24
qtdataref.win (HTML) (DMG) (ZIP)
Shows how to work with data references and data handlers.
Movie Basics, QuickTime for Windows Sample Code 2003-01-24
Why does my identity matrix look strange? (HTML) (日本語 HTML)
QA1227: Discusses the MatrixRecord structure and QuadToQuadMatrix function.
Graphics & Imaging, Movie Basics Technical Q&As 2003-01-15
AddFrameToMovie (HTML) (DMG) (ZIP)
Shows how to add an additional frame to the end of an existing movie.
Movie Basics Sample Code 2003-01-14
AddTextMovie.win (HTML) (DMG) (ZIP)
Shows how to Add a text track to a Movie.
Java Sample Code 2003-01-14
addvractions (HTML) (DMG) (ZIP)
Illustrates how to add wired actions to a QuickTime VR movie.
Virtual Reality Sample Code 2003-01-14
addvractions.win (HTML) (DMG) (ZIP)
Illustrates how to add wired actions to a QuickTime VR movie.
Virtual Reality Sample Code 2003-01-14
AIFFWriter (HTML) (DMG) (ZIP)
Deprecated - A Sound Manager sound output device component.
Audio, QuickTime Component Creation Sample Code 2003-01-14
aiffwriter.win (HTML) (DMG) (ZIP)
Deprecated - A Sound Manager sound output device component.
Audio, QuickTime Component Creation Sample Code 2003-01-14
AlwaysPreview (HTML) (DMG) (ZIP)
Demonstrates how to force the preview enabled mode by install a modal dialog filter proc in CustomGetFilePreview.
Media Types & Media Handlers, Movie Basics, Movie Creation Sample Code 2003-01-14
audiocodec (HTML) (DMG) (ZIP)
A Sound Manager compressor and decompressor example supporting the uLaw format.
QuickTime Component Creation Sample Code 2003-01-14
audiocodec.win (HTML) (DMG) (ZIP)
An example codec, a compressor and decompressor supporting the uLaw format.
QuickTime Component Creation, QuickTime for Windows Sample Code 2003-01-14
audioconverter.win (HTML) (DMG) (ZIP)
SoundConverter routines to convert AIFF and AIFC files into AIFF/AIFC or QuickTime. Parse AIFF/AIFC files.
Audio, QuickTime for Windows Sample Code 2003-01-14
BurntTextSampleCode (HTML) (DMG) (ZIP)
Converts text tracks of a movie to new text tracks with bit map representations of the text.
Movie Basics, Movie Creation Sample Code 2003-01-14
CarbonQTGraphicImport (HTML) (DMG) (ZIP)
Illustrates how to use the QuickTime GraphicImporter components.
Import & Export Sample Code 2003-01-14
ChromaKeyMovie (HTML) (DMG) (ZIP)
Demonstrates alternative approaches to removing a color from a QuickTime movie.
Video Effects & Transitions Sample Code 2003-01-14
Cocoa - SGDataProc (HTML) (DMG) (ZIP)
Uses a Sequence Grabber data function and an NSQuickDrawView to simulate a preview operation for captured video.
Cocoa, Movie Creation Sample Code 2003-01-14
CocoaCreateMovie (HTML) (DMG) (ZIP)
Demonstrates how to create a QuickTime movie from a set of Cocoa JPEG NSImage objects.
Cocoa, Movie Basics, Movie Creation Sample Code 2003-01-14
CocoaVideoFrameToGWorld (HTML) (DMG) (ZIP)
Demonstrates how to draw each frame of a QuickTime movie into a Cocoa NSQuickDrawView.
Cocoa, Movie Basics Sample Code 2003-01-14