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| Graphics Exporters - Creating 16-bit-per-channel image files
(HTML) QA1354: Discusses how to use QuickTime Graphics Exporters to create 16-bit-per-channel image files. | Graphics & Imaging, Import & Export | Technical Q&As | 2004-06-03 | 
| Sequence Grabber - How often should I call SGIdle?
(HTML) QA1349: This Q&A discusses how often SGIdle should be called when capturing using the Sequence Grabber. | Movie Creation | Technical Q&As | 2004-04-06 | 
| Sequence Grabber - Using the SGDataProc for Sound
(HTML) QA1348: This Q&A discusses how you can use a Sound SGChannel with the Sequence Grabber DataProc | Movie Creation | Technical Q&As | 2004-04-06 | 
| QuickTime movies require a valid graphics port
(HTML) QA1345: The QuickTime Movie Toolbox requires a valid graphics port for all movies. | Movie Basics | Technical Q&As | 2004-03-19 | 
| ElectricImageComponent.win
(HTML)
(DMG)
(ZIP) Demonstrates how to build five QuickTime Components. | Import & Export, QuickTime Component Creation | Sample Code | 2004-01-23 | 
| DV Codec settings and performance
(HTML)
(  ) QA1149: Discusses the difference between compression quality, decompression quality, and performance with the DV codec. | Compression & Decompression, Movie Basics | Technical Q&As | 2004-01-20 | 
| What's New in QuickTime 6.5
(HTML)
(PDF) Changes to the capabilities, mode of operation, and API of QuickTime at version 6.5. | General | Guides | 2003-12-22 | 
| ColorMatching
(HTML)
(DMG)
(ZIP) Performs simple color matching of images using ColorSync or the QuickTime 6.4 Graphics Importers.  | Cocoa, Graphics & Imaging | Sample Code | 2003-12-18 | 
| MovieGWorlds
(HTML)
(DMG)
(ZIP) Demonstrates movie drawing-complete functions, movie compositing and using SetTrackGWorld to draw into a specific graphics world.  | Carbon, Movie Basics | Sample Code | 2003-12-18 | 
| QuickTime Effects - How to set up parameter description values when using kParameterTypeDataImage
(HTML)
(  ) QA1326: Setting up an effect parameter description when using kParameterTypeDataImage as the parameter data type. | Video Effects & Transitions | Technical Q&As | 2003-12-09 | 
| MungSaver
(HTML)
(DMG)
(ZIP) Demonstrates a simple Screen Saver module for Panther, using the Sequence Grabber DataProc mung technique. | Carbon, Cocoa | Sample Code | 2003-11-18 | 
| OldDelegateOnlyComponent
(HTML)
(DMG)
(ZIP) Deprecated - Please see DelegateOnlyComponent for the current version of this sample. | QuickTime Component Creation | Sample Code | 2003-10-27 | 
| QTMLPrintingSample
(HTML)
(DMG)
(ZIP) Uses the QuickTime APIs to draw into a standard Win32 printing device context. | Movie Basics, QuickTime for Windows | Sample Code | 2003-10-27 | 
| qtshell
(HTML)
(DMG)
(ZIP) Simple QuickTime and QuickTime VR viewer framework. | Movie Basics | Sample Code | 2003-10-27 | 
| qtshell.win
(HTML)
(DMG)
(ZIP) Simple QuickTime and QuickTime VR viewer framework. | Movie Basics | Sample Code | 2003-10-27 | 
| soundsnippets
(HTML)
(DMG)
(ZIP) SoundSnippets.c defines functions that perform some common sound-related operations. | Audio | Sample Code | 2003-10-27 | 
| soundsnippets.win
(HTML)
(DMG)
(ZIP) SoundSnippets.c defines functions that perform some common sound-related operations. | Audio | Sample Code | 2003-10-27 | 
| Sequence Grabber - Ensuring the SG TimeBase is being driven by the Sound Clock.
(HTML) QA1314: Ensuring the Sequence Grabber TimeBase is being driven by the Sound Clock when recording audio and video. | Movie Creation | Technical Q&As | 2003-10-24 | 
| QuickTime 6.4 & AvailabilityMacros.h on Mac OS X 10.2.x
(HTML) QA1316: Fixing compilation issues when upgrading to QuickTime 6.4 on Mac OS X 10.2.x systems. | Carbon, Cocoa | Technical Q&As | 2003-10-21 | 
| paramErr returned from ConvertMovieToFile when exporting to .wav
(HTML) QA1313: Avoid a paramErr returned from ConvertMovieToFile by setting up a Sound Description when exporting to a .wav file. | Import & Export | Technical Q&As | 2003-10-06 | 
| Sequence Grabber - Setting the sound channel play through state
(HTML) QA1303: Setting the Sound play though state when previewing and recording a sound channel with the Sequence Grabber. | Movie Creation | Technical Q&As | 2003-09-23 | 
| QTEffectsDialog - Cocoa
(HTML)
(DMG)
(ZIP) Shows how to display the standard QuickTime effects parameters dialog in a Cocoa application.  | Cocoa, Video Effects & Transitions | Sample Code | 2003-09-04 | 
| Sequence Grabber - How do I save user settings as CFPreferences?
(HTML) QA1286: Saving UserData settings returned from the Sequence Grabber as CFPreferences. | Movie Creation | Technical Q&As | 2003-09-04 | 
| What's New in QuickTime 6.4 For Mac OS X
(HTML)
(PDF) Deleted erroneous reference to constants that are not in released header files. | General | Guides | 2003-09-01 | 
| Using a QuickTime time base callback to detect when a movie has stopped
(HTML)
(  ) QA1282: Using a QuickTime time base callback (NewCallBack) to detect when a movie has stopped. | Movie Basics | Technical Q&As | 2003-08-12 | 
| Filtering QuickTime media types in Navigation Services
(HTML)
(  ) QA1274: Describes how to filter QuickTime media types in a Navigation Services filter procedure. | Movie Basics | Technical Q&As | 2003-07-23 | 
| Sequence Grabber Source, Video, and Channel Bounds
(HTML)
(  ) QA1250: Explains the QuickTime Sequence Grabber's relationship between the Source, Video, and Channel Bounds when capturing video. | Movie Creation | Technical Q&As | 2003-07-16 | 
| Image Decompressor Data-loading Procs
(HTML)
(  ) QTMCC19: Explains how to use an image decompressor's data-loading proc. | Compression & Decompression, QuickTime Component Creation | Technical Q&As | 2003-07-10 | 
| Carbon GLSnapshot
(HTML)
(DMG)
(ZIP) Demonstrates the use of OpenGL with Quicktime to capture OpenGL content. | Carbon, Games, Graphics & Imaging | Sample Code | 2003-07-07 | 
| Full Screen changes in QuickTime 6.1 and 6.3
(HTML)
(  ) TN2068: Changes made to the QuickTime Full Screen API with the release of QuickTime6.1 and QuickTime6.3 | Design Guidelines, Video Effects & Transitions | Technical Notes | 2003-06-19 | 
| TWAIN Data Sources for Mac OS X
(HTML)
(  ) TN2088: Describes how to implement a TWAIN Data Source (DS) for Mac OS X | Import & Export | Technical Notes | 2003-06-19 | 
| QuickTime 6.3 + 3GPP
(HTML)
(PDF) Summarizes features, changes, and new capabilities of QuickTime 6.3 plus 3GPP. | General | Guides | 2003-06-01 | 
| How do I count the frames in an MPEG movie?
(HTML)
(  ) QTMTB54: Talks about using the QuickTime Movie Toolbox function GetMovieNextInterestingTime with MPEG media tracks. | Movie Basics | Technical Q&As | 2003-05-02 | 
| OpenGLCompositorLab
(HTML)
(DMG)
(ZIP) Demonstrates using OpenGL to composite multiple sources in hardware. Requires NVIDIA GeForce 4 Ti hardware. | Cocoa, Graphics & Imaging | Sample Code | 2003-04-21 | 
| Is ColorSync thread safe?
(HTML)
(  ) QA1261: Discusses ColorSync thread-safety issues.  | Graphics & Imaging | Technical Q&As | 2003-04-17 | 
| Disabling QuickTime Error Dialogs When Opening or Tasking a Movie
(HTML)
(  ) QA1164: How to disable QuickTime error dialogs which may be presented when opening or tasking a movie. | Movie Basics | Technical Q&As | 2003-03-20 | 
| QuickTime Error -2127 qtNetworkAlreadyAllocatedErr Explained
(HTML)
(  ) QA1244: QuickTime qtNetworkAlreadyAllocatedErr error code (-2127) occurs when the user's Connection Speed preference setting is too slow. | Transport & Delivery | Technical Q&As | 2003-03-20 | 
| QTMusicToo
(HTML)
(DMG)
(ZIP) Deprecated - Shows all of the QuickTime Music features introduced with QuickTime 2.0. | Audio | Sample Code | 2003-03-19 | 
| MeterTest
(HTML)
(DMG)
(ZIP) Sampling of sound input using SPBGetDeviceInfo(). Metering is then turned on and sampling is repeated.  | Audio | Sample Code | 2003-03-14 | 
| Sound PreMixer effect
(HTML)
(DMG)
(ZIP) Deprecated - A sound manager pre-mixer effect component. | Audio, QuickTime Component Creation | Sample Code | 2003-03-14 | 
| Using cmpWantsRegisterMessage not recommended on Mac OS X
(HTML)
(  ) QA1192: Describes why using the cmpWantsRegisterMessage flag is not recommended on Mac OS X. | QuickTime Component Creation | Technical Q&As | 2003-03-11 | 
| How can I verify that a Movie can actually draw into a non-RGB GWorld?
(HTML)
(  ) QA1243: Techniques to verify that a Movie can actually draw into a non-RGB GWorld. | Compression & Decompression, Movie Basics | Technical Q&As | 2003-03-05 | 
| Viewing multi-page PDF files
(HTML)
(  ) QA1247: How to draw each page of a multi-page PDF document using the QuickTime movie importers. | Import & Export | Technical Q&As | 2003-03-05 | 
| addflashactions
(HTML)
(DMG)
(ZIP) Adds a few wired actions to a movie that has a flash track.  | Media Types & Media Handlers, Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| addflashactions.win
(HTML)
(DMG)
(ZIP) Adds a few wired actions to a movie that has a flash track.  | Media Types & Media Handlers, Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| addhtactions
(HTML)
(DMG)
(ZIP) Adds two go-to-URL actions to parts of the text track. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| addhtactions.win
(HTML)
(DMG)
(ZIP) Adds two go-to-URL actions to parts of the text track. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| DesktopSprites
(HTML)
(DMG)
(ZIP) Shows how to use the QuickTime Sprite Toolbox APIs to create and animate sprites in a window.  | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| DesktopSprites.win
(HTML)
(DMG)
(ZIP) Shows how to use the QuickTime Sprite Toolbox APIs to create and animate sprites in a window.  | QuickTime for Windows, Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| Dimmer2Effect
(HTML)
(DMG)
(ZIP) Shows how to build a custom 2 source effect component for QuickTime. | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| Dimmer2Effect.win
(HTML)
(DMG)
(ZIP) Shows how to build a custom 2 source effect component for QuickTime. | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| FastDitherUsingQT
(HTML)
(DMG)
(ZIP) Demonstrates how you can use QuickTime to get faster dithering.  | Carbon, Compression & Decompression | Sample Code | 2003-02-25 | 
| GreyscaleEffectSample
(HTML)
(DMG)
(ZIP) Shows how to build a custom single source effect component for QuickTime. | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| makeeffectslideshow
(HTML)
(DMG)
(ZIP) Creates a slide show movie using effects to switch from one video track to the next. | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| makeeffectslideshow.win
(HTML)
(DMG)
(ZIP) Creates a slide show movie using effects to switch from one video track to the next. | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| qtactiontargets
(HTML)
(DMG)
(ZIP) Shows how to work with wired action targets.  | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtactiontargets.win
(HTML)
(DMG)
(ZIP) Shows how to work with wired action targets.  | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtaddeffectseg
(HTML)
(DMG)
(ZIP) Illustrates how to use add video effects to segments of movies.  | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| qtaddeffectseg.win
(HTML)
(DMG)
(ZIP) Illustrates how to use add video effects to segments of movies. | QuickTime for Windows, Video Effects & Transitions | Sample Code | 2003-02-25 | 
| QTEffects Explode
(HTML)
(DMG)
(ZIP) Demonstrates how to create a QuickTime movie with a video effect as a transition . | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| QTEffects Explode.win
(HTML)
(DMG)
(ZIP) Demonstrates how to create a QuickTime movie with a video effect as a transition. | Movie Creation, QuickTime for Windows, Video Effects & Transitions | Sample Code | 2003-02-25 | 
| qtshoweffect
(HTML)
(DMG)
(ZIP) Illustrates how to apply a filter or transition to pictures using QuickTime Effects APIs. | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| qtshoweffect.win
(HTML)
(DMG)
(ZIP) Illustrates how to apply a filter or transition to pictures using QuickTime Effects APIs. | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| qtsprites
(HTML)
(DMG)
(ZIP) Shows how to create a sprite track that contains three sprites: a space ship, an icon, and a world. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtsprites.win
(HTML)
(DMG)
(ZIP) Shows how to create a sprite track that contains three sprites: a space ship, an icon, and a world. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtspritesplus
(HTML)
(DMG)
(ZIP) Shows how to use video overrides and tween tracks with sprite movies.  | Movie Basics, Movie Creation, Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtspritesplus.win
(HTML)
(DMG)
(ZIP) Shows how to use video overrides and tween tracks with sprite movies.  | Movie Basics, Movie Creation, QuickTime for Windows, Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtwiredactions
(HTML)
(DMG)
(ZIP) Shows how to attach wired actions to text tracks and make sprites bounce and collide.  | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtwiredactions.win
(HTML)
(DMG)
(ZIP) Shows how to attach wired actions to text tracks and make sprites bounce and collide.  | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtwiredsprites
(HTML)
(DMG)
(ZIP) Creates a wired sprite movie with one sprite track that contains two penguins and four buttons. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtwiredsprites.win
(HTML)
(DMG)
(ZIP) Creates a wired sprite movie with one sprite track that contains two penguins and four buttons. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtwiredspritesjr
(HTML)
(DMG)
(ZIP) Shows how to build a set of sprite "buttons" to control the playback of a linear QuickTime movie. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| qtwiredspritesjr.win
(HTML)
(DMG)
(ZIP) Shows how to build a set of sprite "buttons" to control the playback of a linear QuickTime movie. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| samplemakeeffectmovie
(HTML)
(DMG)
(ZIP) Shows how to take video from movies and add effects creating a new movie. | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| samplemakeeffectmovie.win
(HTML)
(DMG)
(ZIP) Shows how to take video from movies and add effects creating a new movie. | Video Effects & Transitions | Sample Code | 2003-02-25 | 
| watchme
(HTML)
(DMG)
(ZIP) Uses the WatchMe.mov movie from the QuickTime SDK to convert relative URLs to absolute URLs. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| watchme.win
(HTML)
(DMG)
(ZIP) Uses the WatchMe.mov movie from the QuickTime SDK to convert relative URLs to absolute URLs. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| WiredSprites
(HTML)
(DMG)
(ZIP) Demonstrates creating a wired sprite movie containing one sprite track. | Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| WiredSprites.win
(HTML)
(DMG)
(ZIP) Creates a QuickTime movie containing wired sprites. | Java, QuickTime for Windows, Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| WiredSpritesJava
(HTML)
(DMG)
(ZIP) Creates a QuickTime movie containing wired sprites. | Java, Wired Movies and Sprites | Sample Code | 2003-02-25 | 
| Movie Export Components - Supporting a MovieProgressProc
(HTML)
(  ) QA1230: Explains the steps needed to support a movie progress proc in a movie export component. | QuickTime Component Creation | Technical Q&As | 2003-01-31 | 
| qtdataref
(HTML)
(DMG)
(ZIP) Shows how to work with data references and data handlers. | Movie Basics | Sample Code | 2003-01-24 | 
| qtdataref.win
(HTML)
(DMG)
(ZIP) Shows how to work with data references and data handlers. | Movie Basics, QuickTime for Windows | Sample Code | 2003-01-24 | 
| Why does my identity matrix look strange?
(HTML)
(  ) QA1227: Discusses the MatrixRecord structure and QuadToQuadMatrix function. | Graphics & Imaging, Movie Basics | Technical Q&As | 2003-01-15 | 
| AddFrameToMovie
(HTML)
(DMG)
(ZIP) Shows how to add an additional frame to the end of an existing movie.  | Movie Basics | Sample Code | 2003-01-14 | 
| AddTextMovie.win
(HTML)
(DMG)
(ZIP) Shows how to Add a text track to a Movie.  | Java | Sample Code | 2003-01-14 | 
| addvractions
(HTML)
(DMG)
(ZIP) Illustrates how to add wired actions to a QuickTime VR movie. | Virtual Reality | Sample Code | 2003-01-14 | 
| addvractions.win
(HTML)
(DMG)
(ZIP) Illustrates how to add wired actions to a QuickTime VR movie. | Virtual Reality | Sample Code | 2003-01-14 | 
| AIFFWriter
(HTML)
(DMG)
(ZIP) Deprecated - A Sound Manager sound output device component. | Audio, QuickTime Component Creation | Sample Code | 2003-01-14 | 
| aiffwriter.win
(HTML)
(DMG)
(ZIP) Deprecated - A Sound Manager sound output device component. | Audio, QuickTime Component Creation | Sample Code | 2003-01-14 | 
| AlwaysPreview
(HTML)
(DMG)
(ZIP) Demonstrates how to force the preview enabled mode by install a modal dialog filter proc in CustomGetFilePreview.  | Media Types & Media Handlers, Movie Basics, Movie Creation | Sample Code | 2003-01-14 | 
| audiocodec
(HTML)
(DMG)
(ZIP) A Sound Manager compressor and decompressor example supporting the uLaw format. | QuickTime Component Creation | Sample Code | 2003-01-14 | 
| audiocodec.win
(HTML)
(DMG)
(ZIP) An example codec, a compressor and decompressor supporting the uLaw format.  | QuickTime Component Creation, QuickTime for Windows | Sample Code | 2003-01-14 | 
| audioconverter.win
(HTML)
(DMG)
(ZIP) SoundConverter routines to convert AIFF and AIFC files into AIFF/AIFC or QuickTime. Parse AIFF/AIFC files.  | Audio, QuickTime for Windows | Sample Code | 2003-01-14 | 
| BurntTextSampleCode
(HTML)
(DMG)
(ZIP) Converts text tracks of a movie to new text tracks with bit map representations of the text.  | Movie Basics, Movie Creation | Sample Code | 2003-01-14 | 
| CarbonQTGraphicImport
(HTML)
(DMG)
(ZIP) Illustrates how to use the QuickTime GraphicImporter components.  | Import & Export | Sample Code | 2003-01-14 | 
| ChromaKeyMovie
(HTML)
(DMG)
(ZIP) Demonstrates alternative approaches to removing a color from a QuickTime movie. | Video Effects & Transitions | Sample Code | 2003-01-14 | 
| Cocoa - SGDataProc
(HTML)
(DMG)
(ZIP) Uses a Sequence Grabber data function and an NSQuickDrawView to simulate a preview operation for captured video. | Cocoa, Movie Creation | Sample Code | 2003-01-14 | 
| CocoaCreateMovie
(HTML)
(DMG)
(ZIP) Demonstrates how to create a QuickTime movie from a set of Cocoa JPEG NSImage objects. | Cocoa, Movie Basics, Movie Creation | Sample Code | 2003-01-14 | 
| CocoaVideoFrameToGWorld
(HTML)
(DMG)
(ZIP) Demonstrates how to draw each frame of a QuickTime movie into a Cocoa NSQuickDrawView.  | Cocoa, Movie Basics | Sample Code | 2003-01-14 |