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Graphics Exporters - Creating 16-bit-per-channel image files
(HTML)
QA1354: Discusses how to use QuickTime Graphics Exporters to create 16-bit-per-channel image files.
|
Graphics & Imaging, Import & Export |
Technical Q&As |
2004-06-03
|
Sequence Grabber - How often should I call SGIdle?
(HTML)
QA1349: This Q&A discusses how often SGIdle should be called when capturing using the Sequence Grabber.
|
Movie Creation |
Technical Q&As |
2004-04-06
|
Sequence Grabber - Using the SGDataProc for Sound
(HTML)
QA1348: This Q&A discusses how you can use a Sound SGChannel with the Sequence Grabber DataProc
|
Movie Creation |
Technical Q&As |
2004-04-06
|
QuickTime movies require a valid graphics port
(HTML)
QA1345: The QuickTime Movie Toolbox requires a valid graphics port for all movies.
|
Movie Basics |
Technical Q&As |
2004-03-19
|
ElectricImageComponent.win
(HTML)
(DMG)
(ZIP)
Demonstrates how to build five QuickTime Components.
|
Import & Export, QuickTime Component Creation |
Sample Code |
2004-01-23
|
DV Codec settings and performance
(HTML)
()
QA1149: Discusses the difference between compression quality, decompression quality, and performance with the DV codec.
|
Compression & Decompression, Movie Basics |
Technical Q&As |
2004-01-20
|
What's New in QuickTime 6.5
(HTML)
(PDF)
Changes to the capabilities, mode of operation, and API of QuickTime at version 6.5.
|
General |
Guides |
2003-12-22
|
ColorMatching
(HTML)
(DMG)
(ZIP)
Performs simple color matching of images using ColorSync or the QuickTime 6.4 Graphics Importers.
|
Cocoa, Graphics & Imaging |
Sample Code |
2003-12-18
|
MovieGWorlds
(HTML)
(DMG)
(ZIP)
Demonstrates movie drawing-complete functions, movie compositing and using SetTrackGWorld to draw into a specific graphics world.
|
Carbon, Movie Basics |
Sample Code |
2003-12-18
|
QuickTime Effects - How to set up parameter description values when using kParameterTypeDataImage
(HTML)
()
QA1326: Setting up an effect parameter description when using kParameterTypeDataImage as the parameter data type.
|
Video Effects & Transitions |
Technical Q&As |
2003-12-09
|
MungSaver
(HTML)
(DMG)
(ZIP)
Demonstrates a simple Screen Saver module for Panther, using the Sequence Grabber DataProc mung technique.
|
Carbon, Cocoa |
Sample Code |
2003-11-18
|
OldDelegateOnlyComponent
(HTML)
(DMG)
(ZIP)
Deprecated - Please see DelegateOnlyComponent for the current version of this sample.
|
QuickTime Component Creation |
Sample Code |
2003-10-27
|
QTMLPrintingSample
(HTML)
(DMG)
(ZIP)
Uses the QuickTime APIs to draw into a standard Win32 printing device context.
|
Movie Basics, QuickTime for Windows |
Sample Code |
2003-10-27
|
qtshell
(HTML)
(DMG)
(ZIP)
Simple QuickTime and QuickTime VR viewer framework.
|
Movie Basics |
Sample Code |
2003-10-27
|
qtshell.win
(HTML)
(DMG)
(ZIP)
Simple QuickTime and QuickTime VR viewer framework.
|
Movie Basics |
Sample Code |
2003-10-27
|
soundsnippets
(HTML)
(DMG)
(ZIP)
SoundSnippets.c defines functions that perform some common sound-related operations.
|
Audio |
Sample Code |
2003-10-27
|
soundsnippets.win
(HTML)
(DMG)
(ZIP)
SoundSnippets.c defines functions that perform some common sound-related operations.
|
Audio |
Sample Code |
2003-10-27
|
Sequence Grabber - Ensuring the SG TimeBase is being driven by the Sound Clock.
(HTML)
QA1314: Ensuring the Sequence Grabber TimeBase is being driven by the Sound Clock when recording audio and video.
|
Movie Creation |
Technical Q&As |
2003-10-24
|
QuickTime 6.4 & AvailabilityMacros.h on Mac OS X 10.2.x
(HTML)
QA1316: Fixing compilation issues when upgrading to QuickTime 6.4 on Mac OS X 10.2.x systems.
|
Carbon, Cocoa |
Technical Q&As |
2003-10-21
|
paramErr returned from ConvertMovieToFile when exporting to .wav
(HTML)
QA1313: Avoid a paramErr returned from ConvertMovieToFile by setting up a Sound Description when exporting to a .wav file.
|
Import & Export |
Technical Q&As |
2003-10-06
|
Sequence Grabber - Setting the sound channel play through state
(HTML)
QA1303: Setting the Sound play though state when previewing and recording a sound channel with the Sequence Grabber.
|
Movie Creation |
Technical Q&As |
2003-09-23
|
QTEffectsDialog - Cocoa
(HTML)
(DMG)
(ZIP)
Shows how to display the standard QuickTime effects parameters dialog in a Cocoa application.
|
Cocoa, Video Effects & Transitions |
Sample Code |
2003-09-04
|
Sequence Grabber - How do I save user settings as CFPreferences?
(HTML)
QA1286: Saving UserData settings returned from the Sequence Grabber as CFPreferences.
|
Movie Creation |
Technical Q&As |
2003-09-04
|
What's New in QuickTime 6.4 For Mac OS X
(HTML)
(PDF)
Deleted erroneous reference to constants that are not in released header files.
|
General |
Guides |
2003-09-01
|
Using a QuickTime time base callback to detect when a movie has stopped
(HTML)
()
QA1282: Using a QuickTime time base callback (NewCallBack) to detect when a movie has stopped.
|
Movie Basics |
Technical Q&As |
2003-08-12
|
Filtering QuickTime media types in Navigation Services
(HTML)
()
QA1274: Describes how to filter QuickTime media types in a Navigation Services filter procedure.
|
Movie Basics |
Technical Q&As |
2003-07-23
|
Sequence Grabber Source, Video, and Channel Bounds
(HTML)
()
QA1250: Explains the QuickTime Sequence Grabber's relationship between the Source, Video, and Channel Bounds when capturing video.
|
Movie Creation |
Technical Q&As |
2003-07-16
|
Image Decompressor Data-loading Procs
(HTML)
()
QTMCC19: Explains how to use an image decompressor's data-loading proc.
|
Compression & Decompression, QuickTime Component Creation |
Technical Q&As |
2003-07-10
|
Carbon GLSnapshot
(HTML)
(DMG)
(ZIP)
Demonstrates the use of OpenGL with Quicktime to capture OpenGL content.
|
Carbon, Games, Graphics & Imaging |
Sample Code |
2003-07-07
|
Full Screen changes in QuickTime 6.1 and 6.3
(HTML)
()
TN2068: Changes made to the QuickTime Full Screen API with the release of QuickTime6.1 and QuickTime6.3
|
Design Guidelines, Video Effects & Transitions |
Technical Notes |
2003-06-19
|
TWAIN Data Sources for Mac OS X
(HTML)
()
TN2088: Describes how to implement a TWAIN Data Source (DS) for Mac OS X
|
Import & Export |
Technical Notes |
2003-06-19
|
QuickTime 6.3 + 3GPP
(HTML)
(PDF)
Summarizes features, changes, and new capabilities of QuickTime 6.3 plus 3GPP.
|
General |
Guides |
2003-06-01
|
How do I count the frames in an MPEG movie?
(HTML)
()
QTMTB54: Talks about using the QuickTime Movie Toolbox function GetMovieNextInterestingTime with MPEG media tracks.
|
Movie Basics |
Technical Q&As |
2003-05-02
|
OpenGLCompositorLab
(HTML)
(DMG)
(ZIP)
Demonstrates using OpenGL to composite multiple sources in hardware. Requires NVIDIA GeForce 4 Ti hardware.
|
Cocoa, Graphics & Imaging |
Sample Code |
2003-04-21
|
Is ColorSync thread safe?
(HTML)
()
QA1261: Discusses ColorSync thread-safety issues.
|
Graphics & Imaging |
Technical Q&As |
2003-04-17
|
Disabling QuickTime Error Dialogs When Opening or Tasking a Movie
(HTML)
()
QA1164: How to disable QuickTime error dialogs which may be presented when opening or tasking a movie.
|
Movie Basics |
Technical Q&As |
2003-03-20
|
QuickTime Error -2127 qtNetworkAlreadyAllocatedErr Explained
(HTML)
()
QA1244: QuickTime qtNetworkAlreadyAllocatedErr error code (-2127) occurs when the user's Connection Speed preference setting is too slow.
|
Transport & Delivery |
Technical Q&As |
2003-03-20
|
QTMusicToo
(HTML)
(DMG)
(ZIP)
Deprecated - Shows all of the QuickTime Music features introduced with QuickTime 2.0.
|
Audio |
Sample Code |
2003-03-19
|
MeterTest
(HTML)
(DMG)
(ZIP)
Sampling of sound input using SPBGetDeviceInfo(). Metering is then turned on and sampling is repeated.
|
Audio |
Sample Code |
2003-03-14
|
Sound PreMixer effect
(HTML)
(DMG)
(ZIP)
Deprecated - A sound manager pre-mixer effect component.
|
Audio, QuickTime Component Creation |
Sample Code |
2003-03-14
|
Using cmpWantsRegisterMessage not recommended on Mac OS X
(HTML)
()
QA1192: Describes why using the cmpWantsRegisterMessage flag is not recommended on Mac OS X.
|
QuickTime Component Creation |
Technical Q&As |
2003-03-11
|
How can I verify that a Movie can actually draw into a non-RGB GWorld?
(HTML)
()
QA1243: Techniques to verify that a Movie can actually draw into a non-RGB GWorld.
|
Compression & Decompression, Movie Basics |
Technical Q&As |
2003-03-05
|
Viewing multi-page PDF files
(HTML)
()
QA1247: How to draw each page of a multi-page PDF document using the QuickTime movie importers.
|
Import & Export |
Technical Q&As |
2003-03-05
|
addflashactions
(HTML)
(DMG)
(ZIP)
Adds a few wired actions to a movie that has a flash track.
|
Media Types & Media Handlers, Wired Movies and Sprites |
Sample Code |
2003-02-25
|
addflashactions.win
(HTML)
(DMG)
(ZIP)
Adds a few wired actions to a movie that has a flash track.
|
Media Types & Media Handlers, Wired Movies and Sprites |
Sample Code |
2003-02-25
|
addhtactions
(HTML)
(DMG)
(ZIP)
Adds two go-to-URL actions to parts of the text track.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
addhtactions.win
(HTML)
(DMG)
(ZIP)
Adds two go-to-URL actions to parts of the text track.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
DesktopSprites
(HTML)
(DMG)
(ZIP)
Shows how to use the QuickTime Sprite Toolbox APIs to create and animate sprites in a window.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
DesktopSprites.win
(HTML)
(DMG)
(ZIP)
Shows how to use the QuickTime Sprite Toolbox APIs to create and animate sprites in a window.
|
QuickTime for Windows, Wired Movies and Sprites |
Sample Code |
2003-02-25
|
Dimmer2Effect
(HTML)
(DMG)
(ZIP)
Shows how to build a custom 2 source effect component for QuickTime.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
Dimmer2Effect.win
(HTML)
(DMG)
(ZIP)
Shows how to build a custom 2 source effect component for QuickTime.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
FastDitherUsingQT
(HTML)
(DMG)
(ZIP)
Demonstrates how you can use QuickTime to get faster dithering.
|
Carbon, Compression & Decompression |
Sample Code |
2003-02-25
|
GreyscaleEffectSample
(HTML)
(DMG)
(ZIP)
Shows how to build a custom single source effect component for QuickTime.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
makeeffectslideshow
(HTML)
(DMG)
(ZIP)
Creates a slide show movie using effects to switch from one video track to the next.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
makeeffectslideshow.win
(HTML)
(DMG)
(ZIP)
Creates a slide show movie using effects to switch from one video track to the next.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
qtactiontargets
(HTML)
(DMG)
(ZIP)
Shows how to work with wired action targets.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtactiontargets.win
(HTML)
(DMG)
(ZIP)
Shows how to work with wired action targets.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtaddeffectseg
(HTML)
(DMG)
(ZIP)
Illustrates how to use add video effects to segments of movies.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
qtaddeffectseg.win
(HTML)
(DMG)
(ZIP)
Illustrates how to use add video effects to segments of movies.
|
QuickTime for Windows, Video Effects & Transitions |
Sample Code |
2003-02-25
|
QTEffects Explode
(HTML)
(DMG)
(ZIP)
Demonstrates how to create a QuickTime movie with a video effect as a transition .
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
QTEffects Explode.win
(HTML)
(DMG)
(ZIP)
Demonstrates how to create a QuickTime movie with a video effect as a transition.
|
Movie Creation, QuickTime for Windows, Video Effects & Transitions |
Sample Code |
2003-02-25
|
qtshoweffect
(HTML)
(DMG)
(ZIP)
Illustrates how to apply a filter or transition to pictures using QuickTime Effects APIs.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
qtshoweffect.win
(HTML)
(DMG)
(ZIP)
Illustrates how to apply a filter or transition to pictures using QuickTime Effects APIs.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
qtsprites
(HTML)
(DMG)
(ZIP)
Shows how to create a sprite track that contains three sprites: a space ship, an icon, and a world.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtsprites.win
(HTML)
(DMG)
(ZIP)
Shows how to create a sprite track that contains three sprites: a space ship, an icon, and a world.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtspritesplus
(HTML)
(DMG)
(ZIP)
Shows how to use video overrides and tween tracks with sprite movies.
|
Movie Basics, Movie Creation, Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtspritesplus.win
(HTML)
(DMG)
(ZIP)
Shows how to use video overrides and tween tracks with sprite movies.
|
Movie Basics, Movie Creation, QuickTime for Windows, Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtwiredactions
(HTML)
(DMG)
(ZIP)
Shows how to attach wired actions to text tracks and make sprites bounce and collide.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtwiredactions.win
(HTML)
(DMG)
(ZIP)
Shows how to attach wired actions to text tracks and make sprites bounce and collide.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtwiredsprites
(HTML)
(DMG)
(ZIP)
Creates a wired sprite movie with one sprite track that contains two penguins and four buttons.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtwiredsprites.win
(HTML)
(DMG)
(ZIP)
Creates a wired sprite movie with one sprite track that contains two penguins and four buttons.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtwiredspritesjr
(HTML)
(DMG)
(ZIP)
Shows how to build a set of sprite "buttons" to control the playback of a linear QuickTime movie.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
qtwiredspritesjr.win
(HTML)
(DMG)
(ZIP)
Shows how to build a set of sprite "buttons" to control the playback of a linear QuickTime movie.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
samplemakeeffectmovie
(HTML)
(DMG)
(ZIP)
Shows how to take video from movies and add effects creating a new movie.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
samplemakeeffectmovie.win
(HTML)
(DMG)
(ZIP)
Shows how to take video from movies and add effects creating a new movie.
|
Video Effects & Transitions |
Sample Code |
2003-02-25
|
watchme
(HTML)
(DMG)
(ZIP)
Uses the WatchMe.mov movie from the QuickTime SDK to convert relative URLs to absolute URLs.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
watchme.win
(HTML)
(DMG)
(ZIP)
Uses the WatchMe.mov movie from the QuickTime SDK to convert relative URLs to absolute URLs.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
WiredSprites
(HTML)
(DMG)
(ZIP)
Demonstrates creating a wired sprite movie containing one sprite track.
|
Wired Movies and Sprites |
Sample Code |
2003-02-25
|
WiredSprites.win
(HTML)
(DMG)
(ZIP)
Creates a QuickTime movie containing wired sprites.
|
Java, QuickTime for Windows, Wired Movies and Sprites |
Sample Code |
2003-02-25
|
WiredSpritesJava
(HTML)
(DMG)
(ZIP)
Creates a QuickTime movie containing wired sprites.
|
Java, Wired Movies and Sprites |
Sample Code |
2003-02-25
|
Movie Export Components - Supporting a MovieProgressProc
(HTML)
()
QA1230: Explains the steps needed to support a movie progress proc in a movie export component.
|
QuickTime Component Creation |
Technical Q&As |
2003-01-31
|
qtdataref
(HTML)
(DMG)
(ZIP)
Shows how to work with data references and data handlers.
|
Movie Basics |
Sample Code |
2003-01-24
|
qtdataref.win
(HTML)
(DMG)
(ZIP)
Shows how to work with data references and data handlers.
|
Movie Basics, QuickTime for Windows |
Sample Code |
2003-01-24
|
Why does my identity matrix look strange?
(HTML)
()
QA1227: Discusses the MatrixRecord structure and QuadToQuadMatrix function.
|
Graphics & Imaging, Movie Basics |
Technical Q&As |
2003-01-15
|
AddFrameToMovie
(HTML)
(DMG)
(ZIP)
Shows how to add an additional frame to the end of an existing movie.
|
Movie Basics |
Sample Code |
2003-01-14
|
AddTextMovie.win
(HTML)
(DMG)
(ZIP)
Shows how to Add a text track to a Movie.
|
Java |
Sample Code |
2003-01-14
|
addvractions
(HTML)
(DMG)
(ZIP)
Illustrates how to add wired actions to a QuickTime VR movie.
|
Virtual Reality |
Sample Code |
2003-01-14
|
addvractions.win
(HTML)
(DMG)
(ZIP)
Illustrates how to add wired actions to a QuickTime VR movie.
|
Virtual Reality |
Sample Code |
2003-01-14
|
AIFFWriter
(HTML)
(DMG)
(ZIP)
Deprecated - A Sound Manager sound output device component.
|
Audio, QuickTime Component Creation |
Sample Code |
2003-01-14
|
aiffwriter.win
(HTML)
(DMG)
(ZIP)
Deprecated - A Sound Manager sound output device component.
|
Audio, QuickTime Component Creation |
Sample Code |
2003-01-14
|
AlwaysPreview
(HTML)
(DMG)
(ZIP)
Demonstrates how to force the preview enabled mode by install a modal dialog filter proc in CustomGetFilePreview.
|
Media Types & Media Handlers, Movie Basics, Movie Creation |
Sample Code |
2003-01-14
|
audiocodec
(HTML)
(DMG)
(ZIP)
A Sound Manager compressor and decompressor example supporting the uLaw format.
|
QuickTime Component Creation |
Sample Code |
2003-01-14
|
audiocodec.win
(HTML)
(DMG)
(ZIP)
An example codec, a compressor and decompressor supporting the uLaw format.
|
QuickTime Component Creation, QuickTime for Windows |
Sample Code |
2003-01-14
|
audioconverter.win
(HTML)
(DMG)
(ZIP)
SoundConverter routines to convert AIFF and AIFC files into AIFF/AIFC or QuickTime. Parse AIFF/AIFC files.
|
Audio, QuickTime for Windows |
Sample Code |
2003-01-14
|
BurntTextSampleCode
(HTML)
(DMG)
(ZIP)
Converts text tracks of a movie to new text tracks with bit map representations of the text.
|
Movie Basics, Movie Creation |
Sample Code |
2003-01-14
|
CarbonQTGraphicImport
(HTML)
(DMG)
(ZIP)
Illustrates how to use the QuickTime GraphicImporter components.
|
Import & Export |
Sample Code |
2003-01-14
|
ChromaKeyMovie
(HTML)
(DMG)
(ZIP)
Demonstrates alternative approaches to removing a color from a QuickTime movie.
|
Video Effects & Transitions |
Sample Code |
2003-01-14
|
Cocoa - SGDataProc
(HTML)
(DMG)
(ZIP)
Uses a Sequence Grabber data function and an NSQuickDrawView to simulate a preview operation for captured video.
|
Cocoa, Movie Creation |
Sample Code |
2003-01-14
|
CocoaCreateMovie
(HTML)
(DMG)
(ZIP)
Demonstrates how to create a QuickTime movie from a set of Cocoa JPEG NSImage objects.
|
Cocoa, Movie Basics, Movie Creation |
Sample Code |
2003-01-14
|
CocoaVideoFrameToGWorld
(HTML)
(DMG)
(ZIP)
Demonstrates how to draw each frame of a QuickTime movie into a Cocoa NSQuickDrawView.
|
Cocoa, Movie Basics |
Sample Code |
2003-01-14
|