Sorted by Title |
Sort by Date |
CALayerEssentials
(HTML)
(DMG)
(ZIP)
Demonstrates the basics of setting up various Core Animation layers
|
2008-09-30
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CGGamma
(HTML)
(DMG)
(ZIP)
Shows how to use CGDirectDisplay calls to manipulate display gamma tables.
|
2003-01-14
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CIColorTracking
(HTML)
(DMG)
(ZIP)
An Objective-C applicaton that implements a GPU-based technique to find the location of a uniquely colored object in a scene
|
2008-04-24
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CoreImageGLTextureFBO
(HTML)
(DMG)
(ZIP)
Making OpenGL textures with Core Image
|
2008-07-30
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CubePuzzle
(HTML)
(DMG)
(ZIP)
Models a Rubik's Cube using Cocoa and OpenGL
|
2003-04-21
|
GeekGameBoard
(HTML)
(DMG)
(ZIP)
Shows how to use Core Animation for the user interface of a board or card game.
|
2007-12-19
|
GLSL Showpiece Lite
(HTML)
(DMG)
(ZIP)
Using GLSL from a Cocoa application
|
2007-11-05
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GLSLShowpiece
(HTML)
(DMG)
(ZIP)
GLSLShowpiece demonstrates several Vertex and Fragment shaders
|
2006-07-17
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MassiveImage
(HTML)
(DMG)
(ZIP)
Shows how to use a CGDataProvider to save a very large image with Image IO
|
2007-09-27
|
Mode
(HTML)
(DMG)
(ZIP)
Shows how to enumerate displays and list the available modes for each display.
|
2003-01-14
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ModeWhacker
(HTML)
(DMG)
(ZIP)
Shows how to enumerate, select, capture, manipulate, and release displays using the CGDirectDisplay API.
|
2003-01-14
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NSGLImage
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates how to texture in OpenGL with an NSImage and/or NSBitmapImageRep
|
2004-12-01
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OpenGL Filter Basics Cocoa
(HTML)
(DMG)
(ZIP)
How to use Objective-C and MVC design patterns in installing and utilizing filters in an OpenGL rendering pipeline
|
2008-02-06
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Out of This GWorld
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates the use of offscreen GWorlds and palette animation to simulate animation.
|
2003-03-12
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Quartz Composer Texture
(HTML)
(DMG)
(ZIP)
Shows how to use a Quartz Composer composition as an OpenGL texture.
|
2005-06-01
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TexturePerformanceDemo
(HTML)
(DMG)
(ZIP)
OpenGL texture optimization demo for WWDC Session 214
|
2005-06-01
|
VertexPerformanceDemo
(HTML)
(DMG)
(ZIP)
Vertex optimization demo for WWDC Session 214
|
2005-06-01
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VideoHardwareInfo
(HTML)
(DMG)
(ZIP)
Query VRAM, Quartz Extreme support, OpenGL extensions and renderer, GLSL version and support.
|
2007-05-14
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