Leopard Technical Q&As
This page lists new and recently changed Technical Q&As.

Items are listed in reverse chronological order by publication date. To see the list sorted by the type of revision, click Sort by Revision Type. Items published for the first time (First Version) will be at the top of the list, followed by items with new or changed content (Content Update), followed by items with small fixes, such as typos and format errors, but no significant content changes (Minor Change).

New and updated Technical Q&As are announced in the bi-weekly Apple Developer Connection News, available as an option to ADC members. See the Membership Overview page for details on joining.
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2008-11-24 Core Animation properties and Reference Counting (HTML)
First Version
First Version Cocoa, Games, Quartz
2008-10-24 Animating the frame of a CALayer. (HTML)
First Version
First Version Cocoa, Quartz
2008-10-13 Using GLUT and OpenGL on Mac OS X (HTML)
First Version
First Version OpenGL
2008-09-08 Multithreaded usage of the QCRenderer (HTML)
First Version
First Version Quartz
2008-09-16 Disabling Processor Cores on a Multi-Core System (HTML) (日本語 HTML)
Added CHUD Processor preference pane. Removed obsolete content. Made editorial changes.
Content Update Performance
2009-05-01 Driving OpenGL Rendering Loops (HTML)
Corrected a typo.
Minor Change Cocoa, OpenGL, Performance
2008-09-24 Retain Counts of io_object_t Objects in IOKit.framework (HTML) (日本語 HTML)
Minor editorial changes.
Minor Change Printing