Jump To:
Leopard Guides
System-level Mac OS X services streamline the development process for audio developers, and for application developers who incorporate audio into their products. Core Audio provides native multichannel audio in a manner scalable for future high-resolution formats. The Audio Unit API provides a plug-in architecture for both DSP and for MIDI-based virtual instruments. MIDI services provide multiport MIDI capability.

An introduction to audio development in Mac OS X.   Essential information for developers working with audio in Mac OS X.   C and Objective-C API references organized by framework.
Document Descriptions
On Off
Display

Sort by
Title
Sorted by
Topic
Sort by
Date
Audio Unit Programming Guide (HTML) (PDF)
Explains how to use Core Audio frameworks and the Core Audio SDK to create audio units.
Apple Applications 2007-10-31
Core Audio Overview (HTML) (PDF)
Provides an overview of Core Audio and its programming interfaces.
Apple Applications 2007-01-08
Audio Queue Services Programming Guide (HTML) (PDF)
Describes how to play and record audio using Audio Queue Services.
Carbon 2007-10-31
Audio Unit Programming Guide (HTML) (PDF)
Explains how to use Core Audio frameworks and the Core Audio SDK to create audio units.
Carbon 2007-10-31
Core Audio Overview (HTML) (PDF)
Provides an overview of Core Audio and its programming interfaces.
Carbon 2007-01-08
QuickTime Audio (HTML)
Explains how to enable recording and playback of various audio media.
Carbon 2002-09-17
QuickTime Music Architecture Guide (HTML) (PDF)
Explains how to enable synthesizing and playing of sounds and musical sequences.
Carbon 2006-01-10
Standard Sound Dialog Component (HTML)
Describes the QuickTime component that lets the user make audio parameter settings.
Carbon 2002-09-17
Audio Queue Services Programming Guide (HTML) (PDF)
Describes how to play and record audio using Audio Queue Services.
Cocoa 2007-10-31
Audio Unit Programming Guide (HTML) (PDF)
Explains how to use Core Audio frameworks and the Core Audio SDK to create audio units.
Cocoa 2007-10-31
Core Audio Overview (HTML) (PDF)
Provides an overview of Core Audio and its programming interfaces.
Cocoa 2007-01-08
Sound Programming Topics for Cocoa (HTML) (PDF)
Explains how to load and play audio data in Cocoa.
Cocoa 2006-11-07
Audio Queue Services Programming Guide (HTML) (PDF)
Describes how to play and record audio using Audio Queue Services.
Core Audio 2007-10-31
Audio Unit Programming Guide (HTML) (PDF)
Explains how to use Core Audio frameworks and the Core Audio SDK to create audio units.
Core Audio 2007-10-31
Core Audio Overview (HTML) (PDF)
Provides an overview of Core Audio and its programming interfaces.
Core Audio 2007-01-08
Core Audio Overview (HTML) (PDF)
Provides an overview of Core Audio and its programming interfaces.
Games 2007-01-08
Audio Device Driver Programming Guide (HTML) (PDF)
Explains how to develop kernel-resident drivers for audio devices.
Hardware & Drivers 2009-03-04
Performance Overview (HTML) (PDF)
Introduces the factors that determine performance.
Performance 2006-10-03
QuickTime Audio (HTML)
Explains how to enable recording and playback of various audio media.
QuickTime 2002-09-17
QuickTime Media Types and Media Handlers Guide (HTML) (PDF)
Describes video, sound, text, time code, and tween media handlers.
QuickTime 2006-01-10
QuickTime Music Architecture Guide (HTML) (PDF)
Explains how to enable synthesizing and playing of sounds and musical sequences.
QuickTime 2006-01-10
Slope/Intercept Audio (HTML)
Explains how to store floating point audio data in QuickTime files.
QuickTime 2002-09-17
Standard Sound Dialog Component (HTML)
Describes the QuickTime component that lets the user make audio parameter settings.
QuickTime 2002-09-17