- Inside Macintosh: Apple Game Sprockets Guide /
- Chapter 2 - DrawSprocket / DrawSprocket Reference
- DrawSprocket Functions
Drawing and Double Buffering
The functions described in this section allow you to draw to the display, control various aspects of display visibility and frame speed, and to scale the back buffer.
Subtopics
- DSpContext_FadeGamma
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- DSpContext_FadeGammaOut
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- DSpContext_FadeGammaIn
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- DSpContext_GetBackBuffer
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- DSpContext_InvalBackBufferRect
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- DSpContext_SwapBuffers
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- DSpContext_IsBusy
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- DSpContext_SetDirtyRectGridSize
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- DSpContext_GetDirtyRectGridSize
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- DSpContext_GetDirtyRectGridUnits
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- DSpContext_SetMaxFrameRate
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- DSpContext_GetMaxFrameRate
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- DSpContext_GetMonitorFrequency
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- DSpContext_SetScale
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- DSpContext_GetScale
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© Apple Computer, Inc.
2 JUL 1996