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Inside Macintosh: Apple Game Sprockets Guide /
Chapter 2 - DrawSprocket / DrawSprocket Reference
DrawSprocket Functions


Drawing and Double Buffering

The functions described in this section allow you to draw to the display, control various aspects of display visibility and frame speed, and to scale the back buffer.


Subtopics
DSpContext_FadeGamma
DSpContext_FadeGammaOut
DSpContext_FadeGammaIn
DSpContext_GetBackBuffer
DSpContext_InvalBackBufferRect
DSpContext_SwapBuffers
DSpContext_IsBusy
DSpContext_SetDirtyRectGridSize
DSpContext_GetDirtyRectGridSize
DSpContext_GetDirtyRectGridUnits
DSpContext_SetMaxFrameRate
DSpContext_GetMaxFrameRate
DSpContext_GetMonitorFrequency
DSpContext_SetScale
DSpContext_GetScale

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© Apple Computer, Inc.
2 JUL 1996