Join Approved Message Structure
As a host, you can use the join approved message structure to send a message to the player who has been granted entry to the game. This is an advisory message; there are no additional information fields. The join approved message structure is defined by the NSpJoinApprovedMessage data type.
typedef struct NSpJoinApprovedMessage { NSpMessageHeader header; } NSpJoinApprovedMessage;Field descriptions
- header
- A valid game object.