NSpPlayer_GetInfo
You can use theNSpPlayer_GetInfofunction to get information about a player.
OSStatus NSpPlayer_GetInfo ( NSpGameReference inGame, NSpPlayerID inPlayerID, NSpPlayerInfoPtr *outInfo);
inGame- An opaque reference to your game object.
inPlayerID- The ID of the player you want information about.
outInfo- A pointer to
NSpPlayerInfoPtrwhich contains a pointer to the player's information data structure you have requested.- function result
- A result code of
noErr, or a NetSprocket or Open Transport result code.DESCRIPTION
When you are done with the player's information, you should pass theNSpPlayerInfoPtrback to NetSprocket viaNSpPlayer_ReleaseInfo.NetSprocket returns an error if the player's information could not be obtained.