NSpPlayer_ReleaseInfo
You can use the NSpPlayer_ReleaseInfo function to release a player information structure obtained by the NSpPlayer_GetInfo function.
void NSpPlayer_ReleaseInfo (
NSpGameReference inGame,
NSpPlayerInfoPtr inInfo);
inGame
- An opaque reference to your game object.
inInfo
- The data structure obtained by
NSpPlayer_GetInfo.
DESCRIPTION
For effective memory management in NetSprocket, you should use the NSpPlayer_ReleaseInfo function to release each player information structure obtained by NSpPlayer_GetInfo.