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Inside Macintosh: Apple Game Sprockets Guide /
Chapter 4 - NetSprocket / NetSprocket Reference
NetSprocket Functions / Managing Player Information


NSpPlayer_ReleaseInfo

You can use the NSpPlayer_ReleaseInfo function to release a player information structure obtained by the NSpPlayer_GetInfo function.

void NSpPlayer_ReleaseInfo (
	NSpGameReference inGame,
	NSpPlayerInfoPtr inInfo);
inGame
An opaque reference to your game object.
inInfo
The data structure obtained by NSpPlayer_GetInfo.
DESCRIPTION
For effective memory management in NetSprocket, you should use the NSpPlayer_ReleaseInfo function to release each player information structure obtained by NSpPlayer_GetInfo.


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© Apple Computer, Inc.
2 JUL 1996