NSpGroup_AddPlayer
You can use the NSpGroup_AddPlayer function to add a player to a group.
OSStatus NSpGroup_AddPlayer (
NSpGameReference inGame,
NSpGroupID inGroupID,
NSpPlayerID inPlayerID);
inGame
- An opaque reference to your game object.
inGroupID
- The group to which you are adding the player.
inPlayerID
- The player to be added.
- function result
- A result code of
noErr, or a NetSprocket or Open Transport result code.
DESCRIPTION
NetSprocket returns an error if it could not add the player to the group or the group ID is invalid.