NSpGroup_ReleaseEnumeration
You can use theNSpGroup_ReleaseEnumerationfunction to release memory held by the group enumeration structure.
void NSpGroup_ReleaseEnumeration ( NSpGameReference inGame, NSpGroupEnumerationPtr inGroups);
inGame- An opaque reference to your game object.
inGroups- A pointer to a group enumeration structure.
DESCRIPTION
For eachNSpGroup_GetEnumerationcall, you should execute a correspondingNSpGroup_ReleaseEnumerationcall to release the memory held byinGroups.