NSpClearMessageHeader
You can use theNSpClearMessageHeader
function to initialize the entire header structure.
void NSpClearMessageHeader ( NSpGameReference inGame, NSpMessageHeader *ioMessage);
inGame
- An opaque reference to your game object.
ioMessage
- A pointer to the message to be initialized.
DESCRIPTION
You should call theNSpClearMessageHeader
function each time before you start filling in your message structures. If you fail to initialize your message structures, you may end up with invalid data.