NSpGetCurrentTimeStamp
You can use theNSpGetCurrentTimeStamp
function to compare time stamps.
UInt32 NSpGetCurrentTimeStamp ( NSpGameReference inGame);
inGame
- An opaque reference to your game object.
- function result
- The time value in milliseconds.
DESCRIPTION
You can use this function to compare the time stamp of a message with the current time stamp to determine how long ago a message was sent. This value is only as accurate as the round-trip time to the application hosting the game. This is a normalized value established by the server. That is, anyone in the current game who calls this function will get the same value.