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FBOBunnies
(HTML)
(DMG)
(ZIP)
Demonstrates how to use framebuffer objects (FBO)
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Performance |
Sample Code |
2006-09-18
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File-System Performance Guidelines
(HTML)
(PDF)
Guidelines for improving the performance of file-related code.
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Performance |
Guides |
2005-07-07
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Fractal Performance
(HTML)
(DMG)
(ZIP)
Three fractal applications that show various bottlenecks and how they can be fixed.
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Performance |
Sample Code |
2006-04-17
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GCC Porting Guide
(HTML)
(PDF)
Provides guidance on how to migrate projects to new GCC releases.
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Performance |
Guides |
2006-10-03
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GDB for MacsBug Veterans
(HTML)
TN2030: Translate your experience with MacsBug into a working knowledge of the GNU source-level debugger (GDB).
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Performance |
Technical Notes |
2001-10-18
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GeekGameBoard
(HTML)
(DMG)
(ZIP)
Shows how to use Core Animation for the user interface of a board or card game.
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Performance |
Sample Code |
2007-12-19
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How can I optimize a Quartz Composer composition depending on the hardware it runs on?
(HTML)
QA1433: Explains how to design compositions that adapt to the hardware limitations.
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Performance |
Technical Q&As |
2005-06-01
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How do I tell if a particular display is being hardware accelerated by Quartz Extreme?
(HTML)
()
QA1218: Describes how to use CGDisplayUsesOpenGLAcceleration to see if a display is accelerated or not.
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Performance |
Technical Q&As |
2002-12-04
|
I/O Kit Fundamentals
(HTML)
(PDF)
The basics of developing device drivers. Includes descriptions of I/O Kit families.
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Performance |
Guides |
2007-05-17
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icon cache demo
(HTML)
(DMG)
(ZIP)
Demonstrates the use of an icon cache to limit the search for icon resource to one resource file.
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Performance |
Sample Code |
2003-01-30
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Improving Your Software with Xcode andStatic Code Analysis Techniques
(HTML)
Learn about static analysis and get started using it with an Xcode project.
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Performance |
Articles |
2006-07-10
|
Introduction to MPI Distributed Programming on Mac OS X
(HTML)
Learn how to create tightly coupled, distributed algorithms to run on multiple computers using MPI.
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Performance |
Articles |
2005-02-14
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Is ColorSync thread safe?
(HTML)
()
QA1261: Discusses ColorSync thread-safety issues.
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Performance |
Technical Q&As |
2003-04-17
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JavaSplashScreen
(HTML)
(DMG)
(ZIP)
Deprecated - Quickly display a splash screen while instantiating the 1.4.x/1.5 JVM from a Cocoa application.
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Performance |
Sample Code |
2006-04-12
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Launch Time Performance Guidelines
(HTML)
(PDF)
Guidelines for improving the launch performance of an application.
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Performance |
Guides |
2006-04-04
|
Leopard Technology Series for Developers: Graphics & Media Overview
(HTML)
Describes Leopard's graphics and media capabilities.
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Performance |
Articles |
2007-12-11
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Mac OS X 10.2
(HTML)
TN2053: Describes software development-related changes provided in system software update Mac OS X 10.2.
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Performance |
Technical Notes |
2002-09-04
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Mac OS X: v10.1.1 - v10.1.3
(HTML)
TN2043: Describes changes provided by system software updates 10.1.1 through 10.1.3.
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Performance |
Technical Notes |
2002-03-06
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MapLargeFile
(HTML)
(DMG)
(ZIP)
Shows a technique for mapping files greater than 4GB into memory for faster access.
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Performance |
Sample Code |
2003-11-19
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MassiveImage
(HTML)
(DMG)
(ZIP)
Shows how to use a CGDataProvider to save a very large image with Image IO
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Performance |
Sample Code |
2007-09-27
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Maximizing Mac OS X Application Performance
(HTML)
Learn how to achieve better performance on Mac OS X.
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Performance |
Articles |
2003-06-23
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Memory Usage Performance Guidelines
(HTML)
(PDF)
Guidelines for improving the performance of memory-related code.
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Performance |
Guides |
2006-06-28
|
MPDelayUntilTest
(HTML)
(DMG)
(ZIP)
Tests and demonstrates the MT/MP MPDelayUntil API.
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Performance |
Sample Code |
2003-10-27
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MPFileCopy
(HTML)
(DMG)
(ZIP)
Demonstrates how to copy a folder and its contents using the HFS Plus APIs from an MP task.
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Performance |
Sample Code |
2003-01-14
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MPPeriodicalTest
(HTML)
(DMG)
(ZIP)
Tests and demonstrates the MT/MP timers.
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Performance |
Sample Code |
2003-10-27
|
MultiprecisionFP
(HTML)
(DMG)
(ZIP)
How to utilize the gmp and arprec multiprecision floating point packages on Mac OS X
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Performance |
Sample Code |
2007-03-26
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NSAssertionHandler Class Reference
(HTML)
(PDF)
Describes the facility for handling false assertions.
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Performance |
Reference |
2007-02-22
|
NSAutoreleasePool Class Reference
(HTML)
(PDF)
Describes the interface to the deferred-release mechanism in Cocoa's reference-counted memory management system.
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Performance |
Reference |
2009-01-02
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NSRunLoop Class Reference
(HTML)
(PDF)
Describes the object that manages events on a thread.
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Performance |
Reference |
2008-02-08
|
OpenGL Filter Basics Cocoa
(HTML)
(DMG)
(ZIP)
How to use Objective-C and MVC design patterns in installing and utilizing filters in an OpenGL rendering pipeline
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Performance |
Sample Code |
2008-02-06
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OpenGL Release Highlights - Mac OS X 10.3 Panther
(HTML)
TN2131: Contains a list of bugs along with a short description on a release-by-release basis
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Performance |
Technical Notes |
2005-02-04
|
Optimization Strategies for Mac OS X
(HTML)
TN1174: Achieving the best possible performance in your applications.
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Performance |
Technical Notes |
1999-09-01
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Optimizing for the Power Mac G5
(HTML)
Learn how to optimize your code for the Power Mac G5.
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Performance |
Articles |
2003-10-24
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Optimizing with Shark: Big Payoff, Small Effort
(HTML)
Learn to improve your application's performance by sampling a real application using Shark.
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Performance |
Articles |
2004-01-19
|
Optimizing Your Application with System Trace in Shark 4
(HTML)
See how your code interacts with Mac OS X using the power of Shark.
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Performance |
Articles |
2006-01-30
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Optimizing Your Applications with Shark 4
(HTML)
Learn how using Shark 4 can help you dramatically improve performance in your application.
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Performance |
Articles |
2004-11-08
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OTScheduleDeferredTask When Task Running
(HTML)
()
NW52: Describes what happens when you use OTScheduleDefferedTask to schedule a task that is running.
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Performance |
Technical Q&As |
1997-10-13
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The "packages" node in the device tree
(HTML)
HW90: Describes the "packages" node in the Open Firmware device tree.
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Performance |
Technical Q&As |
2006-02-22
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Performance Overview
(HTML)
(PDF)
Introduces the factors that determine performance.
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Performance |
Guides |
2006-10-03
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Porting Multithreaded Applications from Win32 to Mac OS X
(HTML)
Learn how Mac OS X handles multithreading, before porting your Win32 application.
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Performance |
Articles |
2005-06-20
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PowerPC Numerics
(PDF)
Describes the Mac OS X numerics environment for implementing IEEE standards 754 and C99.
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Performance |
Guides |
2004-01-22
|
Problem with PaintRgn on 256-color Screens
(HTML)
Deprecated - QD23: PaintRgn with RGBForeColor and transfer mode addOver doesn't return color to original on 256-color-screens.
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Performance |
Technical Q&As |
1995-09-15
|
PThreadSorts
(HTML)
(DMG)
(ZIP)
Applies various sorting algorithms to pictures using POSIX threads (pthreads) on Mac OS X.
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Performance |
Sample Code |
2003-01-14
|
QDFlushPortBuffer
(HTML)
()
QD65: Describes a possible solution for window update problems under Carbon.
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Performance |
Technical Q&As |
2000-11-08
|
Quartz 2D Thread Safety
(HTML)
()
QA1238: Explains the thread-safety issues for the Quartz 2D API.
|
Performance |
Technical Q&As |
2003-02-25
|
QuartzCache
(HTML)
(DMG)
(ZIP)
Demonstrates several caching techniques using CGBitmapContext, CGImageRef re-use, CGLayerRefs, CGImageSource.
|
Performance |
Sample Code |
2005-06-01
|
QuartzLines
(HTML)
(DMG)
(ZIP)
Drawing Lines using Quartz's CGPath & CGContextStrokeLineSegments functions.
|
Performance |
Sample Code |
2005-06-01
|
Real world profiling with the OpenGL Profiler
(HTML)
TN2178: This document describes how to use OpenGL Profiler, a very powerful tool for your OpenGL development.
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Performance |
Technical Notes |
2008-09-16
|
RecordAudioToFile
(HTML)
(DMG)
(ZIP)
Demonstrates recording audio to an AAC file using Core Audio
|
Performance |
Sample Code |
2007-02-27
|
Requirements for Quartz GL
(HTML)
QA1536: Describes the requirements for enabling Quartz GL.
|
Performance |
Technical Q&As |
2008-08-08
|
Setting environment variables for user processes
(HTML)
QA1067: Tells how to set environment variables for user processes.
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Performance |
Technical Q&As |
2001-10-25
|
SharedMemory
(HTML)
(DMG)
(ZIP)
Shows how multiple applications can access the same memory using the Unix shmget system call.
|
Performance |
Sample Code |
2003-01-14
|
Shark User Guide
(HTML)
(PDF)
Explains how to analyze code performance by profiling the system.
|
Performance |
Guides |
2008-04-14
|
SIMD Primer
(HTML)
(DMG)
(ZIP)
Introduction to using SIMD/SSE
|
Performance |
Sample Code |
2008-06-06
|
Sleep vs. Doze on Mac OS X
(HTML)
QA1309: Discusses and demonstrates sleep versus doze detection on Machintosh Mac OS X
|
Performance |
Technical Q&As |
2003-10-09
|
Specifiying if the CPU or the GPU should be used for rendering.
(HTML)
QA1416: Which processor will be used for rendering in Core Image and how to affect it.
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Performance |
Technical Q&As |
2005-08-16
|
Synchronizing OpenGL rendering updates to the vertical refresh of the display
(HTML)
QA1521: How to avoid tearing by synchronizing your rendering to the display VBL
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Performance |
Technical Q&As |
2007-07-16
|
Taking Advantage of the Accelerate Framework
(HTML)
Learn how your application can run on PowerPC- or Intel-based Macs without processor-specific customization.
|
Performance |
Articles |
2005-10-03
|
Test64BitMultiprec
(HTML)
(DMG)
(ZIP)
Implements (PPC) A*Y+B where A & B are arrays of 64-bit words and Y is a 64-bit integer
|
Performance |
Sample Code |
2006-06-09
|
Thermal considerations for Mac Pro FB-DIMMs
(HTML)
TN2156: Design considerations and specifications for the AMB and Heat spreader for the Mac Pro
|
Performance |
Technical Notes |
2006-11-10
|
Threading Programming Guide
(HTML)
(PDF)
Explains how to use threads in Cocoa applications.
|
Performance |
Guides |
2008-02-08
|
Tiger Developer Overview Series: Developing 64-bit Applications
(HTML)
Learn how Mac OS X Tiger breaks the limitations of 32-bit computing.
|
Performance |
Articles |
2004-12-20
|
Universal Binary Programming Guidelines, Second Edition
(HTML)
(PDF)
Conceptual information and tips for writing code that runs on PowerPC-based and Intel-based Macintosh computers.
|
Performance |
Guides |
2009-02-04
|
URL CacheInfo
(HTML)
(DMG)
(ZIP)
Demonstrates resource caching behavior using the Cocoa URL loading system.
|
Performance |
Sample Code |
2008-06-05
|
Using Temporary Memory with OpenPicture
(HTML)
Deprecated - QD20: Provides several techniques of causing OpenPicture to allocate temporary memory for a picture handle.
|
Performance |
Technical Q&As |
1996-02-01
|
Using the 3DMixer Audio Unit
(HTML)
TN2112: Discusses how to use Core Audio's 3DMixer version 2.0
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Performance |
Technical Notes |
2004-06-14
|
vDSP Complex Vector Conversion Reference
(HTML)
(PDF)
Describes functions that convert complex vectors between interleaved and split forms.
|
Performance |
Reference |
2007-06-15
|
vDSP Correlation, Convolution, and Filtering Reference
(HTML)
(PDF)
Describes an interface for performing correlation, convolution, and filtering operations on real or complex signals.
|
Performance |
Reference |
2009-01-06
|
vDSP Examples
(HTML)
(DMG)
(ZIP)
vDSP sample code
|
Performance |
Sample Code |
2007-05-10
|
vDSP Matrix Operations Reference
(HTML)
(PDF)
Describes an interface for matrix arithmetic operations.
|
Performance |
Reference |
2009-01-06
|
vDSP One-Dimensional Fast Fourier Transforms Reference
(HTML)
(PDF)
Describes an interface for performing one-dimensional fast Fourier transforms on an input signal.
|
Performance |
Reference |
2009-01-06
|
vDSP Reference Collection
(HTML)
(PDF)
Describes the vDSP programming interface defined in the Accelerate framework for digital signal processing.
|
Performance |
Reference |
2008-10-15
|
vDSP Single-Vector Operations Reference
(HTML)
(PDF)
This document describes the C API for performing common routines on a single vector in vDSP.
|
Performance |
Reference |
2009-01-07
|
vDSP Two-Dimensional Fast Fourier Transforms Reference
(HTML)
(PDF)
Improved function discussions and corrections.
|
Performance |
Reference |
2008-11-19
|
vDSP Vector Scalar Arithmetic Operations Reference
(HTML)
(PDF)
Describes vDSP functions that perform arithmetic operations combining a scalar with each element of a vector.
|
Performance |
Reference |
2007-06-15
|
vDSP Vector-To-Scalar Operations Reference
(HTML)
(PDF)
Describes functions that receive a vector as input and compute scalars as output.
|
Performance |
Reference |
2009-01-06
|
vDSP Vector-to-Vector Arithmetic Operations Reference
(HTML)
(PDF)
Describes functions that receive a vector as input and return a vector as output.
|
Performance |
Reference |
2009-01-06
|
vecLib Framework Reference
(HTML)
(PDF)
Describes the C API for vector mathematical functions in the vecLib subframework of the Accelerate framework.
|
Performance |
Reference |
2009-01-06
|
vecLib Reference Update
(HTML)
(PDF)
Summarizes the symbols added to the vecLib framework.
|
Performance |
Release Notes |
2005-06-04
|
VelEng FFT
(HTML)
(DMG)
(ZIP)
G4 Velocity Engine implementation of Fast Fourier Transform (FFT) and associated convolution/correlation routines.
|
Performance |
Sample Code |
2003-01-14
|
VelEng Multiprecision
(HTML)
(DMG)
(ZIP)
An implementation of arbitrary precision arithmetic using the PowerPC Velocity-Engine (G4) vector instructions.
|
Performance |
Sample Code |
2003-01-14
|
VelEng Wavelet
(HTML)
(DMG)
(ZIP)
This demonstrates a Velocity Engine (G4) implementation of wavelet processing of color images
|
Performance |
Sample Code |
2003-01-14
|
VideoViewer
(HTML)
(DMG)
(ZIP)
Simple example of video rendering using QuickTime visual contexts, OpenGL, Core Video and Core Image.
|
Performance |
Sample Code |
2005-08-01
|
vImage Alpha Compositing Reference
(HTML)
(PDF)
Describes the programming interface for high-performance alpha compositing operations.
|
Performance |
Reference |
2007-07-12
|
vImage Conversion Reference
(HTML)
(PDF)
Describes the programming interface for high performance image conversion operations.
|
Performance |
Reference |
2007-07-12
|
vImage Convolution Reference
(HTML)
(PDF)
Describes the programming interface for high performance image convolution operations.
|
Performance |
Reference |
2007-07-12
|
vImage Data Types and Constants Reference
(HTML)
(PDF)
Describes the data types and constants used by the vImage framework.
|
Performance |
Reference |
2007-07-12
|
vImage Decompression Filtering Reference
(HTML)
(PDF)
Describes the programming interface for decompression filtering operations.
|
Performance |
Reference |
2007-07-12
|
vImage Geometry Reference
(HTML)
(PDF)
Describes the programming interface for high performance geometric operations on images.
|
Performance |
Reference |
2007-07-12
|
vImage Histogram Reference
(HTML)
(PDF)
Describes the programming interface for high performance image histogram operations.
|
Performance |
Reference |
2007-07-12
|
vImage Morphology Reference
(HTML)
(PDF)
Describes the programming interface for high performance morphological operations on images.
|
Performance |
Reference |
2007-07-12
|
vImage Programming Guide
(HTML)
(PDF)
Explains how to use the C programming interface for high-speed vector image processing.
|
Performance |
Guides |
2008-10-15
|
vImage Reference Collection
(HTML)
(PDF)
Describes the C programming interface for high-performance image processing.
|
Performance |
Reference |
2007-07-12
|
vImage Transform Reference
(HTML)
(PDF)
Describes the programming interface for high performance image transform operations.
|
Performance |
Reference |
2007-07-12
|
Xcode Debugging Guide
(HTML)
(PDF)
Describes the Xcode debugging facilities and the recommended debugging techniques.
|
Performance |
Guides |
2009-01-06
|
Xgrid Foundation Reference
(HTML)
Describes the API for monitoring and controlling Xgrid cluster operations.
|
Performance |
Reference |
2005-06-04
|
Xgrid Foundation Reference Update
(HTML)
(PDF)
Summarizes the symbols added to the Xgrid Foundation framework.
|
Performance |
Release Notes |
2007-07-18
|
Xgrid Programming Guide
(HTML)
(PDF)
Explains how to create client applications that use Xgrid, Apple's parallel multiprocessing technology.
|
Performance |
Guides |
2007-10-31
|
Xgrid: High Performance Computing for the Rest of Us
(HTML)
Learn how mathematicians and scientists are making the most of Xgrid's power and easy setup.
|
Performance |
Articles |
2004-03-29
|
Xsan 2 Administrator's Guide
(PDF)
Explains how to set up and manage Xsan volumes in a storage area network.
|
Performance |
Guides |
2008-06-09
|