Sorted by Title |
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aglClipBufferRect
(HTML)
(DMG)
(ZIP)
Shows the use of clip regions and buffer rects in AGL.
|
Graphics & Imaging |
2003-01-14
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AGLSurfaceTexture
(HTML)
(DMG)
(ZIP)
Example of render to texture/texture from surface using aglSurfaceTexture.
|
Graphics & Imaging |
2003-07-07
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BlitVBL
(HTML)
(DMG)
(ZIP)
Shows how to have Mac OS X try its best to sync to the VBL for you.
|
Performance |
2003-01-14
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BoingX
(HTML)
(DMG)
(ZIP)
Shows off using Quartz Extreme to provide borderless OpenGL content on the desktop.
|
Graphics & Imaging |
2007-11-06
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CALayerEssentials
(HTML)
(DMG)
(ZIP)
Demonstrates the basics of setting up various Core Animation layers
|
Cocoa, Graphics & Imaging |
2008-09-30
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Carbon GLSnapshot
(HTML)
(DMG)
(ZIP)
Demonstrates the use of OpenGL with Quicktime to capture OpenGL content.
|
Graphics & Imaging |
2003-07-07
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CFPrefTopScores
(HTML)
(DMG)
(ZIP)
How to access globally shared (writable) user preferences without requiring authentication.
|
Carbon, Files & Software Installation, Porting |
2006-10-09
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CGGamma
(HTML)
(DMG)
(ZIP)
Shows how to use CGDirectDisplay calls to manipulate display gamma tables.
|
Graphics & Imaging |
2003-01-14
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CIColorTracking
(HTML)
(DMG)
(ZIP)
An Objective-C applicaton that implements a GPU-based technique to find the location of a uniquely colored object in a scene
|
Graphics & Imaging |
2008-04-24
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Cocoa OpenGL
(HTML)
(DMG)
(ZIP)
Demonstrates using Cocoa with OpenGL, including window setup and event handling.
|
Graphics & Imaging |
2007-10-22
|
CocoaSpeechSynthesisExample
(HTML)
(DMG)
(ZIP)
Shows how to use the Carbon Speech Synthesis API from within a Mac OS X Cocoa application.
|
Speech Technologies |
2007-03-23
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CubePuzzle
(HTML)
(DMG)
(ZIP)
Models a Rubik's Cube using Cocoa and OpenGL
|
Cocoa |
2003-04-21
|
DrawSprocketTestOld
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates basic implementations of DrawSprocket Functions.
|
Carbon, Graphics & Imaging |
2003-10-14
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GeekGameBoard
(HTML)
(DMG)
(ZIP)
Shows how to use Core Animation for the user interface of a board or card game.
|
Cocoa, Graphics & Imaging |
2007-12-19
|
GetMACAddressSample
(HTML)
(DMG)
(ZIP)
Demonstrates how to retrieve the MAC address for each Ethernet interface from the Mac OS X I/O Registry.
|
Networking |
2003-01-14
|
GetPrimaryMACAddress
(HTML)
(DMG)
(ZIP)
Demonstrates retrieving the MAC address of the built-in Ethernet controller. Useful for uniquely identifying a Macintosh system.
|
Networking |
2005-10-27
|
GetSetOptions
(HTML)
(DMG)
(ZIP)
Demonstrates a variety of uses of Open Transport's option management routines.
|
Networking |
2003-01-14
|
GLSLShowpiece
(HTML)
(DMG)
(ZIP)
GLSLShowpiece demonstrates several Vertex and Fragment shaders
|
Graphics & Imaging |
2006-07-17
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GlyphaIVOld
(HTML)
(DMG)
(ZIP)
Deprecated - A basic game implementation in the spirit of Joust meant as demonstation of Sprocket usage.
|
Carbon, Graphics & Imaging |
2003-10-14
|
HID Calibrator
(HTML)
(DMG)
(ZIP)
Human Interface Device Manager Calibrator sample
|
Human Interface Device & Force Feedback, Porting |
2008-05-07
|
HID Config Save
(HTML)
(DMG)
(ZIP)
Human Interface Device Manager Configuration sample
|
Carbon, Human Interface Device & Force Feedback, Porting |
2008-05-07
|
HID Explorer
(HTML)
(DMG)
(ZIP)
Human Interface Device Manager Explorer
|
Human Interface Device & Force Feedback, Porting |
2008-05-07
|
HID LED test tool
(HTML)
(DMG)
(ZIP)
HID Manager sample project that shows how to set and clear keyboard LEDs.
|
Human Interface Device & Force Feedback, Porting |
2008-07-25
|
HID Manager Basics
(HTML)
(DMG)
(ZIP)
Shows basic use of HID Manager for Mac OS X: including device discovery, queues and polling elements.
|
Human Interface Device & Force Feedback |
2003-07-10
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HID Utilities Source
(HTML)
(DMG)
(ZIP)
Shows a high level abstract library for the HID manager.
|
Human Interface Device & Force Feedback |
2003-10-06
|
ImageClient
(HTML)
(DMG)
(ZIP)
Demonstrates how to use CFNetwork for synchronous and asynchronous operations, network diagnostics, proxy navigation, and authentication.
|
Networking |
2005-06-01
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InstallerPluginSample
(HTML)
(DMG)
(ZIP)
Provides instructions for extending software installation using custom plugins
|
Files & Software Installation |
2006-08-30
|
ListMania
(HTML)
(DMG)
(ZIP)
Demonstrates a variety of techniques for using Open Transport's list utility routines.
|
Networking |
2003-01-14
|
MassiveImage
(HTML)
(DMG)
(ZIP)
Shows how to use a CGDataProvider to save a very large image with Image IO
|
Carbon, Cocoa, Graphics & Imaging |
2007-09-27
|
Mode
(HTML)
(DMG)
(ZIP)
Shows how to enumerate displays and list the available modes for each display.
|
Graphics & Imaging |
2003-01-14
|
ModeWhacker
(HTML)
(DMG)
(ZIP)
Shows how to enumerate, select, capture, manipulate, and release displays using the CGDirectDisplay API.
|
Graphics & Imaging |
2003-01-14
|
NoCopyReceives
(HTML)
(DMG)
(ZIP)
Demonstrates using no-copy receives under Open Transport.
|
Networking |
2003-01-14
|
NSGLImage
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates how to texture in OpenGL with an NSImage and/or NSBitmapImageRep
|
Cocoa, Graphics & Imaging |
2004-12-01
|
OpenALExample
(HTML)
(DMG)
(ZIP)
Basic example showing OpenAL usage in a 2D OpenGL environment
|
Audio, Cocoa |
2005-06-01
|
OpenGL Filter Basics Cocoa
(HTML)
(DMG)
(ZIP)
How to use Objective-C and MVC design patterns in installing and utilizing filters in an OpenGL rendering pipeline
|
Cocoa, Graphics & Imaging, Performance |
2008-02-06
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Out of This GWorld
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates the use of offscreen GWorlds and palette animation to simulate animation.
|
Graphics & Imaging |
2003-03-12
|
Quartz Composer Texture
(HTML)
(DMG)
(ZIP)
Shows how to use a Quartz Composer composition as an OpenGL texture.
|
Graphics & Imaging |
2005-06-01
|
RecordAudioToFile
(HTML)
(DMG)
(ZIP)
Demonstrates recording audio to an AAC file using Core Audio
|
Audio |
2007-02-27
|
SetMouseAcclSample
(HTML)
(DMG)
(ZIP)
Find HID System Manager and get/set cursor acceleration
|
Human Interface Device & Force Feedback |
2006-11-28
|
Simple DrawSprocket
(HTML)
(DMG)
(ZIP)
Deprecated - Simple use of DrawSprocket to set screen resolution and size.
|
Carbon, Graphics & Imaging |
2003-07-22
|
SimplePing
(HTML)
(DMG)
(ZIP)
Sample provides simple API to programatically ping a remote host without admin privileges
|
Networking |
2003-10-27
|
SimplePlayThru
(HTML)
(DMG)
(ZIP)
Use the HAL's Audio Output Unit (AUHAL) for device input and output on a single device (play-thru)
|
Audio |
2006-10-25
|
SimpleSpeechRecExample
(HTML)
(DMG)
(ZIP)
Demonstrates how to use the Speech Recognition Manager in a simple application.
|
Speech Technologies |
2003-03-26
|
TexturePerformanceDemo
(HTML)
(DMG)
(ZIP)
OpenGL texture optimization demo for WWDC Session 214
|
Graphics & Imaging |
2005-06-01
|
VertexPerformanceDemo
(HTML)
(DMG)
(ZIP)
Vertex optimization demo for WWDC Session 214
|
Cocoa, Graphics & Imaging |
2005-06-01
|
VideoHardwareInfo
(HTML)
(DMG)
(ZIP)
Query VRAM, Quartz Extreme support, OpenGL extensions and renderer, GLSL version and support.
|
Cocoa, Graphics & Imaging |
2007-05-14
|