NSpGroup_GetInfo
You can use theNSpGroup_GetInfofunction to obtain the group's information structure.
OSStatus NSpGroup_GetInfo ( NSpGameReference inGame, NSpGroupID inGroupID, NSpGroupInfoPtr *outInfo);
inGame- An opaque reference to your game object.
inGroupID- The group you want information about.
outInfo- A pointer to an array of group information structures.
- function result
- A result code of
noErr, or a NetSprocket or Open Transport result code.DESCRIPTION
The group information data structure will be allocated by NetSprocket and the structure will be populated with the group's information. For efficient memory management, theNSpGroupInfodata structure should be released with a call toNSpGroup_ReleaseInfowhen you have finished using it.NetSprocket returns an error if NetSprocket could not build the group information data structure or if the group ID was invalid.