NSpGroup_ReleaseInfo
You can use theNSpGroup_ReleaseInfofunction to release memory held by the group information structure.
void NSpGroup_ReleaseInfo ( NSpGameReference inGame, NSpGroupInfoPtr inInfo);
inGame- An opaque reference to your game object.
inInfo- A pointer to an array of group information structures.
DESCRIPTION
For eachNSpGroup_GetInfocall, you should execute a correspondingNSpGroup_ReleaseInfocall to release the memory held by the group information structure.