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Image Unit Tutorial
(HTML)
(PDF)
Describes how to write image processing kernels and package them for distribution.
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Carbon, Cocoa, Games, Quartz |
2009-05-06
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Color Programming Topics for Cocoa
(HTML)
(PDF)
Explains how applications specify colors and how users choose colors in Cocoa.
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Cocoa |
2009-03-04
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Cocoa Drawing Guide
(HTML)
(PDF)
Explains how to use Cocoa to draw your application's user interface.
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Cocoa |
2009-01-06
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Quartz Composer WebKit Plug-in JavaScript Reference
(HTML)
(PDF)
Describes the API for manipulating Quartz Composer compositions in webpages and Dashboard widgets via the Quartz Composer WebKit Plug-in.
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Quartz |
2009-01-06
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Core Animation Programming Guide
(HTML)
(PDF)
Introduces the main components and services of Core Animation.
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Cocoa, Quartz |
2008-11-13
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Animation Overview
(HTML)
(PDF)
Describes the animation facilities provided by Mac OS X.
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Carbon, Cocoa, Games, Quartz |
2008-10-15
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Handling Unicode Text Editing With MLTE
(HTML)
(PDF)
Explains how to use Apple's multilingual text engine.
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Typography |
2008-10-15
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Quartz Composer Programming Guide
(HTML)
(PDF)
Describes how to used the framework to load, play, and control compositions.
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Carbon, Cocoa, Quartz |
2008-10-15
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vImage Programming Guide
(HTML)
(PDF)
Explains how to use the C programming interface for high-speed vector image processing.
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Performance |
2008-10-15
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OpenGL Shader Builder User Guide
(HTML)
(PDF)
Explains how to use OpenGL Shader Builder to develop and test GPU programs.
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OpenGL, Tools |
2008-06-23
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Core Image Programming Guide
(HTML)
(PDF)
Provides an overview and explains how to use and create image filters and image units.
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Carbon, Cocoa, Games, Quartz |
2008-06-09
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Image Kit Programming Guide
(HTML)
(PDF)
Explains how to support browsing, viewing, editing, and processing images.
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Cocoa, Quartz |
2008-06-09
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OpenGL Programming Guide for Mac OS X
(HTML)
(PDF)
Explains how to use the Apple implementation of OpenGL to create 3D graphics for Cocoa and Carbon applications.
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Games, OpenGL |
2008-06-09
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Core Animation Cookbook
(HTML)
(PDF)
Demonstrates common Core Animation tasks.
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Cocoa, Quartz |
2008-03-11
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Font Handling
(HTML)
(PDF)
Explains the Cocoa font management system and how users select fonts.
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Typography |
2008-02-08
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OpenGL Driver Monitor User Guide
(HTML)
(PDF)
Explains how to view the properties supported by the OpenGL drivers available on the system.
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OpenGL, Tools |
2008-02-08
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OpenGL Profiler User Guide
(HTML)
(PDF)
Explains how to assess the efficiency of an OpenGL application.
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OpenGL, Tools |
2008-02-08
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Apple Type Services for Fonts Programming Guide
(HTML)
(PDF)
Explains how to access fonts using the ATS-based font management API. Includes implementing the Fonts window.
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Typography |
2007-12-11
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PDF Kit Programming Guide
(HTML)
(PDF)
Introduces basic PDF concepts and describes how to use PDF Kit to display PDF documents in your application.
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Carbon, Cocoa, Quartz |
2007-12-11
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Quartz 2D Programming Guide
(HTML)
(PDF)
Explains how to use Quartz 2D. Includes illustrations and sample code.
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Carbon, Quartz |
2007-12-11
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Quartz Composer Custom Patch Programming Guide
(HTML)
(PDF)
Describes how to create custom patches for distribution.
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Cocoa, Quartz |
2007-12-11
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Providing PDF Workflow Options in the Print Dialog
(HTML)
(PDF)
Installation information and examples, including the use of Automator workflows.
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Printing |
2007-10-31
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Quartz Composer User Guide
(HTML)
(PDF)
Explains how to use the Quartz Composer development tool to create motion graphics compositions.
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Cocoa, Quartz, Tools |
2007-07-17
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ATSUI Programming Guide
(HTML)
(PDF)
Explains how to lay out, process, and draw Unicode text.
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Carbon, Typography |
2007-07-10
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Image I/O Programming Guide
(HTML)
(PDF)
Explains how to read and write image data using the Image I/O framework.
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Carbon, Cocoa, Quartz |
2007-07-02
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Resolution Independence Guidelines
(HTML)
(PDF)
Describes resolution independence and how to start updating applications to support high-resolution monitors.
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Carbon, Cocoa |
2007-05-04
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Core Video Programming Guide
(HTML)
(PDF)
Describes Core Video concepts and how to obtain and manipulate video frames using the Core Video API.
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Video |
2007-04-03
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QuickTime Movie Creation Guide
(HTML)
(PDF)
Describes some of the different ways your application can create a new QuickTime movie.
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Video |
2007-01-08
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Extending Printing Dialogs
(HTML)
(PDF)
A guide to developing printing dialog extensions, including basic concepts and a documented Carbon-based sample project.
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Printing |
2006-10-03
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Performance Overview
(HTML)
(PDF)
Introduces the factors that determine performance.
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Performance |
2006-10-03
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Quartz Programming Guide for QuickDraw Developers
(HTML)
(PDF)
Provides strategies to help Carbon programmers replace QuickDraw code with Quartz.
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Carbon, Quartz |
2006-09-05
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Printing Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to support printing in Cocoa applications.
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Cocoa, Printing |
2006-06-28
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Quartz Display Services Programming Topics
(HTML)
(PDF)
Shows how to configure and control display hardware using Quartz Display Services.
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Carbon, Quartz |
2006-06-28
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Animation Programming Guide for Cocoa
(HTML)
(PDF)
Describes how to use Cocoa animation objects to enhance user interface transitions.
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Cocoa |
2006-05-23
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Drawing Performance Guidelines
(HTML)
(PDF)
Guidelines for improving the speed of drawing code.
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Performance, Tools |
2006-04-04
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DVD Playback Services Programming Guide
(HTML)
(PDF)
Explains how to use DVD Playback Services to add DVD-Video playback features to applications.
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Video |
2006-03-08
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Mac OS X Printing System Overview
(HTML)
(PDF)
Introduces Apple's printing architecture. Includes a road map for developing software.
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Printing |
2006-02-07
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QuickTime Compression and Decompression Guide
(HTML)
(PDF)
Describes the QuickTime data compression and decompression technologies.
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QuickTime, Video |
2006-01-10
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QuickTime Movie Playback Programming Guide
(HTML)
(PDF)
Describes how to open and play QuickTime movies using the Carbon and QuickTime API.
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QuickTime |
2005-08-11
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QuickTime Overview
(HTML)
(PDF)
Introduces the main concepts and services of QuickTime.
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QuickTime, Video |
2005-08-11
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Color Management Overview
(HTML)
(PDF)
Introduces basic concepts and defines color spaces.
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Carbon, Cocoa, ColorSync |
2005-07-07
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Creating Printing Presets for iPhoto
(HTML)
(PDF)
Rules for creating and installing printer-specific collections of settings. Includes a sample file.
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Printing |
2005-07-07
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Using PostScript Printer Description Files
(HTML)
(PDF)
Information for printer vendors. Includes installing files, PPD/PDE binding, and grouping features.
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Printing |
2005-07-07
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iSight Programming Guide
(HTML)
(PDF)
Describes the Apple iSight video camera and its enhancements.
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Hardware & Drivers |
2004-10-05
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Supporting Printing in Your Carbon Application
(HTML)
(PDF)
Explains how to support printing in Carbon applications. Includes creating PDFs and porting from Mac OS 9.
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Carbon, Printing |
2004-08-31
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OpenGL Extensions Guide
(HTML)
Information about OpenGL functionality supported in Mac OS X.
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Carbon, OpenGL |
2003-09-10
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Matching Fonts With Font Sync
(HTML)
(PDF)
Conceptual information about comparing and identifying fonts based upon their content.
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Typography |
2003-02-12
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Image Views
(HTML)
(PDF)
Explains how to use Cocoa image views.
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Cocoa |
2002-11-12
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