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Sorted by Resource Type |
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MyCustomColorPicker
(HTML)
(DMG)
(ZIP)
Shows how to write a custom color picker using Cocoa.
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Sample Code |
2006-10-09
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CarbonQuartzComposer_TV
(HTML)
(DMG)
(ZIP)
Demonstrates how to integrate Cocoa based QuartzComposer window into a Carbon based application
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Sample Code |
2006-10-02
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ImageBackground
(HTML)
(DMG)
(ZIP)
Shows how to draw an image in the background of an NSOutlineView and NSTableView.
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Sample Code |
2006-10-02
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Quartz2DBasics
(HTML)
(DMG)
(ZIP)
Carbon and Cocoa sample code demonstrating some basic usage of the Quartz 2D API
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Sample Code |
2006-09-11
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QCFundamentals
(HTML)
(DMG)
(ZIP)
Demonstrates Coordinate, Interpolation, and Iterative systems in Quartz Composer with an amusing animation
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Sample Code |
2006-08-07
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QCGalaxy
(HTML)
(DMG)
(ZIP)
Demonstrates use of Particle Systems and Core Image Filters in Quartz Composer
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Sample Code |
2006-08-07
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LiveVideoMixer3
(HTML)
(DMG)
(ZIP)
LiveVideoMixer3 is extended to support Video In via QTKit
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Sample Code |
2006-08-01
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PDF Annotation Editor
(HTML)
(DMG)
(ZIP)
Demonstrates how to use PDF Kit to examine, edit, and create PDF annotations.
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Sample Code |
2006-07-31
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PDF Calendar
(HTML)
(DMG)
(ZIP)
Demonstrates how to use PDF Kit to create PDF content.
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Sample Code |
2006-07-31
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CarbonCocoaCoreImageTab
(HTML)
(DMG)
(ZIP)
Carbon-based application creates a Cocoa-based web window which used CoreImage filters to transition between tabbed WebViews
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Sample Code |
2006-07-25
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GLSLShowpiece
(HTML)
(DMG)
(ZIP)
GLSLShowpiece demonstrates several Vertex and Fragment shaders
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Sample Code |
2006-07-17
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DragItemAround
(HTML)
(DMG)
(ZIP)
Illustrates creating a custom subclass of NSView.
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Sample Code |
2006-03-16
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PDFKitLinker2
(HTML)
(DMG)
(ZIP)
Demonstrates many aspects of PDFKit including navigation, display modes, searching, and PDFView subclassing.
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Sample Code |
2005-08-10
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CIAnnotation
(HTML)
(DMG)
(ZIP)
Image annotation application using Core Image Filters. Demonstrates creation and usage of Image Units.
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Sample Code |
2005-08-01
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VideoViewer
(HTML)
(DMG)
(ZIP)
Simple example of video rendering using QuickTime visual contexts, OpenGL, Core Video and Core Image.
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Sample Code |
2005-08-01
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QTCoreImage101
(HTML)
(DMG)
(ZIP)
Demonstrates how to render a QuickTime Movie using Core Image filters and the new video pipeline.
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Sample Code |
2005-07-19
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Quartz Composer QCTV
(HTML)
(DMG)
(ZIP)
Shows how to build a fake TV system using Quartz Composer as the foundation motion graphics.
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Sample Code |
2005-07-06
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Reducer
(HTML)
(DMG)
(ZIP)
Simple utility for rescaling bitmapped images. Demonstrates use of Core Image, NSAnimation, view drawing redirection.
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Sample Code |
2005-06-06
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UnsharpMask
(HTML)
(DMG)
(ZIP)
Demonstrates how to build Automator actions using Cocoa frameworks.
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Sample Code |
2005-06-06
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Link Snoop
(HTML)
(DMG)
(ZIP)
Shows how to use PDFKit to scan for and highlight link annotations in PDFs.
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Sample Code |
2005-06-01
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Quartz Composer Live DV
(HTML)
(DMG)
(ZIP)
Shows how to export a Quartz Composer composition as a real-time DV stream on the FireWire port.
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Sample Code |
2005-06-01
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Quartz Composer Matrix
(HTML)
(DMG)
(ZIP)
Shows how to use Quartz Composer to display a QuickTime movie as a series of frames in a 3D world.
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Sample Code |
2005-06-01
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Quartz Composer Offline Rendering
(HTML)
(DMG)
(ZIP)
Shows how to render a Quartz Composer composition as a series of images using an OpenGL pBuffer.
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Sample Code |
2005-06-01
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Quartz Composer Texture
(HTML)
(DMG)
(ZIP)
Shows how to use a Quartz Composer composition as an OpenGL texture.
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Sample Code |
2005-06-01
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Quartz Composer WWDC 2005 Composition
(HTML)
(DMG)
(ZIP)
Shows how to build a parameterized motion graphics composition with Quartz Composer.
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Sample Code |
2005-06-01
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Quartz Composer WWDC 2005 TextEdit
(HTML)
(DMG)
(ZIP)
Demonstrate how to modify TextEdit's about dialog to display a Quartz Composer composition.
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Sample Code |
2005-06-01
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QuartzLines
(HTML)
(DMG)
(ZIP)
Drawing Lines using Quartz's CGPath & CGContextStrokeLineSegments functions.
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Sample Code |
2005-06-01
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TexturePerformanceDemo
(HTML)
(DMG)
(ZIP)
OpenGL texture optimization demo for WWDC Session 214
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Sample Code |
2005-06-01
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VertexPerformanceDemo
(HTML)
(DMG)
(ZIP)
Vertex optimization demo for WWDC Session 214
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Sample Code |
2005-06-01
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Worm
(HTML)
(DMG)
(ZIP)
NSView performance demonstration. Uses a periodic timer to get best performance with Coalesced Update feature.
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Sample Code |
2005-06-01
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NSGLImage
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates how to texture in OpenGL with an NSImage and/or NSBitmapImageRep
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Sample Code |
2004-12-01
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Video Hardware Info
(HTML)
(DMG)
(ZIP)
Sample demonstrates how to query the video hardware for useful information.
|
Sample Code |
2004-02-12
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NSOpenGL Fullscreen
(HTML)
(DMG)
(ZIP)
Demonstrates how to create and switch between windowed and fullscreen OpenGL contexts using NSOpenGL.
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Sample Code |
2004-02-11
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ColorMatching
(HTML)
(DMG)
(ZIP)
Performs simple color matching of images using ColorSync or the QuickTime 6.4 Graphics Importers.
|
Sample Code |
2003-12-18
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OpenGL Screensaver
(HTML)
(DMG)
(ZIP)
Demonstrates how to integrate OpenGL drawing into a standard Cocoa screen saver on Mac OS X.
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Sample Code |
2003-12-10
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RGB ValueTransformers
(HTML)
(DMG)
(ZIP)
Supersedes the "RGB Image sample". Sample now uses bindings. Color separation now done in an NSValueTransformer subclass.
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Sample Code |
2003-11-18
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FancyAbout
(HTML)
(DMG)
(ZIP)
Demonstrates several visual effects for "About..." panels such as scrolling text, window without a title bar, and ways to dismiss the window.
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Sample Code |
2003-10-27
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Cocoa CG aliasing demo
(HTML)
(DMG)
(ZIP)
Shows how to draw both aliased and anti-aliased text and graphics using Quartz and Cocoa.
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Sample Code |
2003-07-17
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Cocoa CG arc demo
(HTML)
(DMG)
(ZIP)
Shows how to draw both aliased and anti-aliased arcs using Quartz and Cocoa.
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Sample Code |
2003-07-17
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Monochrome Image
(HTML)
(DMG)
(ZIP)
Applies the NTSC color weighting formula to an image to generate a monochrome version of the image.
|
Sample Code |
2003-07-16
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VBL
(HTML)
(DMG)
(ZIP)
A simple example of how to create an OpenGLView in AppKit.
|
Sample Code |
2003-07-07
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FunkyOverlayWindow
(HTML)
(DMG)
(ZIP)
Demonstrates several window layering, transparency and widget interaction techniques in Cocoa.
|
Sample Code |
2003-05-08
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CubePuzzle
(HTML)
(DMG)
(ZIP)
Models a Rubik's Cube using Cocoa and OpenGL
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Sample Code |
2003-04-21
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GLChildWindowDemo
(HTML)
(DMG)
(ZIP)
Shows using Cocoa's child windows and Quartz Extreme to provide 2D/3D overlays above 3D content.
|
Sample Code |
2003-04-21
|
OpenGLCompositorLab
(HTML)
(DMG)
(ZIP)
Demonstrates using OpenGL to composite multiple sources in hardware. Requires NVIDIA GeForce 4 Ti hardware.
|
Sample Code |
2003-04-21
|
Image Difference
(HTML)
(DMG)
(ZIP)
Demonstrates a way to use Quartz's compositing capability to find the difference between two images.
|
Sample Code |
2003-01-30
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PDFView
(HTML)
(DMG)
(ZIP)
Shows how to display or print a multi-page PDF document and scroll an NSscrollview's contents by dragging.
|
Sample Code |
2003-01-23
|
CGDrawPicture
(HTML)
(DMG)
(ZIP)
Deprecated - Shows how to use the QDPictDrawToCGContext API.
|
Sample Code |
2003-01-14
|
Color Sampler
(HTML)
(DMG)
(ZIP)
Demonstrates one way to sample the color at a given point in an NSView.
|
Sample Code |
2003-01-14
|
ColorBars
(HTML)
(DMG)
(ZIP)
Shows how to enumerate, select, capture, manipulate, draw to, and release displays using the CGDirectDisplay API.
|
Sample Code |
2003-01-14
|
ColorSyncDevices-Cocoa
(HTML)
(DMG)
(ZIP)
Demonstrates how to use the new ColorSync Device Manager routines in the Cocoa environment.
|
Sample Code |
2003-01-14
|
Cropped Image
(HTML)
(DMG)
(ZIP)
Demonstrates how to extract a sub-image from another image, and some ways of indicating a selection.
|
Sample Code |
2003-01-14
|
CTMClip
(HTML)
(DMG)
(ZIP)
Deprecated - Shows how to manipulate the Quartz 2D Current Transform Matrix (CTM) for image drawing with clipping.
|
Sample Code |
2003-01-14
|
CTMDemo
(HTML)
(DMG)
(ZIP)
Deprecated - Shows how to manipulate the Quartz 2D Current Transform Matrix (CTM) for image drawing without clipping.
|
Sample Code |
2003-01-14
|
Polygons
(HTML)
(DMG)
(ZIP)
Demonstrates the NSBezierPath class, as well as the manipulation of NSView's coordinate space for convenience.
|
Sample Code |
2003-01-14
|
QTtoCG
(HTML)
(DMG)
(ZIP)
Shows how to create a CGImageRef with the proper ColorSync profile from a QuickTime image on disk.
|
Sample Code |
2003-01-14
|
Quartz EB
(HTML)
(DMG)
(ZIP)
WWDC 2001 Early Bird Quartz 2D tutorial of vector drawing and PDF import/export.
|
Sample Code |
2003-01-14
|
RGB Image
(HTML)
(DMG)
(ZIP)
Demonstrates compositing to separate an NSimage into its RGB components, and how to recombine those components.
|
Sample Code |
2003-01-14
|
RoundTransparentWindow
(HTML)
(DMG)
(ZIP)
Creating (in Cocoa) custom-shaped windows and transparent window content; plus changing the shape of windows dynamically.
|
Sample Code |
2003-01-14
|
SimpleCocoaJavaMovieCocoa
(HTML)
(DMG)
(ZIP)
Deprecated - Shows how to use the NSMovieView and NSMovie Cocoa Java AppKit classes.
|
Sample Code |
2003-01-14
|
SonOfSillyBalls
(HTML)
(DMG)
(ZIP)
Draws a bunch of randomly colored, randomly placed, silly balls in a window on the screen.
|
Sample Code |
2003-01-14
|
Tinted Image
(HTML)
(DMG)
(ZIP)
Demonstrates the use of an NSImage as an off-screen drawing destination.
|
Sample Code |
2003-01-14
|
Transformed Image
(HTML)
(DMG)
(ZIP)
Shows the effects of a rendering an NSImage in a transformed coordinate space.
|
Sample Code |
2003-01-14
|
Working Around Incorrect -needsToDrawRect: Behavior in Custom View Classes
(HTML)
TN2107: Describes how to work around a bug in NSView's -needsToDrawRect: method.
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Technical Notes |
2007-01-22
|
Making the most of Cocoa bindings in Quartz Composer
(HTML)
TN2146: Describes how to best use Cocoa bindings with Quartz Composer.
|
Technical Notes |
2006-03-03
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Getting images in and out from Quartz Composer compositions
(HTML)
TN2143: Describes how to efficiently pass images into and out of Quartz Composer
|
Technical Notes |
2005-10-04
|
OpenGL Release Highlights - Mac OS X 10.3 Panther
(HTML)
TN2131: Contains a list of bugs along with a short description on a release-by-release basis
|
Technical Notes |
2005-02-04
|
Understanding and Detecting OpenGL Functionality
(HTML)
TN2080: Discusses OpenGL API design, and how to access the full power of hardware and software renderers.
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Technical Notes |
2003-12-29
|
Driving OpenGL Rendering Loops
(HTML)
QA1385: Using Core Video display links (CVDisplayLink) or Cocoa timers (NSTimer) to drive an OpenGL rendering loop
|
Technical Q&As |
2009-05-01
|
Core Animation properties and Reference Counting
(HTML)
QA1565: Describes a discrepancy between the property declarations in Core Animation and the actual behavior.
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Technical Q&As |
2008-11-24
|
Animating the frame of a CALayer.
(HTML)
QA1620: Explains how the frame property of a layer interacts with animations.
|
Technical Q&As |
2008-10-24
|
Getting the pixel data from a CGImage object
(HTML)
QA1509: Describes how to access the pixel data of a CGImage object
|
Technical Q&As |
2008-08-27
|
Requirements for Quartz GL
(HTML)
QA1536: Describes the requirements for enabling Quartz GL.
|
Technical Q&As |
2008-08-08
|
How do I get the hexadecimal value of an NSColor object?
(HTML)
QA1576: Describes how to convert an NSColor object to its Hexadecimal value.
|
Technical Q&As |
2007-12-19
|
How to measure CG text
(HTML)
QA1051: Explains how to measure Core Graphics text.
|
Technical Q&As |
2007-08-02
|
CGBitmapContextCreate Supported Color Spaces
(HTML)
QA1037: Lists the color space and alpha info combinations currently supported by CGBitmapContextCreate.
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Technical Q&As |
2007-07-18
|
Using UTIs to Identify Image Files
(HTML)
QA1518: Explains how to use Uniform Type Identifiers to identify what files can be opened at images.
|
Technical Q&As |
2007-05-11
|
Debugging Graphics with QuartzDebug
(HTML)
()
QA1236: Explains how to use QuartzDebug to debug graphics issues.
|
Technical Q&As |
2006-01-12
|
How can I optimize a Quartz Composer composition depending on the hardware it runs on?
(HTML)
QA1433: Explains how to design compositions that adapt to the hardware limitations.
|
Technical Q&As |
2005-06-01
|
Finding an NSView's current magnification.
(HTML)
QA1346: How to discover the current magnification (zoom level) of any NSView.
|
Technical Q&As |
2005-03-08
|
NSOpenGLView redraw problems after a window is closed and re-opened.
(HTML)
QA1353: Workaround for NSOpenGLView failure to draw after its window is closed and re-opened.
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Technical Q&As |
2004-12-03
|
Using Interface Builder's NSOpenGLView or Custom View objects for an OpenGL application
(HTML)
QA1167: Describes usage cases for both NSOpenGLViews and Custom Views for Cocoa OpenGL applications
|
Technical Q&As |
2004-10-28
|
How do I determine how much VRAM is available on my video card?
(HTML)
QA1168: Using Core Graphics and IOKit to find the physical size of VRAM on installed hardware.
|
Technical Q&As |
2004-10-11
|
Setting the ColorSync profile for a NSBitmapImageRep object
(HTML)
QA1369: Setting the ColorSync profile for a NSBitmapImageRep object
|
Technical Q&As |
2004-09-08
|
Shearing a Coordinate Space with NSAffineTransform
(HTML)
()
QA1332: Describes a simple way to shear coordinate spaces by adding a few methods to the NSAffineTransform class.
|
Technical Q&As |
2004-01-29
|
CGImageRef contents are immutable
(HTML)
()
QA1276: Explains that CGImageRef contents are considered immutable once created.
|
Technical Q&As |
2003-07-17
|
Is ColorSync thread safe?
(HTML)
()
QA1261: Discusses ColorSync thread-safety issues.
|
Technical Q&As |
2003-04-17
|
Quartz 2D Thread Safety
(HTML)
()
QA1238: Explains the thread-safety issues for the Quartz 2D API.
|
Technical Q&As |
2003-02-25
|
How do I tell if a particular display is being hardware accelerated by Quartz Extreme?
(HTML)
()
QA1218: Describes how to use CGDisplayUsesOpenGLAcceleration to see if a display is accelerated or not.
|
Technical Q&As |
2002-12-04
|
How can I programmatically determine the DPI of the current video mode?
(HTML)
()
QA1217: Describes how to compute the DPI for a given display in a given mode using Core Graphics.
|
Technical Q&As |
2002-12-02
|
Quartz 2D Interpolation
(HTML)
()
QA1186: Explains how to control Quartz 2D's image interpolation.
|
Technical Q&As |
2002-10-29
|
CGContextClosePath
(HTML)
QA1046: Explains when you should call CGContextClosePath.
|
Technical Q&As |
2001-10-02
|
Saving the current Core Graphics Path
(HTML)
QA1056: Explains that the Core Graphics save and restore GState APIs do not affect the path.
|
Technical Q&As |
2001-10-02
|
CGContext Bounds
(HTML)
QA1048: Explains how to determine the bounds of a CGContext.
|
Technical Q&As |
2001-07-02
|
CGContextAddLineToPoint, CGContextAddCurveToPoint, et. al.
(HTML)
QA1049: Explains why the CGContextAddXYZ APIs don't draw anything immediately.
|
Technical Q&As |
2001-07-02
|
Drawing a Path Multiple Times
(HTML)
QA1047: Explains that path drawing operations consume the path.
|
Technical Q&As |
2001-07-02
|
Turning Off Core Graphics Clipping
(HTML)
QA1050: Explains how to clear the clipping path for a CGContext.
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Technical Q&As |
2001-07-02
|
Unexpected CG state changes
(HTML)
QA1045: Explains why the Core Graphics drawing state sometimes changes for no apparent reason.
|
Technical Q&As |
2001-07-02
|