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VideoHardwareInfo
(HTML)
(DMG)
(ZIP)
Query VRAM, Quartz Extreme support, OpenGL extensions and renderer, GLSL version and support.
|
Games |
Sample Code |
2007-05-14
|
2D Graphics Release Notes for Mac OS X v10.5
(HTML)
Describes the changes and issues related to Core Image and Quartz 2D in Mac OS X v10.5.
|
Graphics & Imaging |
Release Notes |
2008-04-08
|
AGL Changes for Mac OS X Leopard (v. 10.5)
(HTML)
QA1523: This Q&A describes the new and deprecated APIs for Apple OpenGL (AGL)
|
Graphics & Imaging |
Technical Q&As |
2008-01-04
|
AGL Reference
(HTML)
(PDF)
Describes the Apple graphics library for Carbon applications that use OpenGL.
|
Graphics & Imaging |
Reference |
2007-10-31
|
AGL Reference Update
(HTML)
(PDF)
Summarizes the symbols added to the AGL framework.
|
Graphics & Imaging |
Release Notes |
2007-07-18
|
aglClipBufferRect
(HTML)
(DMG)
(ZIP)
Shows the use of clip regions and buffer rects in AGL.
|
Graphics & Imaging |
Sample Code |
2003-01-14
|
AGLSurfaceTexture
(HTML)
(DMG)
(ZIP)
Example of render to texture/texture from surface using aglSurfaceTexture.
|
Graphics & Imaging |
Sample Code |
2003-07-07
|
Animating the frame of a CALayer.
(HTML)
QA1620: Explains how the frame property of a layer interacts with animations.
|
Graphics & Imaging |
Technical Q&As |
2008-10-24
|
Animation Overview
(HTML)
(PDF)
Describes the animation facilities provided by Mac OS X.
|
Graphics & Imaging |
Guides |
2008-10-15
|
Animation Programming Guide for Cocoa
(HTML)
(PDF)
Describes how to use Cocoa animation objects to enhance user interface transitions.
|
Graphics & Imaging |
Guides |
2006-05-23
|
Apple Game Sprockets Reference
(HTML)
(PDF)
Deprecated - Describes the programming interface defined by Game Sprockets. Replaced by Quartz Display Services.
|
Graphics & Imaging |
Reference |
2006-07-13
|
Apple RGB and Generic RGB profiles explained
(HTML)
QA1430: Discusses use of the Apple RGB and Generic RGB profiles for untagged data on Mac OS X
|
Graphics & Imaging |
Technical Q&As |
2005-10-17
|
Apple Type Services for Fonts Programming Guide
(HTML)
(PDF)
Explains how to access fonts using the ATS-based font management API. Includes implementing the Fonts window.
|
Graphics & Imaging |
Guides |
2007-12-11
|
Apple Type Services for Fonts Reference
(HTML)
(PDF)
Describes the C API for ATS-based font access and management.
|
Graphics & Imaging |
Reference |
2007-12-11
|
Application Kit Framework Reference
(HTML)
(PDF)
Describes the interface for all things related to an application's user interface.
|
Graphics & Imaging |
Reference |
2008-11-19
|
Application Services Framework Reference
(HTML)
(PDF)
Describes the API for a number of services--such as Quartz 2D and ATSUI--that are essential to Carbon applications.
|
Graphics & Imaging |
Reference |
2007-10-31
|
Application Services Reference Update
(HTML)
(PDF)
Summarizes the symbols added to the Application Services framework.
|
Graphics & Imaging |
Release Notes |
2007-07-18
|
ATSUI Programming Guide
(HTML)
(PDF)
Explains how to lay out, process, and draw Unicode text.
|
Graphics & Imaging |
Guides |
2007-07-10
|
ATSUI Reference
(HTML)
(PDF)
Describes the C API for rendering Unicode-encoded text with advanced typographic features.
|
Graphics & Imaging |
Reference |
2007-06-28
|
Availability of Quartz Composer Patches in Web Kit
(HTML)
QA1505: Details which Quartz Composer patches are available in Web Kit
|
Graphics & Imaging |
Technical Q&As |
2007-03-05
|
BasicCocoaAnimations
(HTML)
(DMG)
(ZIP)
"BasicCocoaAnimations" demonstrates the use of the animator proxy to easily animate Cocoa views and windows.
|
Graphics & Imaging |
Sample Code |
2007-06-11
|
BlitNoVBL
(HTML)
(DMG)
(ZIP)
Shows how to draw directly to the screen without syncing to the VBL of the monitor.
|
Graphics & Imaging |
Sample Code |
2003-01-14
|
BlitVBL
(HTML)
(DMG)
(ZIP)
Shows how to have Mac OS X try its best to sync to the VBL for you.
|
Graphics & Imaging |
Sample Code |
2003-01-14
|
BoingX
(HTML)
(DMG)
(ZIP)
Shows off using Quartz Extreme to provide borderless OpenGL content on the desktop.
|
Graphics & Imaging |
Sample Code |
2007-11-06
|
Boinx Starts with Sample Code: FotoMagico Is a Powerful Digital Slideshow
(HTML)
Starting with Apple sample code, tools and technologies, Boinx wrote FotoMagico in a matter of months.
|
Graphics & Imaging |
Articles |
2007-12-11
|
Building WingNuts in Xcode with OpenGL: Freeverse Creates a Great Mac-only Game
(HTML)
Read how Freeverse created their award-winning Mac-only game, WingNuts 2, using Core Image, Interface Builder, Xcode, and OpenGL.
|
Graphics & Imaging |
Articles |
2007-05-15
|
CAAction Protocol Reference
(HTML)
(PDF)
Describes the interface for receiving actions initiated by a layer.
|
Graphics & Imaging |
Reference |
2007-07-24
|
CAAnimation Class Reference
(HTML)
(PDF)
Describes the interface for managing the actions and timing of an animation.
|
Graphics & Imaging |
Reference |
2007-10-31
|
CAAnimationGroup Class Reference
(HTML)
(PDF)
Describes a grouping of multiple animations into a single animation.
|
Graphics & Imaging |
Reference |
2008-03-11
|
CABasicAnimation Class Reference
(HTML)
(PDF)
Describes the basic interpolation of a layer property.
|
Graphics & Imaging |
Reference |
2007-07-24
|
CAConstraint Class Reference
(HTML)
(PDF)
Describes a single geometric constraint between two layers.
|
Graphics & Imaging |
Reference |
2007-07-24
|
CAConstraintLayoutManager Class Reference
(HTML)
(PDF)
Describes a layout manager that applies a set of constraints to a layer tree.
|
Graphics & Imaging |
Reference |
2007-12-11
|
CAKeyframeAnimation Class Reference
(HTML)
(PDF)
Describes an animation that provides keyframe interpolation of a layer property.
|
Graphics & Imaging |
Reference |
2007-07-24
|
CALayer Class Reference
(HTML)
(PDF)
Describes a node of animated visual content.
|
Graphics & Imaging |
Reference |
2009-02-04
|
CALayerEssentials
(HTML)
(DMG)
(ZIP)
Demonstrates the basics of setting up various Core Animation layers
|
Graphics & Imaging |
Sample Code |
2008-09-30
|
CALayoutManager Protocol Reference
(HTML)
(PDF)
Describes the interface for receiving requests to arrange a layout tree.
|
Graphics & Imaging |
Reference |
2007-07-24
|
CalcCMask and SeedCFill in Carbon
(HTML)
()
QD62: Explains how to use CalcCMask and SeedCFill in Carbon even though Carbon doesn't support OpenPort.
|
Graphics & Imaging |
Technical Q&As |
2000-11-08
|
CAMediaTiming Protocol Reference
(HTML)
(PDF)
Describes the interface for the time behavior of an animation.
|
Graphics & Imaging |
Reference |
2009-03-04
|
CAMediaTimingFunction Class Reference
(HTML)
(PDF)
Describes the pacing of an animation as a timing curve.
|
Graphics & Imaging |
Reference |
2008-07-11
|
CAOpenGLLayer Class Reference
(HTML)
(PDF)
Describes a layer that acts as a target for OpenGL commands.
|
Graphics & Imaging |
Reference |
2008-03-11
|
CAPropertyAnimation Class Reference
(HTML)
(PDF)
Describes the interface for manipulating values of layer properties.
|
Graphics & Imaging |
Reference |
2007-07-24
|
Carbon Full Screen Conundrums
(HTML)
QA1068: Describes the available Mac OS X DrawSprocket services.
|
Graphics & Imaging |
Technical Q&As |
2001-08-20
|
Carbon GLSnapshot
(HTML)
(DMG)
(ZIP)
Demonstrates the use of OpenGL with Quicktime to capture OpenGL content.
|
Graphics & Imaging |
Sample Code |
2003-07-07
|
Carbon Printing Reference
(HTML)
(PDF)
Describes the C API used by Carbon applications to provide a user interface for printing.
|
Graphics & Imaging |
Reference |
2007-07-24
|
Carbon Resolution Independence Release Notes
(HTML)
|
Graphics & Imaging |
Release Notes |
2005-04-29
|
CarbonCocoaCoreImageTab
(HTML)
(DMG)
(ZIP)
Carbon-based application creates a Cocoa-based web window which used CoreImage filters to transition between tabbed WebViews
|
Graphics & Imaging |
Sample Code |
2006-07-25
|
CarbonQuartzComposer_TV
(HTML)
(DMG)
(ZIP)
Demonstrates how to integrate Cocoa based QuartzComposer window into a Carbon based application
|
Graphics & Imaging |
Sample Code |
2006-10-02
|
CarbonQuartzDrawingWPrinting
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates mixing QuickDraw and Quartz 2D drawing both on screen and during printing.
|
Graphics & Imaging |
Sample Code |
2003-01-14
|
CarbonSketch
(HTML)
(DMG)
(ZIP)
Core Graphics only example of a Sketch application implemented with HIToolbox. Shows 1x1-CGBitmapContext for hit-testing, printing.
|
Graphics & Imaging |
Sample Code |
2005-03-23
|
CARenderer Class Reference
(HTML)
(PDF)
Describes an object that draws a layer to a Core Graphics context.
|
Graphics & Imaging |
Reference |
2008-04-30
|
CAScrollLayer Class Reference
(HTML)
(PDF)
Describes a layer that displays a scrollable portion of another layer.
|
Graphics & Imaging |
Reference |
2007-07-24
|
CATextLayer Class Reference
(HTML)
(PDF)
Describes a layer that draws text.
|
Graphics & Imaging |
Reference |
2007-12-11
|
CATiledLayer Class Reference
(HTML)
(PDF)
Describes a layer that draws tiles of content as needed.
|
Graphics & Imaging |
Reference |
2007-07-24
|
CATransaction Class Reference
(HTML)
(PDF)
Describes a batch of Core Animation updates that are applied to a render tree atomically.
|
Graphics & Imaging |
Reference |
2007-07-24
|
CATransition Class Reference
(HTML)
(PDF)
Describes the class that provides transition animations to layers.
|
Graphics & Imaging |
Reference |
2007-10-31
|
CGAffineTransform Reference
(HTML)
(PDF)
Describes the functions for creating and applying affine transformations.
|
Graphics & Imaging |
Reference |
2008-04-08
|
CGBitmapContext Reference
(HTML)
(PDF)
Describes an opaque type for managing drawing operations in a bitmap.
|
Graphics & Imaging |
Reference |
2007-06-28
|
CGBitmapContextCreate Supported Color Spaces
(HTML)
QA1037: Lists the color space and alpha info combinations currently supported by CGBitmapContextCreate.
|
Graphics & Imaging |
Technical Q&As |
2007-07-18
|
CGColor Reference
(HTML)
(PDF)
Describes a representation of color and opacity (alpha value).
|
Graphics & Imaging |
Reference |
2006-12-22
|
CGColorSpace Reference
(HTML)
(PDF)
Describes an opaque type for specifying color space information.
|
Graphics & Imaging |
Reference |
2008-09-09
|
CGContext Bounds
(HTML)
QA1048: Explains how to determine the bounds of a CGContext.
|
Graphics & Imaging |
Technical Q&As |
2001-07-02
|
CGContext Reference
(HTML)
(PDF)
Describes a Quartz 2D drawing destination.
|
Graphics & Imaging |
Reference |
2008-04-08
|
CGContextAddLineToPoint, CGContextAddCurveToPoint, et. al.
(HTML)
QA1049: Explains why the CGContextAddXYZ APIs don't draw anything immediately.
|
Graphics & Imaging |
Technical Q&As |
2001-07-02
|
CGContextClosePath
(HTML)
QA1046: Explains when you should call CGContextClosePath.
|
Graphics & Imaging |
Technical Q&As |
2001-10-02
|
CGDataConsumer Reference
(HTML)
(PDF)
Describes an opaque data type for writing image or PDF data.
|
Graphics & Imaging |
Reference |
2006-12-22
|
CGDataProvider Reference
(HTML)
(PDF)
Describes an opaque data type for reading image data.
|
Graphics & Imaging |
Reference |
2009-01-06
|
CGDrawPicture
(HTML)
(DMG)
(ZIP)
Deprecated - Shows how to use the QDPictDrawToCGContext API.
|
Graphics & Imaging |
Sample Code |
2003-01-14
|
CGFont Reference
(HTML)
(PDF)
Describes a representation of a font.
|
Graphics & Imaging |
Reference |
2007-07-17
|
CGFunction Reference
(HTML)
(PDF)
Describes a facility for defining and using callback functions.
|
Graphics & Imaging |
Reference |
2006-12-22
|
CGGamma
(HTML)
(DMG)
(ZIP)
Shows how to use CGDirectDisplay calls to manipulate display gamma tables.
|
Graphics & Imaging |
Sample Code |
2003-01-14
|
CGGeometry Reference
(HTML)
(PDF)
Describes structures and functions for manipulating points, rectangles, and sizes.
|
Graphics & Imaging |
Reference |
2009-01-06
|
CGGLContext Reference
(HTML)
(PDF)
Describes a graphics context for OpenGL commands. Not recommended
|
Graphics & Imaging |
Reference |
2006-12-22
|
CGGradient Reference
(HTML)
(PDF)
Describes the functions that create and operate on Quartz gradient objects.
|
Graphics & Imaging |
Reference |
2007-05-01
|
CGImage Reference
(HTML)
(PDF)
Describes a representation of an image.
|
Graphics & Imaging |
Reference |
2008-04-08
|
CGImageDestination Reference
(HTML)
(PDF)
Describes the opaque type for writing image data.
|
Graphics & Imaging |
Reference |
2007-05-04
|
CGImageProperties Reference
(HTML)
(PDF)
Describes property constants for source and destination images.
|
Graphics & Imaging |
Reference |
2007-10-31
|
CGImageRef contents are immutable
(HTML)
()
QA1276: Explains that CGImageRef contents are considered immutable once created.
|
Graphics & Imaging |
Technical Q&As |
2003-07-17
|
CGImageSource Reference
(HTML)
(PDF)
Describes the opaque type for reading image data.
|
Graphics & Imaging |
Reference |
2007-12-04
|
CGL Reference
(HTML)
(PDF)
Describes Apple's low level interface for OpenGL contexts.
|
Graphics & Imaging |
Reference |
2007-06-28
|
CGLayer Reference
(HTML)
(PDF)
Describes the opaque type for creating and drawing to a Quartz layer.
|
Graphics & Imaging |
Reference |
2006-12-22
|
CGPath Reference
(HTML)
(PDF)
Describes a vector-based path consisting of line and curve segments.
|
Graphics & Imaging |
Reference |
2006-12-22
|
CGPattern Reference
(HTML)
(PDF)
Describes a representation of a fill pattern.
|
Graphics & Imaging |
Reference |
2006-12-22
|
CGPDFArray Reference
(HTML)
(PDF)
Describes an array structure in a PDF document.
|
Graphics & Imaging |
Reference |
2008-10-15
|
CGPDFContentStream Reference
(HTML)
(PDF)
Describes the appearance of a PDF page.
|
Graphics & Imaging |
Reference |
2008-10-15
|
CGPDFContext Reference
(HTML)
(PDF)
Describes a Quartz PDF drawing destination.
|
Graphics & Imaging |
Reference |
2007-10-31
|
CGPDFDictionary Reference
(HTML)
(PDF)
Describes a dictionary structure in a PDF document.
|
Graphics & Imaging |
Reference |
2008-10-15
|
CGPDFDocument Reference
(HTML)
(PDF)
Describes a document containing PDF data.
|
Graphics & Imaging |
Reference |
2006-12-22
|
CGPDFObject Reference
(HTML)
(PDF)
Describes a PDF object in a PDF document.
|
Graphics & Imaging |
Reference |
2008-10-15
|
CGPDFOperatorTable Reference
(HTML)
(PDF)
Describes a collection of PDF operators and associated callback functions.
|
Graphics & Imaging |
Reference |
2009-03-04
|
CGPDFPage Reference
(HTML)
(PDF)
Describes a page in a PDF document.
|
Graphics & Imaging |
Reference |
2008-04-08
|
CGPDFScanner Reference
(HTML)
(PDF)
Describes an opaque type for parsing a PDF content stream.
|
Graphics & Imaging |
Reference |
2008-10-15
|
CGPDFStream Reference
(HTML)
(PDF)
Describes a PDF data stream, which typically represents an image or a page description.
|
Graphics & Imaging |
Reference |
2008-10-15
|
CGPDFString Reference
(HTML)
(PDF)
Describes a character string in a PDF document.
|
Graphics & Imaging |
Reference |
2008-10-15
|
CGPSConverter Reference
(HTML)
(PDF)
Describes an opaque type for converting PostScript data to PDF data.
|
Graphics & Imaging |
Reference |
2006-12-22
|
CGShading Reference
(HTML)
(PDF)
Describes a gradient fill pattern.
|
Graphics & Imaging |
Reference |
2006-12-22
|
CIAnnotation
(HTML)
(DMG)
(ZIP)
Image annotation application using Core Image Filters. Demonstrates creation and usage of Image Units.
|
Graphics & Imaging |
Sample Code |
2005-08-01
|
CIColor Additions Reference
(HTML)
(PDF)
Describes additions to support Cocoa color information.
|
Graphics & Imaging |
Reference |
2006-05-23
|
CIColor Class Reference
(HTML)
(PDF)
Describes the class used to manage color values and color spaces for Core Image filters.
|
Graphics & Imaging |
Reference |
2006-12-05
|
CIColorTracking
(HTML)
(DMG)
(ZIP)
An Objective-C applicaton that implements a GPU-based technique to find the location of a uniquely colored object in a scene
|
Graphics & Imaging |
Sample Code |
2008-04-24
|
CIContext Class Reference
(HTML)
(PDF)
Describes the class that provides an evaluation context for rendering a Core Image image through Quartz 2D or OpenGL.
|
Graphics & Imaging |
Reference |
2007-03-16
|