Sort by Title |
Sorted by Topic |
Sort by Date |
CocoaSpeechSynthesisExample
(HTML)
(DMG)
(ZIP)
Shows how to use the Carbon Speech Synthesis API from within a Mac OS X Cocoa application.
|
Games |
2007-03-23
|
CubePuzzle
(HTML)
(DMG)
(ZIP)
Models a Rubik's Cube using Cocoa and OpenGL
|
Games |
2003-04-21
|
DrawSprocketTestOld
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates basic implementations of DrawSprocket Functions.
|
Games |
2003-10-14
|
GeekGameBoard
(HTML)
(DMG)
(ZIP)
Shows how to use Core Animation for the user interface of a board or card game.
|
Games |
2007-12-19
|
GetMACAddressSample
(HTML)
(DMG)
(ZIP)
Demonstrates how to retrieve the MAC address for each Ethernet interface from the Mac OS X I/O Registry.
|
Games |
2003-01-14
|
GetPrimaryMACAddress
(HTML)
(DMG)
(ZIP)
Demonstrates retrieving the MAC address of the built-in Ethernet controller. Useful for uniquely identifying a Macintosh system.
|
Games |
2005-10-27
|
GetSetOptions
(HTML)
(DMG)
(ZIP)
Demonstrates a variety of uses of Open Transport's option management routines.
|
Games |
2003-01-14
|
GLSLShowpiece
(HTML)
(DMG)
(ZIP)
GLSLShowpiece demonstrates several Vertex and Fragment shaders
|
Games |
2006-07-17
|
GlyphaIVOld
(HTML)
(DMG)
(ZIP)
Deprecated - A basic game implementation in the spirit of Joust meant as demonstation of Sprocket usage.
|
Games |
2003-10-14
|
HID Calibrator
(HTML)
(DMG)
(ZIP)
Human Interface Device Manager Calibrator sample
|
Games |
2008-05-07
|
HID Config Save
(HTML)
(DMG)
(ZIP)
Human Interface Device Manager Configuration sample
|
Games |
2008-05-07
|
HID Explorer
(HTML)
(DMG)
(ZIP)
Human Interface Device Manager Explorer
|
Games |
2008-05-07
|
HID LED test tool
(HTML)
(DMG)
(ZIP)
HID Manager sample project that shows how to set and clear keyboard LEDs.
|
Games |
2008-07-25
|
HID Manager Basics
(HTML)
(DMG)
(ZIP)
Shows basic use of HID Manager for Mac OS X: including device discovery, queues and polling elements.
|
Games |
2003-07-10
|
HID Utilities Source
(HTML)
(DMG)
(ZIP)
Shows a high level abstract library for the HID manager.
|
Games |
2003-10-06
|
ImageClient
(HTML)
(DMG)
(ZIP)
Demonstrates how to use CFNetwork for synchronous and asynchronous operations, network diagnostics, proxy navigation, and authentication.
|
Games |
2005-06-01
|
InstallerPluginSample
(HTML)
(DMG)
(ZIP)
Provides instructions for extending software installation using custom plugins
|
Games |
2006-08-30
|
ListMania
(HTML)
(DMG)
(ZIP)
Demonstrates a variety of techniques for using Open Transport's list utility routines.
|
Games |
2003-01-14
|
MassiveImage
(HTML)
(DMG)
(ZIP)
Shows how to use a CGDataProvider to save a very large image with Image IO
|
Games |
2007-09-27
|
Mode
(HTML)
(DMG)
(ZIP)
Shows how to enumerate displays and list the available modes for each display.
|
Games |
2003-01-14
|
ModeWhacker
(HTML)
(DMG)
(ZIP)
Shows how to enumerate, select, capture, manipulate, and release displays using the CGDirectDisplay API.
|
Games |
2003-01-14
|
NoCopyReceives
(HTML)
(DMG)
(ZIP)
Demonstrates using no-copy receives under Open Transport.
|
Games |
2003-01-14
|
NSGLImage
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates how to texture in OpenGL with an NSImage and/or NSBitmapImageRep
|
Games |
2004-12-01
|
OpenALExample
(HTML)
(DMG)
(ZIP)
Basic example showing OpenAL usage in a 2D OpenGL environment
|
Games |
2005-06-01
|
OpenGL Filter Basics Cocoa
(HTML)
(DMG)
(ZIP)
How to use Objective-C and MVC design patterns in installing and utilizing filters in an OpenGL rendering pipeline
|
Games |
2008-02-06
|
Out of This GWorld
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates the use of offscreen GWorlds and palette animation to simulate animation.
|
Games |
2003-03-12
|
Quartz Composer Texture
(HTML)
(DMG)
(ZIP)
Shows how to use a Quartz Composer composition as an OpenGL texture.
|
Games |
2005-06-01
|
RecordAudioToFile
(HTML)
(DMG)
(ZIP)
Demonstrates recording audio to an AAC file using Core Audio
|
Games |
2007-02-27
|
SetMouseAcclSample
(HTML)
(DMG)
(ZIP)
Find HID System Manager and get/set cursor acceleration
|
Games |
2006-11-28
|
Simple DrawSprocket
(HTML)
(DMG)
(ZIP)
Deprecated - Simple use of DrawSprocket to set screen resolution and size.
|
Games |
2003-07-22
|
SimplePing
(HTML)
(DMG)
(ZIP)
Sample provides simple API to programatically ping a remote host without admin privileges
|
Games |
2003-10-27
|
SimplePlayThru
(HTML)
(DMG)
(ZIP)
Use the HAL's Audio Output Unit (AUHAL) for device input and output on a single device (play-thru)
|
Games |
2006-10-25
|
SimpleSpeechRecExample
(HTML)
(DMG)
(ZIP)
Demonstrates how to use the Speech Recognition Manager in a simple application.
|
Games |
2003-03-26
|
TexturePerformanceDemo
(HTML)
(DMG)
(ZIP)
OpenGL texture optimization demo for WWDC Session 214
|
Games |
2005-06-01
|
VertexPerformanceDemo
(HTML)
(DMG)
(ZIP)
Vertex optimization demo for WWDC Session 214
|
Games |
2005-06-01
|
VideoHardwareInfo
(HTML)
(DMG)
(ZIP)
Query VRAM, Quartz Extreme support, OpenGL extensions and renderer, GLSL version and support.
|
Games |
2007-05-14
|
aglClipBufferRect
(HTML)
(DMG)
(ZIP)
Shows the use of clip regions and buffer rects in AGL.
|
Graphics & Imaging |
2003-01-14
|
AGLSurfaceTexture
(HTML)
(DMG)
(ZIP)
Example of render to texture/texture from surface using aglSurfaceTexture.
|
Graphics & Imaging |
2003-07-07
|
BasicCocoaAnimations
(HTML)
(DMG)
(ZIP)
"BasicCocoaAnimations" demonstrates the use of the animator proxy to easily animate Cocoa views and windows.
|
Graphics & Imaging |
2007-06-11
|
BlitNoVBL
(HTML)
(DMG)
(ZIP)
Shows how to draw directly to the screen without syncing to the VBL of the monitor.
|
Graphics & Imaging |
2003-01-14
|
BlitVBL
(HTML)
(DMG)
(ZIP)
Shows how to have Mac OS X try its best to sync to the VBL for you.
|
Graphics & Imaging |
2003-01-14
|
BoingX
(HTML)
(DMG)
(ZIP)
Shows off using Quartz Extreme to provide borderless OpenGL content on the desktop.
|
Graphics & Imaging |
2007-11-06
|
CALayerEssentials
(HTML)
(DMG)
(ZIP)
Demonstrates the basics of setting up various Core Animation layers
|
Graphics & Imaging |
2008-09-30
|
Carbon GLSnapshot
(HTML)
(DMG)
(ZIP)
Demonstrates the use of OpenGL with Quicktime to capture OpenGL content.
|
Graphics & Imaging |
2003-07-07
|
CarbonCocoaCoreImageTab
(HTML)
(DMG)
(ZIP)
Carbon-based application creates a Cocoa-based web window which used CoreImage filters to transition between tabbed WebViews
|
Graphics & Imaging |
2006-07-25
|
CarbonQuartzComposer_TV
(HTML)
(DMG)
(ZIP)
Demonstrates how to integrate Cocoa based QuartzComposer window into a Carbon based application
|
Graphics & Imaging |
2006-10-02
|
CarbonQuartzDrawingWPrinting
(HTML)
(DMG)
(ZIP)
Deprecated - Demonstrates mixing QuickDraw and Quartz 2D drawing both on screen and during printing.
|
Graphics & Imaging |
2003-01-14
|
CarbonSketch
(HTML)
(DMG)
(ZIP)
Core Graphics only example of a Sketch application implemented with HIToolbox. Shows 1x1-CGBitmapContext for hit-testing, printing.
|
Graphics & Imaging |
2005-03-23
|
CGDrawPicture
(HTML)
(DMG)
(ZIP)
Deprecated - Shows how to use the QDPictDrawToCGContext API.
|
Graphics & Imaging |
2003-01-14
|
CGGamma
(HTML)
(DMG)
(ZIP)
Shows how to use CGDirectDisplay calls to manipulate display gamma tables.
|
Graphics & Imaging |
2003-01-14
|
CIAnnotation
(HTML)
(DMG)
(ZIP)
Image annotation application using Core Image Filters. Demonstrates creation and usage of Image Units.
|
Graphics & Imaging |
2005-08-01
|
CIColorTracking
(HTML)
(DMG)
(ZIP)
An Objective-C applicaton that implements a GPU-based technique to find the location of a uniquely colored object in a scene
|
Graphics & Imaging |
2008-04-24
|
CITransitionSelectorSample2
(HTML)
(DMG)
(ZIP)
Showing all available Core Image transitions in a scrollable NSOpenGLView
|
Graphics & Imaging |
2006-09-18
|
CIVideoDemoGL
(HTML)
(DMG)
(ZIP)
CIVideoDemoGL demonstrates using Core Image with QuickTime and Core Video
|
Graphics & Imaging |
2007-10-03
|
Cocoa CG aliasing demo
(HTML)
(DMG)
(ZIP)
Shows how to draw both aliased and anti-aliased text and graphics using Quartz and Cocoa.
|
Graphics & Imaging |
2003-07-17
|
Cocoa CG arc demo
(HTML)
(DMG)
(ZIP)
Shows how to draw both aliased and anti-aliased arcs using Quartz and Cocoa.
|
Graphics & Imaging |
2003-07-17
|
Cocoa OpenGL
(HTML)
(DMG)
(ZIP)
Demonstrates using Cocoa with OpenGL, including window setup and event handling.
|
Graphics & Imaging |
2007-10-22
|
Cocoa PDE with Carbon Printing
(HTML)
(DMG)
(ZIP)
Application that uses a Cocoa PDE along with the Carbon Printing APIs.
|
Graphics & Imaging |
2007-07-27
|
CocoaDVDPlayer
(HTML)
(DMG)
(ZIP)
Demonstrates how to use DVD Playback Services to play DVD-Video media.
|
Graphics & Imaging |
2005-11-04
|
CocoaSlides
(HTML)
(DMG)
(ZIP)
An image browser written using AppKit's Core Animation-based compositing and animation functionality
|
Graphics & Imaging |
2007-11-02
|
CollectPictColors
(HTML)
(DMG)
(ZIP)
Deprecated - Uses Picture Utilities package and KnowsPict application to demonstrate collecting colors used by Pict resources.
|
Graphics & Imaging |
2003-10-10
|
ColorBars
(HTML)
(DMG)
(ZIP)
Shows how to enumerate, select, capture, manipulate, draw to, and release displays using the CGDirectDisplay API.
|
Graphics & Imaging |
2003-01-14
|
ColorMatching
(HTML)
(DMG)
(ZIP)
Performs simple color matching of images using ColorSync or the QuickTime 6.4 Graphics Importers.
|
Graphics & Imaging |
2003-12-18
|
ColorSyncDevices
(HTML)
(DMG)
(ZIP)
Demonstrates how to use the new ColorSync Device Support APIs introduced with Mac OS X.
|
Graphics & Imaging |
2003-01-14
|
Core Animation QuickTime Layer
(HTML)
(DMG)
(ZIP)
Shows the use of controls in a Layer over a Core Animation QTMovieLayer
|
Graphics & Imaging |
2007-09-26
|
CoreImageGLTextureFBO
(HTML)
(DMG)
(ZIP)
Making OpenGL textures with Core Image
|
Graphics & Imaging |
2008-07-30
|
CTMClip
(HTML)
(DMG)
(ZIP)
Deprecated - Shows how to manipulate the Quartz 2D Current Transform Matrix (CTM) for image drawing with clipping.
|
Graphics & Imaging |
2003-01-14
|
CTMDemo
(HTML)
(DMG)
(ZIP)
Deprecated - Shows how to manipulate the Quartz 2D Current Transform Matrix (CTM) for image drawing without clipping.
|
Graphics & Imaging |
2003-01-14
|
CubePuzzle
(HTML)
(DMG)
(ZIP)
Models a Rubik's Cube using Cocoa and OpenGL
|
Graphics & Imaging |
2003-04-21
|
Draw Pixels
(HTML)
(DMG)
(ZIP)
An example of the correct use of DrawPixels.
|
Graphics & Imaging |
2003-07-16
|
FBOBunnies
(HTML)
(DMG)
(ZIP)
Demonstrates how to use framebuffer objects (FBO)
|
Graphics & Imaging |
2006-09-18
|
Fractal Performance
(HTML)
(DMG)
(ZIP)
Three fractal applications that show various bottlenecks and how they can be fixed.
|
Graphics & Imaging |
2006-04-17
|
FullScreen
(HTML)
(DMG)
(ZIP)
Shows how to use BeginFullScreen and EndFullScreen to enter and exit full-screen mode.
|
Graphics & Imaging |
2003-01-14
|
GeekGameBoard
(HTML)
(DMG)
(ZIP)
Shows how to use Core Animation for the user interface of a board or card game.
|
Graphics & Imaging |
2007-12-19
|
GLCarbon1ContextPbuffer
(HTML)
(DMG)
(ZIP)
Demostrates using OpenGL pixel buffers with a single shared context.
|
Graphics & Imaging |
2004-03-26
|
GLCarbonSharedPbuffer
(HTML)
(DMG)
(ZIP)
Demostrates sharing a single OpenGL pixel buffer with multiple other contexts.
|
Graphics & Imaging |
2004-03-26
|
GLChildWindowDemo
(HTML)
(DMG)
(ZIP)
Shows using Cocoa's child windows and Quartz Extreme to provide 2D/3D overlays above 3D content.
|
Graphics & Imaging |
2003-04-21
|
GLSL Basics Cocoa
(HTML)
(DMG)
(ZIP)
GLSL fundamentals using NSOpenGLView
|
Graphics & Imaging |
2008-07-30
|
GLSL Showpiece Lite
(HTML)
(DMG)
(ZIP)
Using GLSL from a Cocoa application
|
Graphics & Imaging |
2007-11-05
|
GLSLShowpiece
(HTML)
(DMG)
(ZIP)
GLSLShowpiece demonstrates several Vertex and Fragment shaders
|
Graphics & Imaging |
2006-07-17
|
GLUT
(HTML)
(DMG)
(ZIP)
The OpenGL Utility Toolkit (GLUT) for Mac OS X version 3.4.0 (supporting the GLUT 3.7 API)
|
Graphics & Imaging |
2008-02-08
|
GLUTBasics
(HTML)
(DMG)
(ZIP)
Simple GLUT example which can be used as starter code.
|
Graphics & Imaging |
2004-03-26
|
GLUTStereo
(HTML)
(DMG)
(ZIP)
Shows how to use stereo with GLUT under Mac OS X v10.2.3 or later.
|
Graphics & Imaging |
2003-02-20
|
GLUTSurfaceTexture
(HTML)
(DMG)
(ZIP)
Example of using the new glutSurfaceTexture.
|
Graphics & Imaging |
2004-03-26
|
Grady
(HTML)
(DMG)
(ZIP)
Demonstrates how to use the NSGradient class.
|
Graphics & Imaging |
2007-02-28
|
icon cache demo
(HTML)
(DMG)
(ZIP)
Demonstrates the use of an icon cache to limit the search for icon resource to one resource file.
|
Graphics & Imaging |
2003-01-30
|
IKSlideshowDemo
(HTML)
(DMG)
(ZIP)
This small sample project shows how to use the ImageKit Slideshow to display images or PDFs.
|
Graphics & Imaging |
2006-08-01
|
Image Difference
(HTML)
(DMG)
(ZIP)
Demonstrates a way to use Quartz's compositing capability to find the difference between two images.
|
Graphics & Imaging |
2003-01-30
|
Image Kit with Core Data
(HTML)
(DMG)
(ZIP)
Using Image Kit's browser view with Core Data content.
|
Graphics & Imaging |
2008-07-25
|
ImageApp
(HTML)
(DMG)
(ZIP)
Demonstrates basic image handling using the ImageIO APIs in Mac OS X 10.4 Tiger
|
Graphics & Imaging |
2008-01-24
|
ImageBackground
(HTML)
(DMG)
(ZIP)
Shows how to draw an image in the background of an NSOutlineView and NSTableView.
|
Graphics & Imaging |
2006-10-02
|
ImageBrowser
(HTML)
(DMG)
(ZIP)
Demonstrates the ImageKit's IKImageBrowserView to browse images in a basic Cocoa application.
|
Graphics & Imaging |
2007-03-13
|
JustDraw
(HTML)
(DMG)
(ZIP)
Sample code being used in the WWDC 2005 Hands-On session 215 "Moving from QD to Quartz"
|
Graphics & Imaging |
2005-06-01
|
LayerBackedOpenGLView
(HTML)
(DMG)
(ZIP)
"LayerBackedOpenGLView" provides a simple example of hosting Cocoa controls as subviews of an NSOpenGLView.
|
Graphics & Imaging |
2007-06-12
|
Link Snoop
(HTML)
(DMG)
(ZIP)
Shows how to use PDFKit to scan for and highlight link annotations in PDFs.
|
Graphics & Imaging |
2005-06-01
|
LiveVideoMixer
(HTML)
(DMG)
(ZIP)
LiveVideoMixer demonstrates customized video rendering with QuickTime 7 and CoreVideo and OpenGL.
|
Graphics & Imaging |
2008-04-24
|
LiveVideoMixer2
(HTML)
(DMG)
(ZIP)
An updated LiveVideoMixer with DV out over FireWire
|
Graphics & Imaging |
2006-05-05
|
LiveVideoMixer3
(HTML)
(DMG)
(ZIP)
LiveVideoMixer3 is extended to support Video In via QTKit
|
Graphics & Imaging |
2006-08-01
|
MassiveImage
(HTML)
(DMG)
(ZIP)
Shows how to use a CGDataProvider to save a very large image with Image IO
|
Graphics & Imaging |
2007-09-27
|
Mode
(HTML)
(DMG)
(ZIP)
Shows how to enumerate displays and list the available modes for each display.
|
Graphics & Imaging |
2003-01-14
|