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Leopard Sample Code
Graphics and imaging on Mac OS X consists of three main developer technologies: Quartz, an advanced drawing engine and windowing environment; OpenGL, an Apple implementation of this 3D graphics industry-standard API; and QuickTime, the cross-platform multimedia technology for handling video, sound, and text.

A guided introduction for developers new to Mac OS X graphics and imaging.   Essential information for developers working with graphics and imaging.   C and Objective-C API references organized by framework.
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QTCoreVideo202 (HTML) (DMG) (ZIP)
Demonstrates how to render a QuickTime Movie using OpenGL PBO and the Core Video pixel buffer pipeline.
OpenGL, QuickTime, Video 2009-04-07
QTCoreVideo301 (HTML) (DMG) (ZIP)
Demonstrates adding of effects & filters to QuickTime Movies in realtime using GLSL shaders and the Core Video texture pipeline.
OpenGL, QuickTime, Video 2009-04-07
CALayerEssentials (HTML) (DMG) (ZIP)
Demonstrates the basics of setting up various Core Animation layers
Cocoa, Games, OpenGL, Quartz 2008-09-30
Squiggles (HTML) (DMG) (ZIP)
Demonstrates many Cocoa fundamentals in a Document-based Application featuring custom drawing and event-handling.
Cocoa 2008-08-29
OpenGLScreenSnapshot (HTML) (DMG) (ZIP)
Demonstrates how to get the screen pixels using OpenGL and save them to an image file.
OpenGL 2008-08-14
CoreImageGLTextureFBO (HTML) (DMG) (ZIP)
Making OpenGL textures with Core Image
Games, OpenGL, Quartz 2008-07-30
GLSL Basics Cocoa (HTML) (DMG) (ZIP)
GLSL fundamentals using NSOpenGLView
OpenGL 2008-07-30
Image Kit with Core Data (HTML) (DMG) (ZIP)
Using Image Kit's browser view with Core Data content.
Cocoa, Quartz 2008-07-25
QTCoreVideo102 (HTML) (DMG) (ZIP)
An application demonstrating the use of QTKit, CoreVdeo, and OpenGL.
OpenGL, QuickTime, Video 2008-06-06
QTCoreVideo103 (HTML) (DMG) (ZIP)
Demonstrates how to render a QuickTime Movie using OpenGL texture range and the Core Video pixel buffer pipeline.
OpenGL, QuickTime, Video 2008-06-06
QTCoreVideo201 (HTML) (DMG) (ZIP)
Demonstrates how to render a QuickTime Movie using OpenGL FBO and the Core Video texture pipeline.
OpenGL, QuickTime, Video 2008-06-06
MyMovieFilter (HTML) (DMG) (ZIP)
How to play a movie into a layer-backed QTMovieView and apply a Core Image filter while the movie plays.
QuickTime 2008-06-02
WhackedTV (HTML) (DMG) (ZIP)
A Cocoa version of the venerable HackTV sample code, demonstrating usage of the Sequence Grabber API's
QuickTime 2008-05-09
SampleScannerApp (HTML) (DMG) (ZIP)
This project implements a simple client accessing an ICA scanning device.
Carbon 2008-05-07
CIColorTracking (HTML) (DMG) (ZIP)
An Objective-C applicaton that implements a GPU-based technique to find the location of a uniquely colored object in a scene
Carbon, Cocoa, Games, Quartz 2008-04-24
LiveVideoMixer (HTML) (DMG) (ZIP)
LiveVideoMixer demonstrates customized video rendering with QuickTime 7 and CoreVideo and OpenGL.
OpenGL, QuickTime, Video 2008-04-24
QTCoreVideo101 (HTML) (DMG) (ZIP)
Demonstrates (with very little code) how to render a QuickTime Movie using CoreVideo and OpenGL.
OpenGL, QuickTime, Video 2008-04-24
GLUT (HTML) (DMG) (ZIP)
The OpenGL Utility Toolkit (GLUT) for Mac OS X version 3.4.0 (supporting the GLUT 3.7 API)
OpenGL 2008-02-08
OpenGL Filter Basics Cocoa (HTML) (DMG) (ZIP)
How to use Objective-C and MVC design patterns in installing and utilizing filters in an OpenGL rendering pipeline
Cocoa, Games, OpenGL, Performance 2008-02-06
ImageApp (HTML) (DMG) (ZIP)
Demonstrates basic image handling using the ImageIO APIs in Mac OS X 10.4 Tiger
Cocoa, ColorSync, Quartz 2008-01-24
GeekGameBoard (HTML) (DMG) (ZIP)
Shows how to use Core Animation for the user interface of a board or card game.
Cocoa, Games, Performance, Quartz 2007-12-19
StillMotion (HTML) (DMG) (ZIP)
Demonstrates how to use the QTKit Capture APIs to build a simple application that creates stop motion animations.
QuickTime 2007-11-14
BoingX (HTML) (DMG) (ZIP)
Shows off using Quartz Extreme to provide borderless OpenGL content on the desktop.
Cocoa, OpenGL 2007-11-06
GLSL Showpiece Lite (HTML) (DMG) (ZIP)
Using GLSL from a Cocoa application
Games, OpenGL, Performance 2007-11-05
CocoaSlides (HTML) (DMG) (ZIP)
An image browser written using AppKit's Core Animation-based compositing and animation functionality
Cocoa, Quartz 2007-11-02
Son of Grab (HTML) (DMG) (ZIP)
Shows how to use the new CGWindow to get window images from the Window Server.
Carbon, Cocoa, Quartz 2007-11-01
Cocoa OpenGL (HTML) (DMG) (ZIP)
Demonstrates using Cocoa with OpenGL, including window setup and event handling.
OpenGL 2007-10-22
CIVideoDemoGL (HTML) (DMG) (ZIP)
CIVideoDemoGL demonstrates using Core Image with QuickTime and Core Video
QuickTime, Video 2007-10-03
MassiveImage (HTML) (DMG) (ZIP)
Shows how to use a CGDataProvider to save a very large image with Image IO
Carbon, Cocoa, Games, Quartz 2007-09-27
Core Animation QuickTime Layer (HTML) (DMG) (ZIP)
Shows the use of controls in a Layer over a Core Animation QTMovieLayer
Cocoa, QuickTime 2007-09-26
Quartz 2D Shadings (HTML) (DMG) (ZIP)
Shows how to use CGShading and CGGradient objects to draw simple gradients.
Carbon, Cocoa, Quartz 2007-08-31
OpenGLCaptureToMovie (HTML) (DMG) (ZIP)
How to capture the screen on Mac OS X using OpenGL and save to a QuickTime movie.
OpenGL 2007-08-30
Cocoa PDE with Carbon Printing (HTML) (DMG) (ZIP)
Application that uses a Cocoa PDE along with the Carbon Printing APIs.
Printing 2007-07-27
Quartz 2D Transformer (HTML) (DMG) (ZIP)
Shows how to use Quartz 2D to manipulate an image
Carbon, Cocoa, Quartz 2007-06-21
LayerBackedOpenGLView (HTML) (DMG) (ZIP)
"LayerBackedOpenGLView" provides a simple example of hosting Cocoa controls as subviews of an NSOpenGLView.
Cocoa 2007-06-12
BasicCocoaAnimations (HTML) (DMG) (ZIP)
"BasicCocoaAnimations" demonstrates the use of the animator proxy to easily animate Cocoa views and windows.
Cocoa 2007-06-11
PinBallHighScores (HTML) (DMG) (ZIP)
Demonstrates use of Quartz Composer for displaying data within an application
Quartz 2007-06-11
QuartzComposerSamplePatches (HTML) (DMG) (ZIP)
A short list of new patches in Quartz Composer Mac OS X 10.5
Cocoa, Quartz 2007-06-11
VideoHardwareInfo (HTML) (DMG) (ZIP)
Query VRAM, Quartz Extreme support, OpenGL extensions and renderer, GLSL version and support.
Cocoa, Games, Hardware & Drivers, OpenGL, Quartz 2007-05-14
PictureTaker (HTML) (DMG) (ZIP)
Demonstrates the PictureTaker in a basic Cocoa application
Cocoa 2007-04-02
ImageBrowser (HTML) (DMG) (ZIP)
Demonstrates the ImageKit's IKImageBrowserView to browse images in a basic Cocoa application.
Cocoa 2007-03-13
Grady (HTML) (DMG) (ZIP)
Demonstrates how to use the NSGradient class.
Cocoa 2007-02-28
MyCustomColorPicker (HTML) (DMG) (ZIP)
Shows how to write a custom color picker using Cocoa.
Cocoa 2006-10-09
CarbonQuartzComposer_TV (HTML) (DMG) (ZIP)
Demonstrates how to integrate Cocoa based QuartzComposer window into a Carbon based application
Cocoa, Video 2006-10-02
ImageBackground (HTML) (DMG) (ZIP)
Shows how to draw an image in the background of an NSOutlineView and NSTableView.
Cocoa 2006-10-02
PBORenderToVertexArray (HTML) (DMG) (ZIP)
This sample demonstrates render-to-vertex-array using FBO, PBO, and VBO.
OpenGL, Performance 2006-10-02
CITransitionSelectorSample2 (HTML) (DMG) (ZIP)
Showing all available Core Image transitions in a scrollable NSOpenGLView
Cocoa, OpenGL, Quartz 2006-09-18
FBOBunnies (HTML) (DMG) (ZIP)
Demonstrates how to use framebuffer objects (FBO)
OpenGL, Performance 2006-09-18
Quartz2DBasics (HTML) (DMG) (ZIP)
Carbon and Cocoa sample code demonstrating some basic usage of the Quartz 2D API
Carbon, Cocoa, Quartz 2006-09-11
QCFundamentals (HTML) (DMG) (ZIP)
Demonstrates Coordinate, Interpolation, and Iterative systems in Quartz Composer with an amusing animation
Cocoa, OpenGL, Quartz, Tools 2006-08-07
QCGalaxy (HTML) (DMG) (ZIP)
Demonstrates use of Particle Systems and Core Image Filters in Quartz Composer
Cocoa, OpenGL, Quartz, Tools 2006-08-07
IKSlideshowDemo (HTML) (DMG) (ZIP)
This small sample project shows how to use the ImageKit Slideshow to display images or PDFs.
Cocoa, Quartz 2006-08-01
LiveVideoMixer3 (HTML) (DMG) (ZIP)
LiveVideoMixer3 is extended to support Video In via QTKit
Cocoa, QuickTime 2006-08-01
SetCustomIcon (HTML) (DMG) (ZIP)
Demonstrates how to programmatically set a custom icon for a file, folder, or disk.
Carbon 2006-08-01
PDF Annotation Editor (HTML) (DMG) (ZIP)
Demonstrates how to use PDF Kit to examine, edit, and create PDF annotations.
Cocoa 2006-07-31
PDF Calendar (HTML) (DMG) (ZIP)
Demonstrates how to use PDF Kit to create PDF content.
Cocoa 2006-07-31
CarbonCocoaCoreImageTab (HTML) (DMG) (ZIP)
Carbon-based application creates a Cocoa-based web window which used CoreImage filters to transition between tabbed WebViews
Carbon, Cocoa 2006-07-25
PMPrinterPrintWithFile (HTML) (DMG) (ZIP)
How to send files, for example PostScript and PDF, directly to the printer. Replaces the pict-ps path.
Printing 2006-07-18
GLSLShowpiece (HTML) (DMG) (ZIP)
GLSLShowpiece demonstrates several Vertex and Fragment shaders
Cocoa, Games, OpenGL 2006-07-17
QTPixelBufferVCToCGImage (HTML) (DMG) (ZIP)
Demonstrates using QTPixelBufferContextCreate with NewMovieFromProperties to output pixel buffers from a movie and draw them.
Quartz, Video 2006-07-07
LiveVideoMixer2 (HTML) (DMG) (ZIP)
An updated LiveVideoMixer with DV out over FireWire
OpenGL, QuickTime 2006-05-05
Fractal Performance (HTML) (DMG) (ZIP)
Three fractal applications that show various bottlenecks and how they can be fixed.
Java, Performance 2006-04-17
QTCarbonCoreImage101 (HTML) (DMG) (ZIP)
Demonstrates how to render QuickTime Movies using Core Image filters and the new video pipeline.
QuickTime 2006-02-14
WebKitCIPlugIn (HTML) (DMG) (ZIP)
This sample WebKit plugin for Safari demonstrate how to use CoreImage in a HTML page.
OpenGL 2005-11-28
CocoaDVDPlayer (HTML) (DMG) (ZIP)
Demonstrates how to use DVD Playback Services to play DVD-Video media.
Video 2005-11-04
QTQuartzPlayer (HTML) (DMG) (ZIP)
QTQuartzPlayer demonstrates how to render QuickTime Movies and live video with OpenGL and CoreVideo.
QuickTime 2005-10-04
PDFKitLinker2 (HTML) (DMG) (ZIP)
Demonstrates many aspects of PDFKit including navigation, display modes, searching, and PDFView subclassing.
Cocoa 2005-08-10
CIAnnotation (HTML) (DMG) (ZIP)
Image annotation application using Core Image Filters. Demonstrates creation and usage of Image Units.
Cocoa, OpenGL, Quartz 2005-08-01
VideoViewer (HTML) (DMG) (ZIP)
Simple example of video rendering using QuickTime visual contexts, OpenGL, Core Video and Core Image.
Performance, Video 2005-08-01
QTCoreImage101 (HTML) (DMG) (ZIP)
Demonstrates how to render a QuickTime Movie using Core Image filters and the new video pipeline.
Cocoa, Quartz, QuickTime, Video 2005-07-19
Quartz Composer QCTV (HTML) (DMG) (ZIP)
Shows how to build a fake TV system using Quartz Composer as the foundation motion graphics.
Cocoa, OpenGL, Quartz, QuickTime 2005-07-06
Reducer (HTML) (DMG) (ZIP)
Simple utility for rescaling bitmapped images. Demonstrates use of Core Image, NSAnimation, view drawing redirection.
Cocoa 2005-06-06
UnsharpMask (HTML) (DMG) (ZIP)
Demonstrates how to build Automator actions using Cocoa frameworks.
Cocoa 2005-06-06
JustDraw (HTML) (DMG) (ZIP)
Sample code being used in the WWDC 2005 Hands-On session 215 "Moving from QD to Quartz"
Carbon, Quartz 2005-06-01
Link Snoop (HTML) (DMG) (ZIP)
Shows how to use PDFKit to scan for and highlight link annotations in PDFs.
Cocoa 2005-06-01
MouseTracking (HTML) (DMG) (ZIP)
Sample code used in the WWDC 2005 Hands-On session 215 "Moving from QD to Quartz"
Carbon, Quartz 2005-06-01
MyPhoto (HTML) (DMG) (ZIP)
Demonstrates preferred techniques for working with the Image Capture APIs
Carbon, Cocoa 2005-06-01
Quartz Composer Live DV (HTML) (DMG) (ZIP)
Shows how to export a Quartz Composer composition as a real-time DV stream on the FireWire port.
Cocoa, OpenGL, Quartz, QuickTime 2005-06-01
Quartz Composer Matrix (HTML) (DMG) (ZIP)
Shows how to use Quartz Composer to display a QuickTime movie as a series of frames in a 3D world.
Cocoa, OpenGL, Quartz, QuickTime 2005-06-01
Quartz Composer Offline Rendering (HTML) (DMG) (ZIP)
Shows how to render a Quartz Composer composition as a series of images using an OpenGL pBuffer.
Cocoa, OpenGL, Quartz 2005-06-01
Quartz Composer Texture (HTML) (DMG) (ZIP)
Shows how to use a Quartz Composer composition as an OpenGL texture.
Cocoa, Games, OpenGL, Quartz 2005-06-01
Quartz Composer WWDC 2005 Composition (HTML) (DMG) (ZIP)
Shows how to build a parameterized motion graphics composition with Quartz Composer.
Cocoa, Quartz, Tools 2005-06-01
Quartz Composer WWDC 2005 TextEdit (HTML) (DMG) (ZIP)
Demonstrate how to modify TextEdit's about dialog to display a Quartz Composer composition.
Cocoa, Quartz 2005-06-01
QuartzCache (HTML) (DMG) (ZIP)
Demonstrates several caching techniques using CGBitmapContext, CGImageRef re-use, CGLayerRefs, CGImageSource.
Performance, Quartz 2005-06-01
QuartzLines (HTML) (DMG) (ZIP)
Drawing Lines using Quartz's CGPath & CGContextStrokeLineSegments functions.
Quartz 2005-06-01
TexturePerformanceDemo (HTML) (DMG) (ZIP)
OpenGL texture optimization demo for WWDC Session 214
Cocoa, Games, OpenGL 2005-06-01
VertexPerformanceDemo (HTML) (DMG) (ZIP)
Vertex optimization demo for WWDC Session 214
Cocoa, Games, OpenGL 2005-06-01
Worm (HTML) (DMG) (ZIP)
NSView performance demonstration. Uses a periodic timer to get best performance with Coalesced Update feature.
Cocoa, Performance 2005-06-01
CarbonSketch (HTML) (DMG) (ZIP)
Core Graphics only example of a Sketch application implemented with HIToolbox. Shows 1x1-CGBitmapContext for hit-testing, printing.
Carbon, Quartz 2005-03-23
QuartzShapes (HTML) (DMG) (ZIP)
Example Quartz functions that implement equivalents to the QuickDraw PaintArc, FrameArc, PaintOval, FrameOval, PaintRect, and FrameRect
Carbon, Quartz 2005-03-08
NSGLImage (HTML) (DMG) (ZIP)
Deprecated - Demonstrates how to texture in OpenGL with an NSImage and/or NSBitmapImageRep
Cocoa, Games, OpenGL 2004-12-01
GLCarbon1ContextPbuffer (HTML) (DMG) (ZIP)
Demostrates using OpenGL pixel buffers with a single shared context.
OpenGL 2004-03-26
GLCarbonSharedPbuffer (HTML) (DMG) (ZIP)
Demostrates sharing a single OpenGL pixel buffer with multiple other contexts.
OpenGL 2004-03-26
GLUTBasics (HTML) (DMG) (ZIP)
Simple GLUT example which can be used as starter code.
OpenGL 2004-03-26
GLUTSurfaceTexture (HTML) (DMG) (ZIP)
Example of using the new glutSurfaceTexture.
OpenGL 2004-03-26
NSOpenGL Fullscreen (HTML) (DMG) (ZIP)
Demonstrates how to create and switch between windowed and fullscreen OpenGL contexts using NSOpenGL.
Cocoa, OpenGL 2004-02-11
ColorMatching (HTML) (DMG) (ZIP)
Performs simple color matching of images using ColorSync or the QuickTime 6.4 Graphics Importers.
Cocoa, ColorSync 2003-12-18
OpenGL Screensaver (HTML) (DMG) (ZIP)
Demonstrates how to integrate OpenGL drawing into a standard Cocoa screen saver on Mac OS X.
Cocoa, OpenGL 2003-12-10
RGB ValueTransformers (HTML) (DMG) (ZIP)
Supersedes the "RGB Image sample". Sample now uses bindings. Color separation now done in an NSValueTransformer subclass.
Cocoa, Quartz 2003-11-18
MoreIsBetter (HTML) (DMG) (ZIP)
Library providing indispensable wrapers and workarounds for many areas of Mac OS programming.
Carbon 2003-10-27
qtshell (HTML) (DMG) (ZIP)
Simple QuickTime and QuickTime VR viewer framework.
QuickTime 2003-10-27
TextNameTool (HTML) (DMG) (ZIP)
A command line tool sample illustrating how to use various graphical facilities and services without a login.
Typography 2003-10-27
CollectPictColors (HTML) (DMG) (ZIP)
Deprecated - Uses Picture Utilities package and KnowsPict application to demonstrate collecting colors used by Pict resources.
Carbon 2003-10-10
Palette and GWorld (HTML) (DMG) (ZIP)
Deprecated - Demonstrates the use of palette and color tables with GWorlds.
Carbon 2003-10-10
TE Over Background (HTML) (DMG) (ZIP)
Deprecated - A textEdit that shows old text editing over a colored background
Carbon 2003-07-22
Cocoa CG aliasing demo (HTML) (DMG) (ZIP)
Shows how to draw both aliased and anti-aliased text and graphics using Quartz and Cocoa.
Cocoa, Quartz 2003-07-17
Cocoa CG arc demo (HTML) (DMG) (ZIP)
Shows how to draw both aliased and anti-aliased arcs using Quartz and Cocoa.
Cocoa, Quartz 2003-07-17
Draw Pixels (HTML) (DMG) (ZIP)
An example of the correct use of DrawPixels.
OpenGL 2003-07-16
TextureRange (HTML) (DMG) (ZIP)
Shows the fundamental techniques required to fast texture upload performance.
OpenGL 2003-07-16
AGLSurfaceTexture (HTML) (DMG) (ZIP)
Example of render to texture/texture from surface using aglSurfaceTexture.
Carbon, OpenGL 2003-07-07
Carbon GLSnapshot (HTML) (DMG) (ZIP)
Demonstrates the use of OpenGL with Quicktime to capture OpenGL content.
OpenGL 2003-07-07
NURBSSurfaceVertexProg (HTML) (DMG) (ZIP)
Uses a vertex program to compute the vertex position for a NURB surface.
OpenGL 2003-07-07
SurfaceVertexProgram (HTML) (DMG) (ZIP)
Vertex program that demonstrates the use of a UV mesh to draw an implicit surface.
OpenGL 2003-07-07
VBL (HTML) (DMG) (ZIP)
A simple example of how to create an OpenGLView in AppKit.
Cocoa, OpenGL 2003-07-07
Vertex Optimization (HTML) (DMG) (ZIP)
Shows examples of optimized vertex throughput.
OpenGL 2003-07-07
CubePuzzle (HTML) (DMG) (ZIP)
Models a Rubik's Cube using Cocoa and OpenGL
Games, OpenGL 2003-04-21
GLChildWindowDemo (HTML) (DMG) (ZIP)
Shows using Cocoa's child windows and Quartz Extreme to provide 2D/3D overlays above 3D content.
Cocoa, OpenGL 2003-04-21
OpenGLCompositorLab (HTML) (DMG) (ZIP)
Demonstrates using OpenGL to composite multiple sources in hardware. Requires NVIDIA GeForce 4 Ti hardware.
Cocoa, OpenGL, QuickTime 2003-04-21
Out of This GWorld (HTML) (DMG) (ZIP)
Deprecated - Demonstrates the use of offscreen GWorlds and palette animation to simulate animation.
Carbon, Games 2003-03-12
TubeTest (HTML) (DMG) (ZIP)
Deprecated - The program is a simple demonstration of how to use the Palette Manager in a color program.
Carbon 2003-03-12
GLUTStereo (HTML) (DMG) (ZIP)
Shows how to use stereo with GLUT under Mac OS X v10.2.3 or later.
OpenGL 2003-02-20
icon cache demo (HTML) (DMG) (ZIP)
Demonstrates the use of an icon cache to limit the search for icon resource to one resource file.
Carbon 2003-01-30
Image Difference (HTML) (DMG) (ZIP)
Demonstrates a way to use Quartz's compositing capability to find the difference between two images.
Cocoa, Quartz 2003-01-30
aglClipBufferRect (HTML) (DMG) (ZIP)
Shows the use of clip regions and buffer rects in AGL.
Carbon, OpenGL 2003-01-14
BlitNoVBL (HTML) (DMG) (ZIP)
Shows how to draw directly to the screen without syncing to the VBL of the monitor.
Hardware & Drivers, Performance, Quartz 2003-01-14
BlitVBL (HTML) (DMG) (ZIP)
Shows how to have Mac OS X try its best to sync to the VBL for you.
Hardware & Drivers, Performance, Quartz 2003-01-14
CarbonQuartzDrawingWPrinting (HTML) (DMG) (ZIP)
Deprecated - Demonstrates mixing QuickDraw and Quartz 2D drawing both on screen and during printing.
Carbon, Printing, Quartz 2003-01-14
CGDrawPicture (HTML) (DMG) (ZIP)
Deprecated - Shows how to use the QDPictDrawToCGContext API.
Cocoa, Quartz 2003-01-14
CGGamma (HTML) (DMG) (ZIP)
Shows how to use CGDirectDisplay calls to manipulate display gamma tables.
Games, Quartz 2003-01-14
ColorBars (HTML) (DMG) (ZIP)
Shows how to enumerate, select, capture, manipulate, draw to, and release displays using the CGDirectDisplay API.
Carbon, Cocoa, Quartz 2003-01-14
ColorSyncDevices (HTML) (DMG) (ZIP)
Demonstrates how to use the new ColorSync Device Support APIs introduced with Mac OS X.
Carbon, ColorSync 2003-01-14
CTMClip (HTML) (DMG) (ZIP)
Deprecated - Shows how to manipulate the Quartz 2D Current Transform Matrix (CTM) for image drawing with clipping.
Carbon, Cocoa, Quartz 2003-01-14
CTMDemo (HTML) (DMG) (ZIP)
Deprecated - Shows how to manipulate the Quartz 2D Current Transform Matrix (CTM) for image drawing without clipping.
Carbon, Cocoa, Quartz 2003-01-14
FullScreen (HTML) (DMG) (ZIP)
Shows how to use BeginFullScreen and EndFullScreen to enter and exit full-screen mode.
Carbon 2003-01-14
Mode (HTML) (DMG) (ZIP)
Shows how to enumerate displays and list the available modes for each display.
Carbon, Games, Quartz 2003-01-14
ModeWhacker (HTML) (DMG) (ZIP)
Shows how to enumerate, select, capture, manipulate, and release displays using the CGDirectDisplay API.
Carbon, Games, Quartz 2003-01-14
NamingTableAccess (HTML) (DMG) (ZIP)
Digs out the contents of the NamingTable in a TrueType 'sfnt'.
Typography 2003-01-14
NewCCursor (HTML) (DMG) (ZIP)
Deprecated - Shows how to create a black and white 'CURS' and a color 'crsr' cursor resource by hand.
Carbon 2003-01-14
PDEProject (HTML) (DMG) (ZIP)
Deprecated - Demonstrates an application-hosted printing dialog extension (PDE) that displays a custom pane in the Print dialog.
Carbon, Printing 2003-01-14
Play Video Sample (HTML) (DMG) (ZIP)
Deprecated - The sample makes use of the RequestVideo sample code API.
Carbon 2003-01-14
QTtoCG (HTML) (DMG) (ZIP)
Shows how to create a CGImageRef with the proper ColorSync profile from a QuickTime image on disk.
Cocoa, Quartz, QuickTime 2003-01-14
Quartz EB (HTML) (DMG) (ZIP)
WWDC 2001 Early Bird Quartz 2D tutorial of vector drawing and PDF import/export.
Cocoa, Quartz 2003-01-14
StyleFlatteningSample (HTML) (DMG) (ZIP)
Shows how to use the ATSUFlatten and ATSUUnflatten APIs.
Typography 2003-01-14
VertexPerformanceTest (HTML) (DMG) (ZIP)
A tool that measures triangle throughput and allows comparison of different methods.
OpenGL 2003-01-14